[W.I.P.] 2009 vehicles

Posted by Dutch_Can 
Re: [W.I.P.] 2009 vehicles
Date: February 17, 2009 04:43AM
Posted by: Dutch_Can
raulongo Wrote:
-------------------------------------------------------
> ...and that kind of sites used to sell GP4 Models,
> without ANY permission too... double-illegal
> sites, I think.
>
> Back on topic, got solved the car positioning in
> game?

yes it actually did get solved but is the car shiny, shinier then a babies butt and I don't know how to solve this I tried everything but I am sure I missed something.





Re: [W.I.P.] 2009 vehicles
Date: February 17, 2009 05:10AM
Posted by: pimpones1
dUTCH;;

THERES 2 WAY OUT..

1- edit your f1graphics.cfg file


or
( the best to do)

2- CREATE (or modify)the alpha channel of your carĀ“s textures.. to shine like that i bet its all white color..


cheers


________WELCOME BACK SCHUMMY!!________
Re: [W.I.P.] 2009 vehicles
Date: February 17, 2009 10:51AM
Posted by: fongu
Mike, there are no textures loaded (mapped?) when you exported from zmodeler, so the car will automatically choose some of the reflection textures which is what makes the car a funny grey.


Re: [W.I.P.] 2009 vehicles
Date: February 17, 2009 03:59PM
Posted by: Gigi4
fongu Wrote: ------------------------------------------------------- > Mike, there are no textures loaded (mapped?) when > you exported from zmodeler, so the car will > automatically choose some of the reflection > textures which is what makes the car a funny grey.

Plus, normals are all messed up. I tried with a red tex on the files dutch can sent me, and the shape looks far from smooth.







Re: [W.I.P.] 2009 vehicles
Date: February 17, 2009 05:02PM
Posted by: Kimi-The-Champ
wow great car dutch_man! ;-)
please read my PM on gpgames.eu :)
Re: [W.I.P.] 2009 vehicles
Date: February 18, 2009 03:20AM
Posted by: Dutch_Can
Gigi4 Wrote:
-------------------------------------------------------
> fongu Wrote:
> --------------------------------------------------
> ----- > Mike, there are no textures loaded
> (mapped?) when > you exported from zmodeler, so
> the car will > automatically choose some of the
> reflection > textures which is what makes the car
> a funny grey.
>
> Plus, normals are all messed up. I tried with a
> red tex on the files dutch can sent me, and the
> shape looks far from smooth.


The normals yep the normals well that's my punishment of not using zmodeler, actually I model/shape in Maya and export it to 3dsmax and then to zmodeler can you imagine how messed up it will be. I tried several options but nothing works yet
Re: [W.I.P.] 2009 vehicles
Date: February 18, 2009 04:19AM
Posted by: Dutch_Can
Well the car is white now but there is still a lot to do.



Re: [W.I.P.] 2009 vehicles
Date: February 18, 2009 10:04AM
Posted by: fongu
I'm not sure the poly count you have in maya, which looks very smooth in your previews transfers to zmodeler. I think somewhere along the line some polies are lost. White car simply means textures are not loaded, which is a good thing, just open up .gp4 file and find the missing texture names.


Re: [W.I.P.] 2009 vehicles
Date: February 20, 2009 09:37PM
Posted by: Dutch_Can
Well the F60 is being mapped I hope so I found some time for the Toyota TF109. I will map this myself for learning purposes and paint it as well so it might go slow and I am also busy fixing up the basement.
Anyways here are a few previews.











P.S. I don't know if or when I will release the Tf109 so please no pm's
Re: [W.I.P.] 2009 vehicles
Date: February 20, 2009 10:11PM
Posted by: raulongo
Great mate. Good work!



raulgullon.com -
Wedding and Motorsports Photography.
Re: [W.I.P.] 2009 vehicles
Date: February 21, 2009 06:18AM
Posted by: Dutch_Can
And another update!








Re: [W.I.P.] 2009 vehicles
Date: February 21, 2009 10:50AM
Posted by: Ripping Corpse
...... I do not know how some people who like these horrible cars, the worst ever in history of F1, heheeehehheeehheeh ...... ;)

.....ALL MY WORKS --> CLICK BELOW .....



.....WORKING on the works that give me passion.........
Re: [W.I.P.] 2009 vehicles
Date: February 23, 2009 01:05PM
Posted by: Buzz Hornet
Looks really impressive mate, looking forward to your progress.
Re: [W.I.P.] 2009 vehicles
Date: February 23, 2009 05:48PM
Posted by: senna9194
Ripping Corpse Wrote:
-------------------------------------------------------
> ...... I do not know how some people who like
> these horrible cars, the worst ever in history of
> F1, heheeehehheeehheeh ...... ;)


I think that FW14B and FW15C are the best car in history of F1.I don't like very much 2009 cars.



My GPGSL Career
Re: [W.I.P.] 2009 vehicles
Date: February 28, 2009 03:11AM
Posted by: Dutch_Can
I got another update my first time mapping and painting so it's going slow

P.S. the nose is out off position i will reposition when it's done.






Re: [W.I.P.] 2009 vehicles
Date: February 28, 2009 09:28AM
Posted by: SchueyFan
looks great!





X (@ed24f1)




Edited 1 time(s). Last edit at 02/28/2009 09:28AM by SchueyFan.
Re: [W.I.P.] 2009 vehicles
Date: February 28, 2009 11:01AM
Posted by: 32BOBO32
very nice!

Samuele
32BOBO32
Re: [W.I.P.] 2009 vehicles
Date: February 28, 2009 12:31PM
Posted by: lanky180
Wow, With cars having less aero pieces than last year, will the cars.wad be much smaller? Great Work Guys! :D

[batracer.com]
Re: [W.I.P.] 2009 vehicles
Date: February 28, 2009 12:57PM
Posted by: Kimi-The-Champ
now the F60 from Dutch_can is in my hands.
i have made the car lower with the polycruncher (thank you excalibur for this tutorial!) and the car is now 1.43MB big.
i test the car and dutch_can must fix some parts on the car.
when he it's ready so i mapped the car paint the F60 :)
Re: [W.I.P.] 2009 vehicles
Date: February 28, 2009 12:59PM
Posted by: Ferrari2007
Nice work Kimi :)



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