1988 cars update thread...

Posted by filou16 
Filou, j'admire ton travail ! Bravo et j'en veux plus ! ;)
uao! another good work! I think that when ferrari comes out it's time to reinstall the mod for this work.

Do you think to release both the wheel textures in render? They're amazing!

My workthread with all RELEASED and WIP stuff






Edited 1 time(s). Last edit at 11/27/2008 09:44AM by Rot Teufel.
msater Wrote:
-------------------------------------------------------
> Painting=Perfect!
> Shape=Perfect!
> Reflections=Perfect!
>
> Surely that´s not GP4-looks more like rFactor.
> That ingame shot is amazingly good! Well done, it
> looks to good to be true!!


The Paint job could be improved - there's no body lines, shadows and other bits of detail - but the alphas look like they're working very well in game. It is most definately a GP4 in-game shot - you can tell from the marshall in the background if nothing else.


looks terrific!





X (@ed24f1)
Thanks guy for comment !!!
of course this shot is real !!!
For the moment I used paint from original car (I don't know who did the job so sorry for not mention him)
So Fongu is right a lot of work on mapping/texturing need to be done
;)
Great work Philippe - comme d'habitude :p

The original textures were mine, so consider those shots 'untexured' - once Hagi gets it, then the painting might match the Perfect!ness of the shape :)

____
Tony

Much effort mapping / texturing need to be done, but still be a great job his Phillipe.

Célio Jr. - Rio Verde - Goiás - Brasil
fongu Wrote:
-------------------------------------------------------
> msater Wrote:
> --------------------------------------------------
> -----
> > Painting=Perfect!
> > Shape=Perfect!
> > Reflections=Perfect!
> >
> > Surely that´s not GP4-looks more like rFactor.
> > That ingame shot is amazingly good! Well done,
> it
> > looks to good to be true!!
>
>
> The Paint job could be improved - there's no body
> lines, shadows and other bits of detail - but the
> alphas look like they're working very well in
> game. It is most definately a GP4 in-game shot -
> you can tell from the marshall in the background
> if nothing else.


You're to good for me!!! Good eye for detail!



Order a giffgaff SIM from my link and get £5 credit, free!
Season 1 and Season 3 GPGSL World Champion!
Member of CTDP - Cars Tracks Development Program - 3D Carshaper

The same without alpha bugs (I don't use any alpha layer, that's why it looks so real ;))

high res version: [philippetorres.free.fr]

high res version: [philippetorres.free.fr]



Edited 4 time(s). Last edit at 11/28/2008 12:59AM by filou16.
Looking great, with shadows and bodylines..... ooooo
Really impressive filou !

_________________

[gp4facile.xooit.com]
Carshape finished ;)
Low and High downforce versions:






Edited 2 time(s). Last edit at 12/10/2008 03:35PM by filou16.
great shape!


Nice work!



Order a giffgaff SIM from my link and get £5 credit, free!
Season 1 and Season 3 GPGSL World Champion!
Member of CTDP - Cars Tracks Development Program - 3D Carshaper
I don't know if you noticed, filou16, but the Agip logo in the back of the rear wing is flipped ;-)




My workthread here
@Gusgus
Don't worry about that :)
The mapping / texturing work will be done by the duet Tony and Hagi
AWESOME!!!!



"There are some pikeys there at Turn 10 putting tarmac down - what do you think of that?" - Martin Brundle
In game ;)

To do list:
Cockpit visor... and that's all





Edited 3 time(s). Last edit at 12/12/2008 03:09PM by filou16.
Stunning car for GP4. If you can tone down the reflections and add some shading/bodywork, it is a whole new level for GP4.
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