Williams Fw31 RELEASED!!

Posted by Isaint 
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 02:17PM
Posted by: james84
Got it!
Thanks!
Has anyone got the tweaker coordinates for the rear wheels?
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 02:20PM
Posted by: iaquinta
Really nice work, Isaint.
BTW: I need all tweaker coordinates.
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 02:20PM
Posted by: SchueyFan
there is a 'readme' file for a reason...





X (@ed24f1)
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 02:29PM
Posted by: iaquinta
I meant that i need Steering Wheel and Helmet position coordinates for the tweaker. But anyway thank you. ;)
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 02:32PM
Posted by: SchueyFan
ok, fine

my comment was directed at james then ;)





X (@ed24f1)
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 03:13PM
Posted by: james84
Ah ok!
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 03:33PM
Posted by: vesuvius
Thanks Lez, great work :)
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 03:39PM
Posted by: DaiMOn
Great work! :)
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 04:11PM
Posted by: Charrel
HI mate.. It looks damn great looking at your screenshots..

But I probably did something really wrong.. if I add the cars I will have this ingame:

Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 04:12PM
Posted by: LWC
i had the same thing, just use zaz tools and reconvert the tex files, flip them vertically, then flip them back again, worked for me

RaceSimsPitstop

Game Screens
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 04:20PM
Posted by: Isaint
I dont know why but I assume youre using CSM? I don't use CSM. I just up-load straight into my wad. It seems to be a problem for people that upload the files through CSM sorry but do what Lee says and you should be okay.:-)


" Perfection is not a gift ....... it comes with practice."

Member of R.S.C.T Group
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 04:28PM
Posted by: LWC
i never use csm, just flipped the textures twice and it was corrected.

RaceSimsPitstop

Game Screens
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 04:34PM
Posted by: Charrel
LWC schreef:
-------------------------------------------------------
> i had the same thing, just use zaz tools and
> reconvert the tex files, flip them vertically,
> then flip them back again, worked for me

Oke, but Zaz tools is a compilation of programs right? Can you maybe tell me exact what to to :)

Thanks :/
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 04:37PM
Posted by: SilverBlaze
Another solution.

Open F1Graphics.cfg, search for line:

; Set 0 => no 8bit alpha (all stencil - yuck) 8 => all 8bit alpha (no stencil - nice) else 1-7 as cut off

Increase the value by one. Should do the trick.



HD SUZUKA - MENU ADDONS - ONBOARD CAMERAS - VIDS
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 04:49PM
Posted by: Charrel
Blehh.. I am annoyed by the fact im so noob at this..

Do I have to increase the value by 1 the the 7 in front? or at the "else 1-7 as cut off"

7 ; Set 0 => no 8bit alpha (all stencil - yuck) 8 => all 8bit alpha (no stencil - nice) else 1-7 as cut off

If its at the 7 in front, it didnt work for me :/
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 04:52PM
Posted by: SilverBlaze
Yes, the value is the number at the beginning of the line. Good to know because there's so much you can do by tweaking the values.

You may also try 8.

I had mine at 6 and changing it to 7 worked..



HD SUZUKA - MENU ADDONS - ONBOARD CAMERAS - VIDS
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 04:53PM
Posted by: quickslick
simply set 0 at 32bit textures in your graphics.cfg and save. This solves the problem
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 04:54PM
Posted by: LWC
Mine was always set to 7 and had the same problem with this car, just reflipped the textures and it worked after that

RaceSimsPitstop

Game Screens
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 04:57PM
Posted by: SilverBlaze
Oh, you're right. Soz for misinformation. Although that'll also reduce texture quality quickslick.



HD SUZUKA - MENU ADDONS - ONBOARD CAMERAS - VIDS
Re: Williams Fw31 RELEASED!!
Date: March 18, 2009 05:11PM
Posted by: Charrel
Oke, ive tried to change this in a few way's

7 ; Set 0 => no 8bit alpha (all stencil - yuck) 8 => all 8bit alpha (no stencil - nice) else 1-7 as cut off

Ive tried this:

set 0 at 32bit

And it both doesnt work for me.. :P


So for the flipping the textures with zaz tools..

How and what is that doable? What exact program etc? What is the way I need to walk :)

Thanks in advance
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