I think codemasters could do a really good job here, but they could fail terribly with an arcade game (please dont!)
Some of the things id love to see:
- Awesome damage like in GRID
- Gravel effects and physics (where you get bogged down, like in grid)
- Really good rain and spray (DIRT's Waters pretty good, but could be better)
- Great crash physics with bendable barriers (DIRT) and destructable and bendable tyrewalls (GRID)
- Leaves on the track that get subjected to the turbulance of cars going past (there is always some at Melbourne before turn 3 on the tv)
- Progressively dirtying cars as previously mentioned
- "Marbles" on the outside of the track graphically, and also affecting the handling
- Really good pit stops - Overshooting the box causes crew to "shuffle" foward, possibility of stalling if you dont do it right, random pitcrew mistakes
- Official F1 intro videos built into the game like in GP4 when you start a championship
- Realistic huds showing driver lineup as an overlay on the screen, like on tv, and pitradio icons, geforece meter etc.
- Official ads and sponsors (goes without saying)
- Decent, varied, dynamic, exciting,COMMENTARY! (with Murray Walker as an unlockable bonus
) from the official commentators, as well as pitcrew commentary.
- Realistic faliures, like the Maccas front left rim in Barcelona, that look and feel realistic
- Great force feedback for steering wheels / game pads.
- Support for navigating the entire game with a gamepad (like you can in DIRT/GRID)
- "Heli-Telly"
- Great realistic, possibly team dependant sounds
- Perfectly reaistic camera views are a MUST for realism including Team independant T-CAMs
- Grass/Gravel that sticks to your tyres
- Realistic heat haze (GP4's was rubbish!), including the reflective effect on the tarmac when looking at the cars from a shallow angle low to the ground.
- Realisitic safety cars (Most games iv seen they dont come out often enough or way too often.)
Anything else anyone wants to add
?
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