My holidays are finished (fixed v1.164 GP4Builder)

Posted by Lo2k 
My holidays are finished (fixed v1.164 GP4Builder)
Date: July 22, 2008 12:54AM
Posted by: Lo2k
Everything is in the title but following what I offered in this thread, here is finaly the last day of my holiday (well, in fact the last day is 47 minutes behind me now ;)) so it's time to release the new GP4 Builder version I enhanced during that time.

Finaly, it comes clear that I focused most on behaviours, from auto-setting, via edition and to conversion from .gp4 to .col (and further optimizations).
I also added cc-line .dat to .gp4 conversion and I worked on realtime jip-mapping but this latest feature is really not ready yet to be included in this release so it will wait for a next one.

OK, I spoke enough so here is the changelist and the small picture, as usual. Enjoy.

v1.160
New : Convert .gp4 to .col
New : Optimize .col file
New : Redefine Behaviours window
New : Auto set generic track behaviours
New : Edit parts surface behaviours
New : Convert .dat ccline to a .gp4 object
New : E8 command (jip mapping) description has been added to the user guide
New : .col file details now displays number of vertices and number of faces
Enhanced : default kerbs distance is now set to 0
Enhanced : new kerbs now start and end at verge altitude
Enhanced : invert Ground world Mapping V direction
Enhanced : Import and Export menus are now completely disabled when needed
Fixed : saving a .gp4 file was reseting all faces bevahiours
Fixed : grave error when deleting track sectors for a track having pitlane kerbs
Fixed : error message when opening parts of locked .gp4 files
Fixed : fence gates were incorrectly created on both sides with Fence builder
Fixed : search list was not updated if a scene or an object was deleted
Fixed : Pitlane kerbs Runoff were never displayed



PS: Maverick, you can now finish your tutorial and especialy the .gp4 to .col section of it ;)





Edited 4 time(s). Last edit at 08/08/2008 11:45PM by Lo2k.
Oh so cool Laurent! it'll demand some time testing new stuff :)
amazing job again Laurent,Thanks! will try it tomorrow :) btw whose magny cours track is it in the preview pic?looks great:D
Hail to Laurent (5 times)

hehehe

Hey, mate, thereĀ“s a brand new Magny-cours here, and brand new issues for u as well :)

Congratulations, my friend, and thanks a lot!

We talked already by mail Laurent, but thank you again :)

And I believe that dat is mine ;)


My unfinished tracks: [www.grandprixgames.org]
Send bug reports and track editing questions to f1virtualblog@gmail.com
haha very nice!!!!!! thanks!
Awesome work again Lo2K - thanks.
GREAT WORK MATE!

Samuele
32BOBO32
Re: My holidays are finished (new GP4Builder release)
Date: July 22, 2008 09:53AM
Posted by: TTM
Thanks again Laurent. Finally we can convert .gp4 to .col.
Re: My holidays are finished (new GP4Builder release)
Date: July 22, 2008 10:09AM
Posted by: Ruboy
That is so awesome...thanky you very much...a great step forward again :)

Thanks for this Laurent, i really needed a new one, i was still using the first Xmas edition lol
Re: My holidays are finished (new GP4Builder release)
Date: July 22, 2008 12:26PM
Posted by: Lo2k
Thanks everyone :)

fantastic progress, thanks!





X (@ed24f1)
Fantastic job and progress!
I've been watching the GP4 track saga since it's very beginning,when there were two programs.It's really amazing to see the level it reached thanks to Laurent!
you are super lo2k :)

my works
[www.grandprixgames.org]
Hi Laurent,

This is fantastic news, great work, specially gp4 to col conversion. This is something that's very important for all new tracks, thanks again

Grtz

Mark

Re: My holidays are finished (new GP4Builder release)
Date: July 22, 2008 07:40PM
Posted by: Lo2k
Thanks to you too. Whithout modders my tools would be useless.

Thank you Laurent for this great GP4Builder!
Looks great laurent. On the tutorial.. due to some problems at work i wont have the time i thought i had. It will take some time but the new tutorial will be there.
Maybe in the meantime a gp4 trackbuilding question thread is a nice idea?

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