Ferrari F60 WIP

Posted by Billy33 
Re: Ferrari F60 WIP
Date: February 04, 2009 04:29PM
Posted by: Billy33
kaid schrieb:
-------------------------------------------------------
> hmm the rear wing looks one sided?? that's maybe
> the problem. You need to have polies on both
> sides.


Yeah, kaid, that´s it... but how can I have polies on both sides. Would you be so friendly to show it in detail? You know, I´m a beginner in 3DS Max and I don´t really know about those comments.

I would be very thankful :)

And Raul... Pimpones is right... Why writing a new topic, when it´s exactly the same car, just put in another game than GP4?
Re: Ferrari F60 WIP
Date: February 04, 2009 04:30PM
Posted by: raulongo
I got mistaken, sorry :(



raulgullon.com -
Wedding and Motorsports Photography.
Re: Ferrari F60 WIP
Date: February 04, 2009 06:11PM
Posted by: Billy33
No problem, mate :)
Re: Ferrari F60 WIP
Date: February 04, 2009 07:28PM
Posted by: kaid
ok here it goes

1. Just a 1 sided plane



2. Select the edges and pull it out



3. Now you have this



4. While the edges are still selected press on 'cap'



5. Voila, 2 sided



Re: Ferrari F60 WIP
Date: February 04, 2009 09:06PM
Posted by: Billy33
Thanks Kaid, worked :)
Re: Ferrari F60 WIP
Date: February 04, 2009 09:30PM
Posted by: GGSF1
Damn, more than 2 years working with 3DS Max and I didn't know about the cap button... Thanks Kaid ;)

And about the conversion, if you've used the 3DS format you will get lots of problems, wroung normals, parts out of position...
I think the best you can do is convert to GMT with gMotor Plugins by ISI, then convert to MTS with 3DSimEd. You'll have to detach the smoothing groups and so...but you'll keep the quality of the car.
Re: Ferrari F60 WIP
Date: February 05, 2009 07:44AM
Posted by: Gigi4
So from 3ds convert to rfactor, then to f1ch and finally to GP4?







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