hi guys sry to interfere ya all but lemme exply:
i was editing f1graphic.cfg so got the lines :
[MAIN VIEW] Texture filter quality (0 => none, 1 => point, 2 => bilinear, 3 => anisotropic, 4 => flatcubic, 5 => gaussiancubic) v3
[MAIN VIEW] Texture filter quality for mipmaps - if any - (0 => none, 1 => point, 2 => bilinear, 3 => anisotropic, 4 => flatcubic/quincunx, 5 => gaussiancubic)
so decided to use anisotropic cuz it better than gaussiancubic for who wants high quality.but after that got:
[MAIN VIEW] Max anisotropic filtering (1 => off, to max 7) v2
ok so thats my question , in this phrase it says the max we can get is 7 , butmy vid card gives me 16x anisotropic filtering so if i insert "16" will the game recognize that???
well forgive me if im saying something wrong :/
sry about the english
hop someone answer xD~~