Montreal 2008 ->2010 0.6 released

Posted by prunn 
Re: Montreal 2008 v1 released
Date: June 06, 2010 03:41AM
Posted by: phantaman
marcus mendonça? brazilian? :p

to read (leia!)

[www.grandprixgames.org]

----signature--------------------------------------------------------

RELEASE => Physics (under FIA Technical Regulations)
MagicDatas? Setups? Pit Stop Strategies? Track Specific Performances? Up2Date GP?
Power Torque Curve? Where's this stuff? All download is available at ..
Re: Montreal 2008 v1 released
Date: June 06, 2010 05:43AM
Posted by: gildoorf
Adverts still look really unrealistic indeed, maybe you should ask for some help oh this, if pride allows it.

Anyway, I´ll look forward Tero´s definitive version, thanks.





Edited 1 time(s). Last edit at 06/06/2010 05:48AM by gildoorf.
Re: Montreal 2008 v1 released
Date: June 06, 2010 06:28AM
Posted by: Jet
Does anyone else noticed that the pitlane speed limit line is different compared to the AI. The AI slow down at the correct line but I can pass the line before the speed limiter goes on.
Anyway this can be fixed?
Re: Montreal 2008 v1 released
Date: June 06, 2010 06:28AM
Posted by: prunn
gildoorf écrivait:
-------------------------------------------------------
> Adverts still look really unrealistic indeed,

unrealistic? are you talking about the 2010 track??

PЯuИNИ



[prunn.wordpress.com]



Edited 1 time(s). Last edit at 06/06/2010 07:45AM by prunn.
Re: Montreal 2008 v1 released
Date: June 06, 2010 02:44PM
Posted by: rmfarey
prunn Wrote:
-------------------------------------------------------
> 2010
>


> monster is gone :P
> [img714.imageshack.us]
> g


What game sounds are those, they sound great?
Re: Montreal 2008 released->2010 wip
Date: June 07, 2010 05:31AM
Posted by: prunn
@rmfarey they are the original sounds

well gildoorf thinks movistar, dhl and santander sporsoring the canadian gp is unrealistic!
I wouldn't have guest cause movistar and santander dont exist in canada but I guess its for the tv only
I still don't know what is repacing the honda signs yet

PЯuИNИ



[prunn.wordpress.com]
Re: Montreal 2008 released->2010 wip
Date: June 07, 2010 04:43PM
Posted by: marcus mendonça
Thanks I get, had already done this before, but was doing the wrong way, but now all this beauty, and I know I can rename any clue that it will work.

Thanks

Marcus
Re: Montreal 2008 released->2010 wip
Date: June 07, 2010 05:31PM
Posted by: Briere
prunn Wrote:
-------------------------------------------------------
> @rmfarey they are the original sounds
>
> well gildoorf thinks movistar, dhl and santander
> sporsoring the canadian gp is unrealistic!
>
Then he'll be surprised because they are really there ! I'm looking forward to being there on thursday though :D



Edited 1 time(s). Last edit at 06/07/2010 05:33PM by Briere.
Re: Montreal 2008 released->2010 wip
Date: June 07, 2010 06:29PM
Posted by: gildoorf
When I mean unrealistic, I mean new textures (not the ones of TTM) are not based on real pictures, they´re all with no dirt, shadow or material appeareance as plastic, concrete, etc. Some of them are stretched, or oversized... This is far from reality, I think.

Re: Montreal 2008 released->2010 wip
Date: June 07, 2010 11:34PM
Posted by: prunn
gp4 graphical engine is far from reality... use hdr it might help
is tero working on this???
there isn't any dirt on brand new adds??
maybe you should do your own version and well see
on the other hand I never denied any help, some normals could really be reworked, but who is up for it?

PЯuИNИ



[prunn.wordpress.com]
Re: Montreal 2008 released->2010 wip
Date: June 08, 2010 02:00AM
Posted by: gildoorf
I made my point.

"If you try the best you can
The best you can is good enough" says the lyrics.

And yes, you refused help.

Anyway, I´ll look forward Tero´s definitive version, whenever it gets, if so... thanks.

Re: Montreal 2008 released->2010 wip
Date: June 08, 2010 02:59AM
Posted by: prunn
it wasn't help, you sent me stuff without even asking

I have mostly all the adds around the circuit, anybody knows if they are gonna put the sand back at t5? I'd doubt it

PЯuИNИ



[prunn.wordpress.com]
Re: Montreal 2008 released->2010 wip
Date: June 08, 2010 04:00AM
Posted by: prunn



PЯuИNИ



[prunn.wordpress.com]



Edited 1 time(s). Last edit at 06/08/2010 04:21AM by prunn.
Re: Montreal 2008 released->2010 wip
Date: June 08, 2010 05:38AM
Posted by: gildoorf
"you sent me stuff without even asking "

Some people call this help.

I was trying to be polite, but I was wrong, and your answer was just like you are, arrogant and stupid.

That´s life, live and learn.


By the way, it´s a good job, keep it up.

Re: Montreal 2008 released->2010 wip
Date: June 11, 2010 02:03PM
Posted by: ofarwest
excellence. simply delivered. when?
Re: Montreal 2008 released->2010 wip
Date: June 14, 2010 06:07AM
Posted by: mclarenaustralia
Is there a download link for the 2010 track?
Re: Montreal 2008 released->2010 wip
Date: June 14, 2010 07:26AM
Posted by: Briere
WIP = Work In Progress ;-)
Re: Montreal 2008 released->2010 wip
Date: June 28, 2010 01:37AM
Posted by: prunn
so it might be about 60% done but most of whats left to work on are textures, so I'm releasing a first public version now
I'll probably take my time for a final release


last corner fixed

2010 adverts
...
includes the .dat with the fixed pitlane speed exit(as talked on p1)

as its an update you need the 2008 version first
[www.mediafire.com]

PЯuИNИ



[prunn.wordpress.com]
Re: Montreal 2008 released->2010 wip
Date: June 28, 2010 05:50PM
Posted by: neilcaine
great Canada update for 2010 - I did notice though that the garages and pitwalls don't show up in the game with 2010 teams -even if you change the order to match your carwad and update the garage tex files and the plusmuppet/pluspitstand tex files, they don't show up in game even though the .wad file has the correct files - is there something missing in the gp4 file or is it something else? hope you can help
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