Mitsuro Sano's thread - F1 2011 [WIP]

Posted by Mitsuro Sano 
"The second news is that all of the shapes I've done so far has a high polycount. So I planned to redone all the shape I've made and try to reduce a lot the polycount, keeping the quality and the accurancy of each shape."

@mitsuro

would it be possible for you to release the original hi poly count for those of us with good pc's.

I understand that you need to be able to let people with lower spec machines enjoy your work and they should, but it would be nice to see your work in its purest form.

Thanks and keep up the good work!

:)

I don't want to reply for Andry but release High and low polycount shape means to map both shapes...
and mapping is not the easiest and interesting job to do during the process.

excellent work, thanks!





X (@ed24f1)
gezere, master mapper!

i forgot about that, haven't touched editing in a long time :(

whatever andry does, i'm sure the end result will be fantastic.

on a side note, are those cars in your sig released?, been out of the loop for a while.

cheers

ralv585 ecrit:
-------------------------------------------------------
> on a side note, are those cars in your sig
> released?, been out of the loop for a while.

Not yet :)

Awesome work Andry :)

















_________________

[gp4facile.xooit.com]
Thanks a lot Andry! Very good work on the shape! :)

Great shots Ahlex... once again ;)

____________________________________________________________________________________________________________________________________________

Hi all!
The link has been updated with now lower lods and standard res texs for the BGP made by Excalibur. Thanks Excalibur :).

Please redownload the car to have lower lods :)

Ciao!
You are welcome, mate! It was a pleasure ;)

____________________________________________________________________________________________________________________________________________

Thanks for the lower lods mate :)



Races: 163 - Wins: 23 - Pole Positions: 24 - Fastest Laps: 22
Season 9: Constructors' Champions
hi,
sorry for this:
work in progress or still wip?



[gpgames.eu]
the other cars are W.I.P.
The Brawn is released
I like to see (if it's possible) some progress of the Red Bull/Toro Rosso ;)

________________________________________________________________________________



Lotus F1 2O1O by Pityr [W.I.P]: [www.grandprixgames.org]
Fictional 2O1O Car [W.I.P] > restart soon >: [www.grandprixgames.org]
Repsol F1 Team [W.I.P]: [tmp.grandprixgames.org]
fccfan ecrit:
-------------------------------------------------------
> hi,
> sorry for this:
> work in progress or still wip?


It's the same thing ;-). And yes and... no, as I said, I'll remake all the cars to decrease massively polys account. But the RedBull and Toro Rosso is nearly done, so patience ;-)
Sounds promising :P

________________________________________________________________________________



Lotus F1 2O1O by Pityr [W.I.P]: [www.grandprixgames.org]
Fictional 2O1O Car [W.I.P] > restart soon >: [www.grandprixgames.org]
Repsol F1 Team [W.I.P]: [tmp.grandprixgames.org]
oh ok

i love your red bull. the shape is very nice and i hope you release it soon ;)



[gpgames.eu]



Edited 1 time(s). Last edit at 08/30/2009 08:47PM by fccfan.

Ok guys the Red Bull and the Toro Rosso are released!!!
This is made by GeZere and me. Thanks Ahlex for his screenshot ;-)

The pack contains Australian GP and Chinese GP spec for Toro Rosso and Australian GP spec for Red Bull.

You are NOT allowed to put those cars in any GP4 mod or any other game mod.

You can download it here

Have fun :)
great work to all involved :) thanks for the great cars!
F*** YEAH!!!
That's a good news! thanks for your works and for sharing. Fantastic job, guys.
tanks gezere and mitsuro for this great cars i love it :)

Sorry, only registered users may post in this forum.

Click here to login

Maintainer: mortal, stephan | Design: stephan, Lo2k | Moderatoren: mortal, TomMK, Noog, stephan | Downloads: Lo2k | Supported by: Atlassian Experts Berlin | Forum Rules | Policy