2006 DTM Mod/Does Not Load Properly (gpx error log posted)

Posted by Richard J 
Having difficulty getting the 2006 DTM Mod to load. When track is selected, and track is loading, when loading bar reaches 60-75%, crashes. Get GPxPatch error message. I am able to use only the Brinds Hatch track in other mods, all the other 2006 DTM tracks crash same way when used in other mods.

I uninstalled GP4, reinstalled. I ran GPxPatch from ZAZ Tools. I then reinstalled the 2006 DTM mod and TrackPack. Still have the same problem mod will crash during loading of tracks, and all tracks other than Brinds Hatch will not work with other mods.

Anyone got any ideas how to get mod and tracks to work properly?

Richard J



Edited 1 time(s). Last edit at 11/29/2008 11:12PM by mortal.
Re: 2006 DTM Mod/Does Not Load Properly
Date: November 29, 2008 11:08AM
Posted by: mortal
Set verbosity to high in gpx, if it still fails post the log.


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: 2006 DTM Mod/Does Not Load Properly
Date: November 29, 2008 01:59PM
Posted by: X_Acto
Same problem here...

-----------------------------------------------------



Re: 2006 DTM Mod/Does Not Load Properly
Date: November 29, 2008 07:23PM
Posted by: X_Acto
mortal Wrote:
-------------------------------------------------------
> Set verbosity to high in gpx, if it still fails
> post the log.


Here:

Starting log
GPxPatch version: 3.92
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 3 build 2600
Total physical memory: 1022 MB (free: 473 MB)
Debugging GP4.exe
Process created:
Process ID = 0x00000970
Process handle = 0x00000090
Main thread ID = 0x00000d78
Main thread handle = 0x00000094
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00000d78
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path ntdll.dll
base 0x7c900000
size 706048
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\kernel32.dll
base 0x7c800000
size 989696
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\d3d8.dll
base 0x6d9a0000
size 1179648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\d3d8thk.dll
base 0x6d990000
size 8192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\GDI32.dll
base 0x77f10000
size 285184
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\USER32.dll
base 0x7e410000
size 578560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\msvcrt.dll
base 0x77c10000
size 343040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\ADVAPI32.dll
base 0x77dd0000
size 617472
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\RPCRT4.dll
base 0x77e70000
size 584704
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\Secur32.dll
base 0x77fe0000
size 56320
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\VERSION.dll
base 0x77c00000
size 18944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\dinput8.dll
base 0x6ce10000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\winspool.drv
base 0x73000000
size 146432
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\ole32.dll
base 0x774e0000
size 1287168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\winmm.dll
base 0x76b40000
size 176128
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\dsound.dll
base 0x73f10000
size 367616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path H:\GP4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\wsock32.dll
base 0x71ad0000
size 22528
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\WS2_32.dll
base 0x71ab0000
size 82432
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\WS2HELP.dll
base 0x71aa0000
size 19968
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d78
First chance exception
Exception address: 0x7c90120e
Module name: 'ntdll.dll' (base 0x7c900000, size 706048)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\ShimEng.dll
base 0x5cb70000
size 65024
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\AppPatch\AcLayers.DLL
base 0x71590000
size 451072
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\SHELL32.dll
base 0x7c9c0000
size 8461312
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\SHLWAPI.dll
base 0x77f60000
size 474112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\USERENV.dll
base 0x769c0000
size 727040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\AppPatch\AcGenral.DLL
base 0x6f880000
size 1852928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\OLEAUT32.dll
base 0x77120000
size 551936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\MSACM32.dll
base 0x77be0000
size 71680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\UxTheme.dll
base 0x5ad70000
size 218624
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\IMM32.DLL
base 0x76390000
size 110080
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\comctl32.dll
base 0x773d0000
size 1054208
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\comctl32.dll
base 0x5d090000
size 617472
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d78
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x00c70000...
Injection succesful
Setting instruction pointer to injected code (0x00c70000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path H:\GP4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path H:\GP4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000a78
Thread handle = 0x00000124
Start address = 0x7c8106e9
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c90000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x76c90000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d78
First chance exception
Exception address: 0x7c809eca
Module name: 'C:\WINDOWS\system32\kernel32.dll' (base 0x7c800000, size 989696)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c42151
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d78
First chance exception
Exception address: 0x7c809eca
Module name: 'C:\WINDOWS\system32\kernel32.dll' (base 0x7c800000, size 989696)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c44c05
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c90000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x76c90000
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\MSCTF.dll
base 0x74720000
size 297984
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\apphelp.dll
base 0x77b40000
size 125952
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\msctfime.ime
base 0x755c0000
size 177152
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000de8
Thread handle = 0x0000013c
Start address = 0x7c8106e9
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\CLBCATQ.DLL
base 0x76fd0000
size 498688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\COMRes.dll
base 0x77050000
size 792064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\dplayx.dll
base 0x6c750000
size 229888
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000005f0
Thread handle = 0x0000014c
Start address = 0x7c8106e9
Thread local base = 0x7ffdb000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\dpwsockx.dll
base 0x669a0000
size 57344
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x669a0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\dpwsockx.dll
base 0x669a0000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\mswsock.dll
base 0x71a50000
size 245248
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\hnetcfg.dll
base 0x662b0000
size 344064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\System32\wshtcpip.dll
base 0x71a90000
size 19456
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\dpnhupnp.dll
base 0x6c6d0000
size 60928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\rsaenh.dll
base 0x68000000
size 208384
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\iphlpapi.dll
base 0x76d60000
size 94720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\rasapi32.dll
base 0x76ee0000
size 237056
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\rasman.dll
base 0x76e90000
size 61440
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\NETAPI32.dll
base 0x5b860000
size 337408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\TAPI32.dll
base 0x76eb0000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\rtutils.dll
base 0x76e80000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\dpnhpast.dll
base 0x6c6f0000
size 35328
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x6c6f0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000cfc
Thread handle = 0x00000188
Start address = 0x7c8106e9
Thread local base = 0x7ffda000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x76d60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x6c6d0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000cfc
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x71a90000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x662b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x669a0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6c740000
size 23552
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000210
Thread handle = 0x0000018c
Start address = 0x7c8106e9
Thread local base = 0x7ffda000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000210
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x6c740000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6c740000
size 23552
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x6c740000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000005f0
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\DNSAPI.dll
base 0x76f20000
size 147968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\System32\winrnr.dll
base 0x76fb0000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f60000
size 172032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\Program Files\Bonjour\mdnsNSP.dll
base 0x16080000
size 147456
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\Iphlpapi.dll
base 0x76d60000
size 94720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\rasadhlp.dll
base 0x76fc0000
size 7680
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x76d60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x76fb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x76f60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x16080000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\WINTRUST.dll
base 0x76c30000
size 176640
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\CRYPT32.dll
base 0x77a80000
size 599040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\MSASN1.dll
base 0x77b20000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\IMAGEHLP.dll
base 0x76c90000
size 144384
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000bfc
Thread handle = 0x000001b8
Start address = 0x7c8106e9
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c00
Thread handle = 0x000001bc
Start address = 0x7c8106e9
Thread local base = 0x7ffda000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000998
Thread handle = 0x000001c0
Start address = 0x7c8106e9
Thread local base = 0x7ffd9000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000bc8
Thread handle = 0x000001c4
Start address = 0x7c8106e9
Thread local base = 0x7ffd8000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path
base 0x02a00000
size 2897920
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b9c
Thread handle = 0x000001cc
Start address = 0x7c8106e9
Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\cryptnet.dll
base 0x75e60000
size 64512
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\PSAPI.DLL
base 0x76bf0000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\SensApi.dll
base 0x722b0000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\WINHTTP.dll
base 0x4d4f0000
size 354304
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f60000
size 172032
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x732f0000
>> nv4_disp.dll>>
>> NVIDIA GeForce FX 5200 (Microsoft Corporation)>>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x732f0000
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
>> D3DDevice created = >> HAL (hw vp): NVIDIA GeForce FX 5200 (Microsoft Corporation)>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\HID.DLL
base 0x688f0000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\SETUPAPI.DLL
base 0x77920000
size 985088
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path H:\GP4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path H:\GP4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path H:\GP4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path H:\GP4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 35328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path H:\GP4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path H:\GP4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path H:\GP4\gpxpdata\gxm\gpxivibe.gxm
base 0x0a100000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\wdmaud.drv
base 0x72d20000
size 23552
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x72d20000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\wdmaud.drv
base 0x72d20000
size 23552
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000004f8
Thread handle = 0x00000214
Start address = 0x7c8106e9
Thread local base = 0x7ffd6000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\msacm32.drv
base 0x72d10000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\midimap.dll
base 0x77bd0000
size 18944
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000474
Thread handle = 0x00000220
Start address = 0x7c8106e9
Thread local base = 0x7ffd5000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\KsUser.dll
base 0x73ee0000
size 4096
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000bb0
Thread handle = 0x00000228
Start address = 0x7c8106e9
Thread local base = 0x7ffd4000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\UNIDRVUI.DLL
base 0x7e5a0000
size 744448
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\hpfui50.dll
base 0x68200000
size 32768
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d78
First chance exception
Exception address: 0x7c812aeb
Module name: 'C:\WINDOWS\system32\kernel32.dll' (base 0x7c800000, size 989696)
Exception flags: 0x00000001
Exception code: 0xe06d7363: Microsoft C++ Exception
3 parameters: 0x19930520 0x0013f510 0x68205f20
Exception is non-continuable
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d78
First chance exception
Exception address: 0x7c812aeb
Module name: 'C:\WINDOWS\system32\kernel32.dll' (base 0x7c800000, size 989696)
Exception flags: 0x00000001
Exception code: 0xe06d7363: Microsoft C++ Exception
3 parameters: 0x19930520 0x0013f4f4 0x682060dc
Exception is non-continuable
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x68200000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\hpfui50.dll
base 0x68200000
size 32768
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d78
First chance exception
Exception address: 0x7c812aeb
Module name: 'C:\WINDOWS\system32\kernel32.dll' (base 0x7c800000, size 989696)
Exception flags: 0x00000001
Exception code: 0xe06d7363: Microsoft C++ Exception
3 parameters: 0x19930520 0x0013f510 0x68205f20
Exception is non-continuable
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d78
First chance exception
Exception address: 0x7c812aeb
Module name: 'C:\WINDOWS\system32\kernel32.dll' (base 0x7c800000, size 989696)
Exception flags: 0x00000001
Exception code: 0xe06d7363: Microsoft C++ Exception
3 parameters: 0x19930520 0x0013f4f4 0x682060dc
Exception is non-continuable
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x68200000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\hpfui50.dll
base 0x68200000
size 32768
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d78
First chance exception
Exception address: 0x7c812aeb
Module name: 'C:\WINDOWS\system32\kernel32.dll' (base 0x7c800000, size 989696)
Exception flags: 0x00000001
Exception code: 0xe06d7363: Microsoft C++ Exception
3 parameters: 0x19930520 0x0013f508 0x68205f20
Exception is non-continuable
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d78
First chance exception
Exception address: 0x7c812aeb
Module name: 'C:\WINDOWS\system32\kernel32.dll' (base 0x7c800000, size 989696)
Exception flags: 0x00000001
Exception code: 0xe06d7363: Microsoft C++ Exception
3 parameters: 0x19930520 0x0013f4ec 0x682060dc
Exception is non-continuable
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x68200000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\hpfui50.dll
base 0x68200000
size 32768
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d78
First chance exception
Exception address: 0x7c812aeb
Module name: 'C:\WINDOWS\system32\kernel32.dll' (base 0x7c800000, size 989696)
Exception flags: 0x00000001
Exception code: 0xe06d7363: Microsoft C++ Exception
3 parameters: 0x19930520 0x0013f510 0x68205f20
Exception is non-continuable
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d78
First chance exception
Exception address: 0x7c812aeb
Module name: 'C:\WINDOWS\system32\kernel32.dll' (base 0x7c800000, size 989696)
Exception flags: 0x00000001
Exception code: 0xe06d7363: Microsoft C++ Exception
3 parameters: 0x19930520 0x0013f4f4 0x682060dc
Exception is non-continuable
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x68200000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path
base 0x04fd0000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f08
Thread handle = 0x00000244
Start address = 0x7c8106e9
Thread local base = 0x7ffaf000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000370
Thread handle = 0x00000248
Start address = 0x7c8106e9
Thread local base = 0x7ffae000
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000370
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000d78
base 0x732f0000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok

>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f08
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d78
First chance exception
Exception address: 0x0046b634
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000010
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000d78
Unhandled exception
Exception address: 0x0046b634
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000010
Stack trace:
0046B634: GP4\GPxPatch.exe! <no symbol>
Registers:
EAX=00000000 ECX=00000002 ESI=00000002
EBX=0063EA60 EDX=00000062 EDI=0063EA63
CS:EIP=001B:0046B634
SS:ESP=0023:0013E064 EBP=00008000
DS=0023 ES=0023 FS=003B GS=0000
Flags=00000246
Stack dump:
0013e064: 00008000 04130a38 0063f78c ffffffff '....8.....c.....'
0013e074: 0063ea60 0046b217 04130a38 0063ea60 '`.c...F.8...`.c.'
0013e084: 04130a38 02152a44 046a34a0 0013e5a4 '8...D*...4j.....'
0013e094: ffffffff 7c9192ef 00000076 7c96d160 '.......|v...`..|'
0013e0a4: 019f43d0 003a4da8 003a4dd8 003a4da8 '.C...M:..M:..M:.'
0013e0b4: 00000001 019f5880 00000005 00000010 '.....X..........'
0013e0c4: 00010010 00000002 00000098 00030000 '................'
0013e0d4: 00000038 00000000 0037015c 00030000 '8.......\.7.....'
0013e0e4: 00000010 00000028 003701f8 0013deec '....(.....7.....'
0013e0f4: 00370188 00000005 7c90e900 00000007 '..7........|....'
0013e104: 00000028 7c9192ef 00000038 019f43b0 ';(......|8....C..'
0013e114: 00370608 019f43b0 019f43b8 003a4da8 '..7..C...C...M:.'
0013e124: 00000005 50000169 00010000 00000000 '....i..P........'
0013e134: 00004004 00370000 00000000 00000000 '.@....7.........'
0013e144: 0037015c 00030000 00370220 00000028 '\.7..... .7.(...'
0013e154: 00370000 0013df54 00370000 0013e1e4 '..7.T.....7.....'
0013e164: 7c90e900 7c9192f8 ffffffff 7c9192ef '...|...|.......|'
0013e174: 0013e1f4 7c96d160 00370608 7c96d144 '....`..|..7.D..|'
0013e184: 00370000 00000000 00370000 00000000 '..7.......7.....'
0013e194: 00370000 50000169 7c9192ef 00000000 '..7.i..P...|....'
0013e1a4: 00000000 00370000 00000003 ffffffff '......7.........'
0013e1b4: 7c910415 7c91041e 019f43d0 019f43b0 '...|...|.C...C..'
0013e1c4: 00000028 00370000 0013e1e4 00000000 ';(.....7.........'
0013e1d4: 019f43b8 01ffffff 0013e184 7c80b451 '.C..........Q..|'
0013e1e4: 0013e414 7c90e900 7c96d168 ffffffff '.......|h..|....'
0013e1f4: 7c96d144 7c949564 00370000 50000169 'D..|d..|..7.i..P'
0013e204: 7c9192ef 00000000 00000000 00370000 '...|..........7.'
0013e214: 7c809c88 00370000 00000000 0000000f '...|..7.........'
0013e224: 00000002 0020001e 7ffdec00 00000000 '...... .........'
0013e234: 00163188 7c949380 001633d0 00000048 '.1.....|.3..H...'
0013e244: feeefeee 00150000 00163188 00000000 '.........1......'
0013e254: 0013e340 00000000 0013e340 7c9276ea '@.......@....v.|'
0013e264: 00150000 7c927764 00163188 00150000 '....dw.|.1......'
0013e274: 00163190 00000000 7c91041e 00002317 '.1.........|.#..'
0013e284: 0013e1f8 0013e5a4 00163190 7c90e900 '.........1.....|'
0013e294: 0013e5cc 00150000 7c949a41 0013e4c8 '........A..|....'
0013e2a4: 7c91925d 00150000 7c949a41 0013e4d8 ']..|....A..|....'
0013e2b4: 7c91925d 7c9192ef 0000000d 00150000 ']..|...|........'
0013e2c4: 00000001 00150178 00000020 00000000 '....x... .......'
0013e2d4: 00000238 00150000 00000038 0013e508 '8.......8.......'
0013e2e4: 00162008 7c9192ef 0000001b 00150000 '. .....|........'
0013e2f4: 001501c0 00000000 00000000 00000000 '................'
0013e304: 7c949380 003a4de0 00002e68 feeefeee '...|.M:.h.......'
0013e314: 001633b0 003a4da8 00000001 6d9b107d '.3...M:.....}..m'
0013e324: 00150178 0013e4e0 0013e350 0013e43c 'x.......P...<...'
0013e334: 0013e488 0013e4c4 0013e3cc 0013e4e4 '................'
0013e344: 042dea84 00150640 0013e4c4 0000007c '..-.@.......|...'
0013e354: 00021007 00000008 00000040 00000000 '........@.......'
0013e364: 001501a8 00150198 00000002 00162010 '............. ..'
0013e374: 001501c0 00000000 00000000 00000000 '................'
0013e384: 00000000 00162028 00000000 00000000 '....( ..........'
0013e394: 00000000 00000020 00000040 00000000 '.... ...@.......'
0013e3a4: 00150178 00ff0000 0000ff00 000000ff 'x...............'
0013e3b4: 00000000 00001800 00400000 00150178 '..........@.x...'
0013e3c4: 001633b8 00000000 00000040 0013e3f4 '.3......@.......'
0013e3d4: 715a34be 00000001 00000000 00c90000 '.4Zq............'
0013e3e4: 00000041 00000041 00000000 0013e350 'A...A.......P...'
0013e3f4: 00000054 00000000 00160ac8 715a38d8 'T............8Zq'
0013e404: 000000fc 00000001 00162000 6d9b1a8d '......... .....m'
0013e414: 0013e8a8 00000001 00000010 0013e4c4 '................'
0013e424: 00000020 00000004 00000000 00000004 ' ...............'
0013e434: 00000038 03852a60 001633a8 00000000 '8...`*...3......'
0013e444: 07cc1300 00000020 00000000 00000005 '.... ...........'
0013e454: 00150198 0000058a 00000030 00000005 '........0.......'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000de8
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000004f8
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000474
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000bb0
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000a78
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000bfc
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c00
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000998
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000bc8
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b9c
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00000d78
Process exit code = -1073741819

-----------------------------------------------------



I can't pick it, maybe Lo2k will see it.


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
This may not work as only crashes in some situations, but try uninstalling your printer if you have one.



Batracer - the online racing manager game - join here :) [batracer.com]
I´m not a GP4 expert or anything, but I have a nagging feeling that it could be Windows XP SP3...



Order a giffgaff SIM from my link and get £5 credit, free!
Season 1 and Season 3 GPGSL World Champion!
Member of CTDP - Cars Tracks Development Program - 3D Carshaper
I have Win XP SP3 and Zaz Tools + any GP4 csm mod i put it works.

07 No Tsm Track Pack__GPGSL08 Mod__range">97 TeamArt
Tutorial how to compile a No Csm Mod
J-C Wrote:
-------------------------------------------------------
> 1gb of ram and fx 5200 Agpx8 video card uhmmm not
> good.


1 GB of RAM is not enough for GP4? You are kidding, right? At least i hope... :)

-----------------------------------------------------



X_Acto Wrote:
-------------------------------------------------------
> J-C Wrote:
> --------------------------------------------------
> -----
> > 1gb of ram and fx 5200 Agpx8 video card uhmmm
> not
> > good.
>
>
> 1 GB of RAM is not enough for GP4? You are
> kidding, right? At least i hope... :)

The main problem is the video card. Its not good enough
for a csm mod. And about the ram i presume he has a ddr 400mhz
or worst, witch is not good, even though he can install
everything correct, the mod would run so slow because of his
pc specs and thats a fact and i say with knowledge because
i had about 4 years ago similar pc components.

07 No Tsm Track Pack__GPGSL08 Mod__range">97 TeamArt
Tutorial how to compile a No Csm Mod
That is strange because i can run MOD's like 1979, 1998 or 1991 without any kind of problems.

I only have problems with the DTM Mod.

-----------------------------------------------------



X_Acto Wrote:
-------------------------------------------------------
> That is strange because i can run MOD's like 1979,
> 1998 or 1991 without any kind of problems.
>
> I only have problems with the DTM Mod.

How about you telling your full pc specs you have?

About the 98 your using the csm 0.95 ;-)
and that mod had some legality issues.

07 No Tsm Track Pack__GPGSL08 Mod__range">97 TeamArt
Tutorial how to compile a No Csm Mod




Edited 3 time(s). Last edit at 11/30/2008 03:40PM by J-C.
Okay:

Windows XP Professional w\SP 3
Pentium 4 CPU 3.20 Ghz
1 GB RAM - NVIDIA GeForce FX 5200

-----------------------------------------------------



@Richard - What is your system like?

How about the DTM tracks with default GP4? The tracks are mostly quite high detailed so if your PC can't handle it that could cause a crash. The Brinds Hitch one should be a lot easier on the PC - less details - so it might explain why that works.
The mod should work if other mods do. If you use all ods and lo res texutres its no different from other mods.

What about other mods with DTM tracks, or DTM mod with other tracks?
X_Acto - your system should be able to get something working, and probably more than just lo res textures.
Try closing other applications, and maybe uninstall your printer.

____
Tony

b-tone, my system was just purchased in September as an update. It is an Intel Core(TM) 2 Quad CPU, using XP Home version, Service Pack 3. System CPU is 2.40GHz, 4.0 GB memory ram, vidio card is Nvida GeForce 8500GT with 512 memory, direct X 9.0.

I had some issues getting DTM 2005 mod to run initially when it came out, fresh install took care of that problem, and it runs fine. Tracks from that mod work with all the mods I have downloaded and some I made for personal use.

The DTM 2006 mod loads fine, but crashes when the tracks selected are loading. I have tried the DTM 2006 Trackpack tracks with a "tracktest" profile I created in TSM. I use this to test all tracks before using them. I used the 1969 mod as the test and they work well with the older, less intensive mods. I find most of the more recent mods (Sport Car, LMPS, 1979, etc) they will not work and load. Crashes just like the DTM 2006 mod does. I also note the readme file indicates uses CSM version 1.26. I have checked for updates, I am currently using version 1.25.0.1140.

I would really like to use these tracks in other mods, expecially LeMans.

Richard J
Just re-install everything GP4 and CSM and now works just fine!

Thank you for your advices. :)

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I re-install GP4 and CSM but it din't help. What else can i do ?
Just had the quota to downlodad the DTM2006 trackpack too, and it doesn't work for me either. First I tried the 06 mod with the 05 trackpack and other non-TSM tracks, and it works fine. BUT it does NOT work with the 06 trackpack...
At about 60% it crashes. Wery strange, but true. Reinstall and printer removal did not help. Any other ideas? Should I try to make the tracks non-TSM?
If try to reinstall and remove my printer but it did not help. And when I make a spa 2001 wad of the Lemans wad it will also crashes at 60%. Is there any one a not tsm file of le mans?
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