n00binio Wrote:
-------------------------------------------------------
> track problem i´d say. do you use new tracks?
> verbosity level in gpxpatch?
n00binio, i works fine with GPxPatch 3.71, so it can't be a track problem. Don't know about verbosiy level, though. Anyhow, here's the error message:
Starting log
GPxPatch version: 3.92
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 1022 MB (free: 645 MB)
Debugging gp4.exe
Process created:
Process ID = 0x00000248
Process handle = 0x00000090
Main thread ID = 0x0000006c
Main thread handle = 0x00000094
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x0000006c
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path ntdll.dll
base 0x7c900000
size 708096
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\kernel32.dll
base 0x7c800000
size 984576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\d3d8.dll
base 0x6d9a0000
size 1179648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\d3d8thk.dll
base 0x6d990000
size 8192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\GDI32.dll
base 0x77f10000
size 282624
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\USER32.dll
base 0x7e410000
size 577536
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\msvcrt.dll
base 0x77c10000
size 343040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\ADVAPI32.dll
base 0x77dd0000
size 616960
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\RPCRT4.dll
base 0x77e70000
size 582656
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\VERSION.dll
base 0x77c00000
size 18944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\dinput8.dll
base 0x6ce10000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\winspool.drv
base 0x73000000
size 146432
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\ole32.dll
base 0x774e0000
size 1285120
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\winmm.dll
base 0x76b40000
size 176128
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\dsound.dll
base 0x73f10000
size 367616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\Program Files\Infogrames\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\wsock32.dll
base 0x71ad0000
size 22528
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\WS2_32.dll
base 0x71ab0000
size 82944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\WS2HELP.dll
base 0x71aa0000
size 19968
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x0000006c
First chance exception
Exception address: 0x7c901230
Module name: 'ntdll.dll' (base 0x7c900000, size 708096)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\ShimEng.dll
base 0x5cb70000
size 65536
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\AppPatch\AcLayers.DLL
base 0x71590000
size 450048
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\SHELL32.dll
base 0x7c9c0000
size 8460288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\SHLWAPI.dll
base 0x77f60000
size 474112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\USERENV.dll
base 0x769c0000
size 723456
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\AppPatch\AcGenral.DLL
base 0x6f880000
size 1852416
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\OLEAUT32.dll
base 0x77120000
size 550912
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\MSACM32.dll
base 0x77be0000
size 71680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\UxTheme.dll
base 0x5ad70000
size 218624
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\IMM32.DLL
base 0x76390000
size 110080
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\avgrsstx.dll
base 0x10000000
size 10520
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x10000000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
base 0x773d0000
size 1054208
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\comctl32.dll
base 0x5d090000
size 617472
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\Secur32.dll
base 0x77fe0000
size 55808
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000254
Thread handle = 0x00000120
Start address = 0x7c810659
Thread local base = 0x7ffde000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x0000006c
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x00c60000...
Injection succesful
Setting instruction pointer to injected code (0x00c60000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\Program Files\Infogrames\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c90000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x76c90000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x0000006c
First chance exception
Exception address: 0x7c809e3a
Module name: 'C:\WINDOWS\system32\kernel32.dll' (base 0x7c800000, size 984576)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c42151
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x0000006c
First chance exception
Exception address: 0x7c809e3a
Module name: 'C:\WINDOWS\system32\kernel32.dll' (base 0x7c800000, size 984576)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c44c05
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c90000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x76c90000
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\MSCTF.dll
base 0x74720000
size 294912
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\apphelp.dll
base 0x77b40000
size 126976
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\msctfime.ime
base 0x755c0000
size 177152
>> We have control of the palette
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000420
Thread handle = 0x00000140
Start address = 0x7c810659
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\CLBCATQ.DLL
base 0x76fd0000
size 498688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\COMRes.dll
base 0x77050000
size 792064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\dplayx.dll
base 0x6c750000
size 229888
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000304
Thread handle = 0x00000150
Start address = 0x7c810659
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\dpwsockx.dll
base 0x669a0000
size 57344
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x669a0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\dpwsockx.dll
base 0x669a0000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\mswsock.dll
base 0x71a50000
size 245248
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\hnetcfg.dll
base 0x662b0000
size 344064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\System32\wshtcpip.dll
base 0x71a90000
size 19968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\dpnhupnp.dll
base 0x6c6d0000
size 60928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\rsaenh.dll
base 0x0ffd0000
size 152576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\iphlpapi.dll
base 0x76d60000
size 94720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\rasapi32.dll
base 0x76ee0000
size 236544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\rasman.dll
base 0x76e90000
size 61440
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\NETAPI32.dll
base 0x5b860000
size 332288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\TAPI32.dll
base 0x76eb0000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\rtutils.dll
base 0x76e80000
size 44032
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000578
Thread handle = 0x00000188
Start address = 0x7c810659
Thread local base = 0x7ffdb000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\dpnhpast.dll
base 0x6c6f0000
size 35328
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x6c6f0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000690
Thread handle = 0x00000190
Start address = 0x7c810659
Thread local base = 0x7ffda000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x76d60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x6c6d0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000690
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x71a90000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000578
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x662b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x669a0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6c740000
size 23552
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000057c
Thread handle = 0x00000190
Start address = 0x7c810659
Thread local base = 0x7ffdb000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000057c
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x6c740000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6c740000
size 23552
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x6c740000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000304
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\DNSAPI.dll
base 0x76f20000
size 148992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\System32\winrnr.dll
base 0x76fb0000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f60000
size 172032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\rasadhlp.dll
base 0x76fc0000
size 8192
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x76fb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x76f60000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\WINTRUST.dll
base 0x76c30000
size 176640
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\CRYPT32.dll
base 0x77a80000
size 597504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\MSASN1.dll
base 0x77b20000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\IMAGEHLP.dll
base 0x76c90000
size 144384
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000005c8
Thread handle = 0x000001b4
Start address = 0x7c810659
Thread local base = 0x7ffdc000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000056c
Thread handle = 0x000001b8
Start address = 0x7c810659
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000067c
Thread handle = 0x000001bc
Start address = 0x7c810659
Thread local base = 0x7ffda000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000006e0
Thread handle = 0x000001c0
Start address = 0x7c810659
Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\xpsp2res.dll
base 0x20000000
size 2897920
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000754
Thread handle = 0x000001c8
Start address = 0x7c810659
Thread local base = 0x7ffd8000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\cryptnet.dll
base 0x75e60000
size 63488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f60000
size 172032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\WINHTTP.dll
base 0x4d4f0000
size 351232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\SensApi.dll
base 0x722b0000
size 6656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x732f0000
>> ati2dvag.dll>>
>> RADEON X600 256MB HyperMemory>>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x732f0000
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 400 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 400 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 400 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 400 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 400 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 400 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 400 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
>> We have control of the palette
>> D3DDevice created = >> HAL (hw vp): RADEON X600 256MB HyperMemory>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\HID.DLL
base 0x688f0000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\SETUPAPI.DLL
base 0x77920000
size 983552
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\PROGRA~1\INFOGR~1\GRANDP~1\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\PROGRA~1\INFOGR~1\GRANDP~1\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\PROGRA~1\INFOGR~1\GRANDP~1\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\PROGRA~1\INFOGR~1\GRANDP~1\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 35328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\PROGRA~1\INFOGR~1\GRANDP~1\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\PROGRA~1\INFOGR~1\GRANDP~1\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\PROGRA~1\INFOGR~1\GRANDP~1\gpxpdata\gxm\gpxivibe.gxm
base 0x0a100000
size 7168
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path
base 0x06d30000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000001d4
Thread handle = 0x00000208
Start address = 0x7c810659
Thread local base = 0x7ffd7000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000640
Thread handle = 0x0000020c
Start address = 0x7c810659
Thread local base = 0x7ffd6000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000006e0
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000056c
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000640
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000810
Thread handle = 0x000001b8
Start address = 0x7c810659
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000784
Thread handle = 0x000001c0
Start address = 0x7c810659
Thread local base = 0x7ffd9000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000006c
base 0x732f0000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000001d4
Thread exit code = 0
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000784
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000810
Thread exit code = 0
>>
SETTING OBJECT CLASS FLAGS
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 16
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x0000006c
First chance exception
Exception address: 0x06d32f8e
Module name: '' (base 0x06d30000, size 528452)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x0000006c
Unhandled exception
Exception address: 0x06d32f8e
Module name: '' (base 0x06d30000, size 528452)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Stack trace:
06D32F8E: <no module><no symbol>
09A01F30: <no module><no symbol>
Registers:
EAX=00000000 ECX=01312CC8 ESI=01312CF8
EBX=0066D90A EDX=00000000 EDI=01312CC8
CS:EIP=001B:06D32F8E
SS:ESP=0023:0013FA58 EBP=0013FAA4
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200246
Stack dump:
0013fa58: 01312cf8 008e0cc0 007e8446 099018c3 '.,1.....F.~.....'
0013fa68: 008e0cc0 007e8446 00000000 0013fa98 '....F.~.........'
0013fa78: 0990b0a6 ffffffff 09a01f5e 008e0cc0 '........^.......'
0013fa88: 007e8446 0066d90a 00000000 0013fa84 'F.~...f.........'
0013fa98: 0013ffb0 09a08f2c ffffffff 00000016 '....,...........'
0013faa8: 09a01f30 008e0cc0 007e8446 00000016 '0.......F.~.....'
0013fab8: 0013facc 0066d90a 00000000 00000000 '......f.........'
0013fac8: 00531e90 00200202 005238b8 0051131a '..S... ..8R...Q.'
0013fad8: 00511e60 007ab775 0084c711 000000ff '`.Q.u.z.........'
0013fae8: 0013fafc 756e6547 00000004 6c65746e '....Genu....ntel'
0013faf8: 00512534 00512594 0051e500 0053742d '4%Q..%Q...Q.-tS.'
0013fb08: 7c859d78 7e420762 00400000 0013fb28 'x..|b.B~..@.(...'
0013fb18: 00000000 00c90000 7c85a034 0000006c '........4..|l...'
0013fb28: 005089c8 00000000 00000000 0013ffc0 '..P.............'
0013fb38: 00000000 00000080 00008000 00008080 '................'
0013fb48: 00800000 00800080 00808000 00c0c0c0 '................'
0013fb58: 0099a8ac 00d8e9ec 00003399 000033cc '.........3...3..'
0013fb68: 000033ff 00006600 00006633 00006666 '.3...f..3f..ff..'
0013fb78: 00006699 000066cc 000066ff 00009900 '.f...f...f......'
0013fb88: 00009933 00009966 00009999 000099cc '3...f...........'
0013fb98: 000099ff 0000cc00 0000cc33 0000cc66 '........3...f...'
0013fba8: 0000cc99 0000cccc 0000ccff 0000ff66 '............f...'
0013fbb8: 0000ff99 0000ffcc 0033ff00 00ff0033 '..........3.3...'
0013fbc8: 00330066 00330099 003300cc 003300ff 'f.3...3...3...3.'
0013fbd8: 00ff3300 00333333 00333366 00333399 '.3..333.f33..33.'
0013fbe8: 003333cc 003333ff 00336600 00336633 '.33..33..f3.3f3.'
0013fbf8: 00336666 00336699 003366cc 003366ff 'ff3..f3..f3..f3.'
0013fc08: 00339900 00339933 00339966 00339999 '..3.3.3.f.3...3.'
0013fc18: 003399cc 003399ff 0033cc00 0033cc33 '..3...3...3.3.3.'
0013fc28: 0033cc66 0033cc99 0033cccc 0033ccff 'f.3...3...3...3.'
0013fc38: 0033ff33 0033ff66 0033ff99 0033ffcc '3.3.f.3...3...3.'
0013fc48: 0033ffff 00660000 00660033 00660066 '..3...f.3.f.f.f.'
0013fc58: 00660099 006600cc 006600ff 00663300 '..f...f...f..3f.'
0013fc68: 00663333 00663366 00663399 006633cc '33f.f3f..3f..3f.'
0013fc78: 006633ff 00666600 00666633 00666666 '.3f..ff.3ff.fff.'
0013fc88: 00666699 006666cc 00669900 00669933 '.ff..ff...f.3.f.'
0013fc98: 00669966 00669999 006699cc 006699ff 'f.f...f...f...f.'
0013fca8: 0066cc00 0066cc33 0066cc99 0066cccc '..f.3.f...f...f.'
0013fcb8: 0066ccff 0066ff00 0066ff33 0066ff99 '..f...f.3.f...f.'
0013fcc8: 0066ffcc 00cc00ff 00ff00cc 00999900 '..f.............'
0013fcd8: 00993399 00990099 009900cc 00990000 '.3..............'
0013fce8: 00993333 00990066 009933cc 009900ff '33..f....3......'
0013fcf8: 00996600 00996633 00993366 00996699 '.f..3f..f3...f..'
0013fd08: 009966cc 009933ff 00999933 00999966 '.f...3..3...f...'
0013fd18: 00999999 009999cc 009999ff 0099cc00 '................'
0013fd28: 0099cc33 0066cc66 0099cc99 0099cccc '3...f.f.........'
0013fd38: 0099ccff 0099ff00 0099ff33 0099cc66 '........3...f...'
0013fd48: 0099ff99 0099ffcc 0099ffff 00cc0000 '................'
0013fd58: 00990033 00cc0066 00cc0099 00cc00cc '3...f...........'
0013fd68: 00993300 00cc3333 00cc3366 00cc3399 '.3..33..f3...3..'
0013fd78: 00cc33cc 00cc33ff 00cc6600 00cc6633 '.3...3...f..3f..'
0013fd88: 00996666 00cc6699 00cc66cc 009966ff 'ff...f...f...f..'
0013fd98: 00cc9900 00cc9933 00cc9966 00cc9999 '....3...f.......'
0013fda8: 00cc99cc 00cc99ff 00cccc00 00cccc33 '............3...'
0013fdb8: 00cccc66 00cccc99 00cccccc 00ccccff 'f...............'
0013fdc8: 00ccff00 00ccff33 0099ff66 00ccff99 '....3...f.......'
0013fdd8: 00ccffcc 00ccffff 00cc0033 00ff0066 '........3...f...'
0013fde8: 00ff0099 00cc3300 00ff3333 00ff3366 '.....3..33..f3..'
0013fdf8: 00ff3399 00ff33cc 00ff33ff 00ff6600 '.3...3...3...f..'
0013fe08: 00ff6633 00cc6666 00ff6699 00ff66cc '3f..ff...f...f..'
0013fe18: 00cc66ff 00ff9900 00ff9933 00ff9966 '.f......3...f...'
0013fe28: 00ff9999 00ff99cc 00ff99ff 00ffcc00 '................'
0013fe38: 00ffcc33 00ffcc66 00ffcc99 00ffcccc '3...f...........'
0013fe48: 00ffccff 00ffff33 00ccff66 00ffff99 '....3...f.......'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000420
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000254
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000005c8
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000067c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000754
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x0000006c
Process exit code = -1073741819
Edited 1 time(s). Last edit at 06/21/2008 10:25AM by msater.