[WIP] High Res 2001 Tracks

Posted by Turbo Lover 
Re: [WIP] High Res 2001 Tracks
Date: June 04, 2009 04:00PM
Posted by: Daniel Knott
Oh I meant a screenshot inside the game showing how it made the lines better :)

Also I don't have that option on my card as it is ati - only anisotropic filtering which seems a bit similar but doesn't help with the lines painted on the track.

Thanks

H E L L O
Re: [WIP] High Res 2001 Tracks
Date: June 04, 2009 04:27PM
Posted by: F1Alive
Daniel Knott Wrote:

"Oh I meant a screenshot inside the game showing how it made the lines better :)
Also I don't have that option on my card as it is ati - only anisotropic filtering which seems a bit similar but doesn't help with the lines painted on the track. Thanks"

Hmm ok, well here are two pics of Ricardo Lambert's 2001 Albert Park -





:)
Re: [WIP] High Res 2001 Tracks
Date: June 04, 2009 04:46PM
Posted by: Daniel Knott
Wow that's amazing - all this time i thought it was not possible as I remember being told that it was an unfortunate problem that could not be solved.

I wonder if there is any way to change something in the cfg to do it.

H E L L O
Re: [WIP] High Res 2001 Tracks
Date: June 04, 2009 05:25PM
Posted by: Willb
Turbo Lover Wrote:
-------------------------------------------------------
> Thanks Willb, you'll be credited offcourse.
>
> Any news about your Silverstone 2005 track?


Never really got released, although it was pretty much finnished :(

This year though - I'm hoping to do a 2009 update based on the 05/07 hybrid I have in my GP4 atm :)

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Re: [WIP] High Res 2001 Tracks
Date: June 04, 2009 05:31PM
Posted by: vesuvius
Daniel Knott Wrote:
-------------------------------------------------------
> Wow that's amazing - all this time i thought it
> was not possible as I remember being told that it
> was an unfortunate problem that could not be
> solved.
>
> I wonder if there is any way to change something
> in the cfg to do it.


but it's still not solved! it still looks blury in trackside cameras, it has always looked sharp from t-cam view .
Re: [WIP] High Res 2001 Tracks
Date: June 04, 2009 06:21PM
Posted by: anynomous
Very nice shots F1Alive;-)

Dont blaim me for my english im just proud that im from the Netherlands
Greetz Nick
Re: [WIP] High Res 2001 Tracks
Date: June 04, 2009 06:28PM
Posted by: F1Alive
Thanks anynomous, and daniel I don't know about the cfg file, though you can look I guess, and vesuvius don't errupt! lol I always thought the game made the tracks look lower res in track cam view simply so we could get better fps with a full field of cars. I always wished f1c and rfactor was like that! Well even though now we have powerful computer compared to gp4 release days, so it aint a problem now, but that's what I always thought. If the image can be sharpened from track cam then all the better..
Re: [WIP] High Res 2001 Tracks
Date: June 06, 2009 03:14AM
Posted by: Daniel Knott
ah yes sorry vesuvius must be right - i did not remember correctly since I have not played gp4 for so long. It is a shame that we still have this problem but i guess it is just something that cannot be solved. Unless it is possible to somehow remove the lower LODs of the painted lines?

H E L L O
Re: [WIP] High Res 2001 Tracks
Date: June 21, 2012 09:36PM
Posted by: Turbo Lover
Different skies for Melbourne 2001 HR:


Practise:



Qualifying & Race:




My Grand Prix 4 Files

I'm a total dick. How many people can say that?
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