The 2006 Mod **Final Released**

Posted by b-tone 
Re: The 2006 Mod **Final Released**
Date: May 03, 2007 05:14PM
Posted by: JohnWarrington
I have a problem...whenever i press Esc the game ctds. The game also CTDs when i finish a session. Is there a solution? The track is Monaco on the track pack btw
Re: The 2006 Mod **Final Released**
Date: May 03, 2007 05:42PM
Posted by: Ruboy
Or maybe aLeXz has to disable arcarde ovelays in the ingame graphics options?

Re: The 2006 Mod **Final Released**
Date: May 03, 2007 05:56PM
Posted by: dolinseks
JohnWarrington Wrote:
-------------------------------------------------------
> I have a problem...whenever i press Esc the game
> ctds. The game also CTDs when i finish a session.
> Is there a solution? The track is Monaco on the
> track pack btw


Try to run the game in low verbosity mode. I had the same problem. But then I selected low verbosity in CSM, in GPxPatch option, and it works. :)

Re: The 2006 Mod **Final Released**
Date: May 04, 2007 08:49PM
Posted by: JeDa
Hi B-tone,

@JeDa - CSM doesn't crash your game. the problem is probably with the mod or your setitngs. enable wad and exe check in csm's options and see if it tells you anything. then set your gpxpatch verbosity to high and post the log again if it still crashes


The game still crashes, see the log file in the next posts



Edited 2 time(s). Last edit at 05/04/2007 08:53PM by JeDa.
Re: The 2006 Mod **Final Released**
Date: May 04, 2007 08:51PM
Posted by: JeDa
logfile

Starting log
GPxPatch version: 3.91
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 1022 MB (free: 661 MB)
Debugging GP4.exe
Process created:
Process ID = 0x00000ca8
Process handle = 0x000007ac
Main thread ID = 0x00000cac
Main thread handle = 0x000007a8
Process will run on CPU 2 only
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00000cac
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path ntdll.dll
base 0x7c900000
size 729088
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\kernel32.dll
base 0x7c800000
size 1024512
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\d3d8.dll
base 0x6dec0000
size 1179648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\d3d8thk.dll
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Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\GDI32.dll
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Debug event: LOAD_DLL_DEBUG_EVENT
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Debug event: LOAD_DLL_DEBUG_EVENT
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Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000cac
First chance exception
Exception address: 0x7c901230
Module name: 'ntdll.dll' (base 0x7c900000, size 729088)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000cac
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x01090000...
Injection succesful
Setting instruction pointer to injected code (0x01090000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path I:\grandprix4\gpxpdata\gxm\gpxpatch.gxm
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Debug event: LOAD_DLL_DEBUG_EVENT
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>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
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Debug event: LOAD_DLL_DEBUG_EVENT
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>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000cb0
Thread handle = 0x0000073c
Start address = 0x7c810856
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Debug event: LOAD_DLL_DEBUG_EVENT
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Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000cb4
Thread handle = 0x00000728
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Debug event: LOAD_DLL_DEBUG_EVENT
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Debug event: LOAD_DLL_DEBUG_EVENT
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Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
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Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
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Debug event: LOAD_DLL_DEBUG_EVENT
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>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
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>> nv4_disp.dll>>
>> NVIDIA GeForce 7900 GTX>>
Debug event: LOAD_DLL_DEBUG_EVENT
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>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1920 x 480 (format 22) confirmed
>> Device mode 2400 x 600 (format 22) confirmed
>> Device mode 3072 x 768 (format 22) confirmed
>> Device mode 3840 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 960 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1920 x 480 (format 23) confirmed
>> Device mode 2400 x 600 (format 23) confirmed
>> Device mode 3072 x 768 (format 23) confirmed
>> Device mode 3840 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1920 x 480 (format 22) confirmed
>> Device mode 2400 x 600 (format 22) confirmed
>> Device mode 3072 x 768 (format 22) confirmed
>> Device mode 3840 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 960 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1920 x 480 (format 23) confirmed
>> Device mode 2400 x 600 (format 23) confirmed
>> Device mode 3072 x 768 (format 23) confirmed
>> Device mode 3840 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1920 x 480 (format 22) confirmed
>> Device mode 2400 x 600 (format 22) confirmed
>> Device mode 3072 x 768 (format 22) confirmed
>> Device mode 3840 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 960 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1920 x 480 (format 23) confirmed
>> Device mode 2400 x 600 (format 23) confirmed
>> Device mode 3072 x 768 (format 23) confirmed
>> Device mode 3840 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1920 x 480 (format 22) confirmed
>> Device mode 2400 x 600 (format 22) confirmed
>> Device mode 3072 x 768 (format 22) confirmed
>> Device mode 3840 x 1024 (format 22) confirmed
>>
Re: The 2006 Mod **Final Released**
Date: May 04, 2007 08:52PM
Posted by: JeDa
2nd part of logfile
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
>> D3DDevice created = >> HAL (hw vp): NVIDIA GeForce 7900 GTX>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\HID.DLL
base 0x68db0000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\SETUPAPI.DLL
base 0x778e0000
size 999936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\NTMARTA.DLL
base 0x77650000
size 119296
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\SAMLIB.dll
base 0x71b80000
size 64000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\WmJoyFrc.dll
base 0x10000000
size 192512
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\DINPUT.dll
base 0x72210000
size 164352
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d64
Thread handle = 0x00000660
Start address = 0x7c810856
Thread local base = 0x7ffd7000
>> Supported FF Effects for this stick...
>> Constant>>
>> Ramp Force>>
>> Square Wave>>
>> Sine Wave>>
>> Triangle Wave>>
>> Sawtooth Up Wave>>
>> Sawtooth Down Wave>>
>> Spring>>
>> Damper>>
>> Inertia>>
>> Friction>>
>> CustomForce>>
>> End of list
>> Device supports Saturation
>> Device supports Pos Neg Coeffieicents
>> Device doesn't support Pos Neg Saturation
>> Device supports deadband
>> Using Constant force
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d68
Thread handle = 0x0000065c
Start address = 0x7c810856
Thread local base = 0x7ffd6000
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path I:\grandprix4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path I:\grandprix4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path I:\grandprix4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path I:\grandprix4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path I:\grandprix4\gp4tweak.dll
base 0x40000000
size 70656
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\wdmaud.drv
base 0x72c90000
size 23552
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d6c
Thread handle = 0x00000640
Start address = 0x7c810856
Thread local base = 0x7ffd5000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\msacm32.drv
base 0x72c80000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\MSACM32.dll
base 0x77bb0000
size 71680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\midimap.dll
base 0x77ba0000
size 18944
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d70
Thread handle = 0x00000630
Start address = 0x7c810856
Thread local base = 0x7ffd4000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\KsUser.dll
base 0x73e50000
size 4096
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d78
Thread handle = 0x00000628
Start address = 0x7c810856
Thread local base = 0x7ffaf000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path
base 0x02c40000
size 35328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\SHELL32.dll
base 0x7c9c0000
size 8431104
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path
base 0x040a0000
size 2890240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\comctl32.dll
base 0x5d4e0000
size 611328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path
base 0x02c70000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d88
Thread handle = 0x00000610
Start address = 0x7c810856
Thread local base = 0x7ffae000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d88
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> D3D_InitialiseGameFromMenus()Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
path C:\WINDOWS\system32\mscat32.dll
base 0x73260000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
base 0x73260000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>> CGP4Cockpit::LoadMesh() No object found for name - Water_T_on >> CGP4Cockpit::LoadMesh() No object found for name -

Water_CapT_On >> CGP4Cockpit::LoadMesh() No object found for name - Water_A_1 >> CGP4Cockpit::LoadMesh() No object found

for name - Water_B_0 >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_1 >> CGP4Cockpit::LoadMesh() No object

found for name - Water_B_2 >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_3 >> CGP4Cockpit::LoadMesh() No

object found for name - Water_B_4 >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_5 >>

CGP4Cockpit::LoadMesh() No object found for name - Water_B_6 >> CGP4Cockpit::LoadMesh() No object found for name -

Water_B_7 >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_8 >> CGP4Cockpit::LoadMesh() No object found for

name - Water_B_9 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_0 >> CGP4Cockpit::LoadMesh() No object

found for name - Water_C_1 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_2 >> CGP4Cockpit::LoadMesh() No

object found for name - Water_C_3 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_4 >>

CGP4Cockpit::LoadMesh() No object found for name - Water_C_5 >> CGP4Cockpit::LoadMesh() No object found for name -

Water_C_06 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_7 >> CGP4Cockpit::LoadMesh() No object found for

name - Water_C_8 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_9 >> CGP4Cockpit::LoadMesh() No object

found for name - lap_time_colon_on >> CGP4Cockpit::LoadMesh() No object found for name - lap_time_point_on >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_0 >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_Time_A_1 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_2 >> CGP4Cockpit::LoadMesh() No object

found for name - Lap_Time_A_3 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_4 >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_5 >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_Time_A_6 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_7 >> CGP4Cockpit::LoadMesh() No object

found for name - Lap_Time_A_8 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_9 >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_- >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_Time_B_0 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_1 >> CGP4Cockpit::LoadMesh() No object

found for name - Lap_Time_B_2 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_3 >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_4 >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_Time_B_5 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_6 >> CGP4Cockpit::LoadMesh() No object

found for name - Lap_Time_B_7 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_8 >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_9 >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_Time_B_- >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_0 >> CGP4Cockpit::LoadMesh() No object

found for name - Lap_Time_C_1 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_2 >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_3 >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_Time_C_4 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_5 >> CGP4Cockpit::LoadMesh() No object

found for name - Lap_Time_C_6 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_7 >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_8 >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_Time_C_9 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_- >> CGP4Cockpit::LoadMesh() No object

found for name - Lap_Time_D_0 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_1 >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_2 >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_Time_D_3 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_4 >> CGP4Cockpit::LoadMesh() No object

found for name - Lap_Time_D_5 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_6 >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_7 >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_Time_D_8 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_9 >> CGP4Cockpit::LoadMesh() No object

found for name - Lap_Time_D_- >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_0 >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_1 >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_Time_E_2 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_3 >> CGP4Cockpit::LoadMesh() No object

found for name - Lap_Time_E_4 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_5 >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_6 >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_Time_E_7 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_8 >> CGP4Cockpit::LoadMesh() No object

found for name - Lap_Time_E_9 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_- >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_0 >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_Time_F_1 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_2 >> CGP4Cockpit::LoadMesh() No object

found for name - Lap_Time_F_3 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_4 >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_5 >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_Time_F_6 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_7 >> CGP4Cockpit::LoadMesh() No object

found for name - Lap_Time_F_8 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_9 >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_- >> CGP4Cockpit::LoadMesh() No object found for name -

Fuel_B_on >> CGP4Cockpit::LoadMesh() No object found for name - Fuel_F_- >> CGP4Cockpit::LoadMesh() No object found for

name - Position_P_on >> CGP4Cockpit::LoadMesh() No object found for name - Position_A_0 >> CGP4Cockpit::LoadMesh() No

object found for name - Position_A_1 >> CGP4Cockpit::LoadMesh() No object found for name - Position_A_2 >>

CGP4Cockpit::LoadMesh() No object found for name - Position_B_0 >> CGP4Cockpit::LoadMesh() No object found for name -

Position_B_1 >> CGP4Cockpit::LoadMesh() No object found for name - Position_B_2 >> CGP4Cockpit::LoadMesh() No object

found for name - Position_B_3 >> CGP4Cockpit::LoadMesh() No object found for name - Position_B_4 >>

CGP4Cockpit::LoadMesh() No object found for name - Position_B_5 >> CGP4Cockpit::LoadMesh() No object found for name -

Position_B_6 >> CGP4Cockpit::LoadMesh() No object found for name - Position_B_7 >> CGP4Cockpit::LoadMesh() No object

found for name - Position_B_8 >> CGP4Cockpit::LoadMesh() No object found for name - Position_B_9 >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_L_on >> CGP4Cockpit::LoadMesh() No object found for name - Lap_V_on

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_R_on >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_A_0 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_1 >> CGP4Cockpit::LoadMesh() No object found for name

- Lap_A_2 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_3 >> CGP4Cockpit::LoadMesh() No object found for

name - Lap_A_4 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_5 >> CGP4Cockpit::LoadMesh() No object found

for name - Lap_A_6 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_7 >> CGP4Cockpit::LoadMesh() No object

found for name - Lap_A_8 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_9 >> CGP4Cockpit::LoadMesh() No

object found for name - Lap_B_0 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_1 >> CGP4Cockpit::LoadMesh()

No object found for name - Lap_B_2 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_3 >>

CGP4Cockpit::LoadMesh() No object found for name - Lap_B_4 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_5

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_6 >> CGP4Cockpit::LoadMesh() No object found for name -

Lap_B_7 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_8 >> CGP4Cockpit::LoadMesh() No object found for name

- Lap_B_9 >> CGP4Cockpit::LoadMesh() No object found for name - Aid_1_on >> CGP4Cockpit::LoadMesh() No object found for

name - Aid_1_off >> CGP4Cockpit::LoadMesh() No object found for name - Aid_2_off >> CGP4Cockpit::LoadMesh() No object

found for name - Aid_3_off >> CGP4Cockpit::LoadMesh() No object found for name - Aid_4_off >> CGP4Cockpit::LoadMesh() No

object found for name - Aid_5_off >> CGP4Cockpit::LoadMesh() No object found for name - Aid_6_off >>

CGP4Cockpit::LoadMesh() No object found for name - Aid_7_off >> CGP4Cockpit::LoadMesh() No object found for name -

Aid_8_off >> CGP4Cockpit::LoadMesh() No object found for name - Aid_9_off >> CGP4Cockpit::LoadMesh() No object found for

name - Aid_7_Grey_on >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV1_on >> CGP4Cockpit::LoadMesh() No

object found for name - Left_REV1_off >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV2_on >>

CGP4Cockpit::LoadMesh() No object found for name - Left_REV2_off >> CGP4Cockpit::LoadMesh() No object found for name -

Left_REV3_on >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV3_off >> CGP4Cockpit::LoadMesh() No object

found for name - Left_REV4_on >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV4_off >>

CGP4Cockpit::LoadMesh() No object found for name - Left_REV5_on >> CGP4Cockpit::LoadMesh() No object found for name -

Left_REV5_off >> CGP4Cockpit::LoadMesh() No object found for name - Right_REV1_off >> CGP4Cockpit::LoadMesh() No object

found for name - Right_REV2_off >> CGP4Cockpit::LoadMesh() No object found for name - Right_REV3_off >>

CGP4Cockpit::LoadMesh() No object found for name - Right_REV4_off >> CGP4Cockpit::LoadMesh() No object found for name -

Right_REV5_off >> CGP4Cockpit::LoadMesh() No object found for name - Left_flag1_on >> CGP4Cockpit::LoadMesh() No object

found for name - Left_flag1_off >> CGP4Cockpit::LoadMesh() No object found for name - Left_flag2_on >>

CGP4Cockpit::LoadMesh() No object found for name - Left_flag2_off >> CGP4Cockpit::LoadMesh() No object found for name -

Left_flag3_on >> CGP4Cockpit::LoadMesh() No object found for name - Left_flag3_off >> CGP4Cockpit::LoadMesh() No object

found for name - Right_flag1_on >> CGP4Cockpit::LoadMesh() No object found for name - Right_flag1_off >>

CGP4Cockpit::LoadMesh() No object found for name - Right_flag2_on >> CGP4Cockpit::LoadMesh() No object found for name -

Right_flag2_off >> CGP4Cockpit::LoadMesh() No object found for name - Right_flag3_on >> CGP4Cockpit::LoadMesh() No object

found for name - Right_flag3_off >> CGP4Cockpit::LoadMesh() No object found for name - Speed_A_0 >>

CGP4Cockpit::LoadMesh() No object found for name - Left_mirror >> CGP4Cockpit::LoadMesh() No object found for name -

Right_mirror >> CGP4Cockpit::LoadMesh() No object found for name - LCD Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d24
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d2c
Thread exit code = 0
>> *WARNING* Emissive material via illuminated diffuse
>> *WARNING* Emissive material via illuminated diffuse
>> *WARNING* Emissive material via illuminated diffuse
>>
SETTING OBJECT CLASS FLAGS
>> DONE.

>> CSkyDome::CreateSkyVertexBuffers() - ok>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 9
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
>>
D3DDevice GetInfo Results [Entering D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> HEAP[GP4.exe]: >> Heap block at 0FC03ED8 modified at 0FC04DAD past requested size of ecd
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000cac
First chance exception
Exception address: 0x7c901230
Module name: 'ntdll.dll' (base 0x7c900000, size 729088)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Stack trace:
7C901231: WINDOWS\system32\ntdll.dll! DbgBreakPoint + 1 bytes
7C95DB9C: WINDOWS\system32\ntdll.dll! RtlZeroHeap + 501 bytes
7C96CD11: WINDOWS\system32\ntdll.dll! RtlpNtMakeTemporaryKey + 27397 bytes
7C96DF66: WINDOWS\system32\ntdll.dll! RtlpNtMakeTemporaryKey + 32090 bytes
7C94A5D0: WINDOWS\system32\ntdll.dll! RtlInitializeSListHead + 71104 bytes
7C9268AD: WINDOWS\system32\ntdll.dll! iswdigit + 296 bytes
004BC95A: grandprix4\gpxpatch.exe! <no symbol>
01D4CF28: <no module><no symbol>
3FC90FDB: <no module><no symbol>
Registers:
EAX=0FC03ED8 ECX=7C91EB05 ESI=0FC03ED8
EBX=0FC04DAD EDX=0012EFBA EDI=00000ECD
CS:EIP=001B:7C901231
SS:ESP=0023:0012F1BC EBP=0012F1C0
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200202
Stack dump:
0012f1bc: 7c96c943 0012f1d8 7c95db9c 0fc03ed8 'C..|.......|.>..'
0012f1cc: 0fc03ed8 00140000 0fc03ed8 0012f1ec '.>.......>......'
0012f1dc: 7c96cd11 00000000 00140000 0fc03ee0 '...|.........>..'
0012f1ec: 0012f260 7c96df66 00140000 0fc03ed8 '`...f..|.....>..'
0012f1fc: 7c96e11c 00140000 0fc03ee0 40000060 '...|.....>..`..@'
0012f20c: 00140000 05af0508 40000060 05b46e58 '........`..@Xn..'
0012f21c: 00140000 40000060 0012f2f4 01010000 '....`..@........'
0012f22c: 0012f1e4 00000ee8 0fc03ed8 00140000 '.........>......'
0012f23c: 000099e0 05af0500 00010000 0012f200 '................'
0012f24c: 00140000 0012f338 7c90ee18 7c96e0f8 '....8......|...|'
0012f25c: 00000001 0012f348 7c94a5d0 00140000 '....H......|....'
0012f26c: 50000061 0fc03ee0 00140000 0fc03ee0 'a..P.>.......>..'
0012f27c: 40000060 ffffffff 7c926abe 7c0068ad '`..@.....j.|.h.|'
0012f28c: 00140000 0012f1d4 7c91056d 0012f368 '........m..|h...'
0012f29c: 7c90ee18 7c926ac8 ffffffff 7c926abe '...|.j.|.....j.|'
0012f2ac: 7c9268ad 00140000 40000060 7c91056d '.h.|....`..@m..|'
0012f2bc: 20c2d0a8 20c2d0a0 20c2d098 0012f20c '... ... ... ....'
0012f2cc: 00140000 0012f3a0 7c90ee18 00140000 '...........|....'
0012f2dc: ffffffff 7c926abe 000168ad 00140000 '.....j.|.h......'
0012f2ec: 0012f248 0001056d 00140000 00140000 'H...m...........'
0012f2fc: 7c910570 0012f348 7c90ee18 00140000 'p..|H......|....'
0012f30c: ff00ffff 00140000 0012f258 0012f274 '........X...t...'
0012f31c: 00140000 7c90ee18 7c926ac8 ff00ffff '.......|.j.|....'
0012f32c: 7c926abe 0012f274 00010000 0012f408 '.j.|t...........'
0012f33c: 7c90ee18 7c926ac8 ffffffff 0012f418 '...|.j.|........'
0012f34c: 7c9268ad 00140000 40000060 0fc03ee0 '.h.|....`..@.>..'
0012f35c: 7c91043d 00000000 7c80aa49 0012f3b0 '=..|....I..|....'
0012f36c: 7c90ee18 7c910570 ffffffff 7c91056d '...|p..|....m..|'
0012f37c: 7c809988 00140000 00000000 7c80999b '...|...........|'
0012f38c: 20c2d0a8 20c2d0a0 01d4cf28 ffffffff '... ... (.......'
0012f39c: 7c80999b 6ded7473 6df0c764 0012f38c '...|st.md..m....'
0012f3ac: 20c2d0a8 0012f728 7c8399f3 7c8099a0 '... (......|...|'
0012f3bc: ffffffff 7c80999b 6ded7473 20c2d098 '.......|st.m... '
0012f3cc: 0012f3d8 6ded5c58 20c2d098 0012f3ec '....X\.m... ....'
0012f3dc: 6df10b12 00140000 20c2d0ac 6df0c764 '...m....... d..m'
0012f3ec: 01334e6c 00000000 01334e40 0001f40c 'lN3.....@N3.....'
0012f3fc: 6df174c0 0012f35c 000000f0 0012f728 '.t.m\.......(...'
0012f40c: 7c90ee18 7c910570 ffffffff 01d4f228 '...|p..|....(...'
0012f41c: 004bc95a 00140000 00000000 0fc03ee0 'Z.K..........>..'
0012f42c: 00000000 7c91043d 0f850fe0 7c80aa49 '....=..|....I..|'
0012f43c: 004980fa 01d4f228 00000401 00000000 '..I.(...........'
0012f44c: 0012f6d0 00000000 00000000 00000000 '................'
0012f45c: 00000000 00000000 00000000 00000000 '................'
0012f46c: 00000000 00000000 00000000 00000000 '................'
0012f47c: 00000000 00000000 00000000 00000000 '................'
0012f48c: 00000000 00000000 00000000 00000000 '................'
0012f49c: 00000000 00000000 00000000 00000000 '................'
0012f4ac: 00000000 00140000 20c2da08 00000000 '........... ....'
0012f4bc: 0012f5a8 00000000 0012f5a8 7c926a44 '............Dj.|'
0012f4cc: 00140000 7c926abe 20c2da08 00140000 '.....j.|... ....'
0012f4dc: 20c2da10 02d10000 00000000 00000000 '... ............'
0012f4ec: 00000010 00000000 20c2da10 00000000 '........... ....'
0012f4fc: 00000000 00000000 00000000 00000000 '................'
0012f50c: 00000000 00000000 00000008 00000000 '................'
0012f51c: 00000000 00000000 00000000 00000000 '................'
0012f52c: 00000000 00140398 00000000 20c2da08 '............... '
0012f53c: 00000220 00000000 00000000 00000001 ' ...............'
0012f54c: 00140398 00000000 00000000 00000000 '................'
0012f55c: 00000000 00000000 00000000 08000000 '................'
0012f56c: 00000000 00140000 7c926abe 0012f5ac '.........j.|....'
0012f57c: 7c96cde9 00140000 00000000 20c2da08 '...|........... '
0012f58c: 00140000 20c2da10 0012f5a8 0012f60c '....... ........'
0012f59c: 7c90ee18 00000000 00140000 00000000 '...|............'
0012f5ac: 0012f61c 7c96e0f0 00140608 7c96e0d4 '.......|.......|'
>> HEAP[GP4.exe]: >> Invalid Address specified to RtlFreeHeap( 00140000, 0FC03EE0 )
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000cac
First chance exception
Exception address: 0x7c901230
Module name: 'ntdll.dll' (base 0x7c900000, size 729088)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Stack trace:
7C901231: WINDOWS\system32\ntdll.dll! DbgBreakPoint + 1 bytes
7C96CD80: WINDOWS\system32\ntdll.dll! RtlpNtMakeTemporaryKey + 27508 bytes
7C96DF66: WINDOWS\system32\ntdll.dll! RtlpNtMakeTemporaryKey + 32090 bytes
7C94A5D0: WINDOWS\system32\ntdll.dll! RtlInitializeSListHead + 71104 bytes
7C9268AD: WINDOWS\system32\ntdll.dll! iswdigit + 296 bytes
004BC95A: grandprix4\gpxpatch.exe! <no symbol>
01D4CF28: <no module><no symbol>
3FC90FDB: <no module><no symbol>
Registers:
EAX=0FC03ED8 ECX=7C91EB05 ESI=00140000
EBX=0FC03ED8 EDX=0012EFCA EDI=0FC03ED8
CS:EIP=001B:7C901231
SS:ESP=0023:0012F1D4 EBP=0012F1D8
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200202
Stack dump:
0012f1d4: 7c96c943 0012f1ec 7c96cd80 0fc03ed8 'C..|.......|.>..'
0012f1e4: 00140000 0fc03ee0 0012f260 7c96df66 '.....>..`...f..|'
0012f1f4: 00140000 0fc03ed8 7c96e11c 00140000 '.....>.....|....'
0012f204: 0fc03ee0 40000060 00140000 05af0508 '.>..`..@........'
0012f214: 40000060 05b46e58 00140000 40000060 '`..@Xn......`..@'
0012f224: 0012f2f4 01010000 0012f1e4 00000ee8 '................'
0012f234: 0fc03ed8 00140000 000099e0 05af0500 '.>..............'
0012f244: 00010000 0012f200 00140000 0012f338 '............8...'
0012f254: 7c90ee18 7c96e0f8 00000001 0012f348 '...|...|....H...'
0012f264: 7c94a5d0 00140000 50000061 0fc03ee0 '...|....a..P.>..'
0012f274: 00140000 0fc03ee0 40000060 ffffffff '.....>..`..@....'
0012f284: 7c926abe 7c0068ad 00140000 0012f1d4 '.j.|.h.|........'
0012f294: 7c91056d 0012f368 7c90ee18 7c926ac8 'm..|h......|.j.|'
0012f2a4: ffffffff 7c926abe 7c9268ad 00140000 '.....j.|.h.|....'
0012f2b4: 40000060 7c91056d 20c2d0a8 20c2d0a0 '`..@m..|... ... '
0012f2c4: 20c2d098 0012f20c 00140000 0012f3a0 '... ............'
0012f2d4: 7c90ee18 00140000 ffffffff 7c926abe '...|.........j.|'
0012f2e4: 000168ad 00140000 0012f248 0001056d '.h......H...m...'
0012f2f4: 00140000 00140000 7c910570 0012f348 '........p..|H...'
0012f304: 7c90ee18 00140000 ff00ffff 00140000 '...|............'
0012f314: 0012f258 0012f274 00140000 7c90ee18 'X...t..........|'
0012f324: 7c926ac8 ff00ffff 7c926abe 0012f274 '.j.|.....j.|t...'
0012f334: 00010000 0012f408 7c90ee18 7c926ac8 '...........|.j.|'
0012f344: ffffffff 0012f418 7c9268ad 00140000 '.........h.|....'
0012f354: 40000060 0fc03ee0 7c91043d 00000000 '`..@.>..=..|....'
0012f364: 7c80aa49 0012f3b0 7c90ee18 7c910570 'I..|.......|p..|'
0012f374: ffffffff 7c91056d 7c809988 00140000 '....m..|...|....'
0012f384: 00000000 7c80999b 20c2d0a8 20c2d0a0 '.......|... ... '
0012f394: 01d4cf28 ffffffff 7c80999b 6ded7473 ';(..........|st.m'
0012f3a4: 6df0c764 0012f38c 20c2d0a8 0012f728 'd..m....... (...'
0012f3b4: 7c8399f3 7c8099a0 ffffffff 7c80999b '...|...|.......|'
0012f3c4: 6ded7473 20c2d098 0012f3d8 6ded5c58 'st.m... ....X\.m'
0012f3d4: 20c2d098 0012f3ec 6df10b12 00140000 '... .......m....'
0012f3e4: 20c2d0ac 6df0c764 01334e6c 00000000 '... d..mlN3.....'
0012f3f4: 01334e40 0001f40c 6df174c0 0012f35c '@N3......t.m\...'
0012f404: 000000f0 0012f728 7c90ee18 7c910570 '....(......|p..|'
0012f414: ffffffff 01d4f228 004bc95a 00140000 '....(...Z.K.....'
0012f424: 00000000 0fc03ee0 00000000 7c91043d '.....>......=..|'
0012f434: 0f850fe0 7c80aa49 004980fa 01d4f228 '....I..|..I.(...'
0012f444: 00000401 00000000 0012f6d0 00000000 '................'
0012f454: 00000000 00000000 00000000 00000000 '................'
0012f464: 00000000 00000000 00000000 00000000 '................'
0012f474: 00000000 00000000 00000000 00000000 '................'
0012f484: 00000000 00000000 00000000 00000000 '................'
0012f494: 00000000 00000000 00000000 00000000 '................'
0012f4a4: 00000000 00000000 00000000 00140000 '................'
0012f4b4: 20c2da08 00000000 0012f5a8 00000000 '... ............'
0012f4c4: 0012f5a8 7c926a44 00140000 7c926abe '....Dj.|.....j.|'
0012f4d4: 20c2da08 00140000 20c2da10 02d10000 '... ....... ....'
0012f4e4: 00000000 00000000 00000010 00000000 '................'
0012f4f4: 20c2da10 00000000 00000000 00000000 '... ............'
0012f504: 00000000 00000000 00000000 00000000 '................'
0012f514: 00000008 00000000 00000000 00000000 '................'
0012f524: 00000000 00000000 00000000 00140398 '................'
0012f534: 00000000 20c2da08 00000220 00000000 '....... .......'
0012f544: 00000000 00000001 00140398 00000000 '................'
0012f554: 00000000 00000000 00000000 00000000 '................'
0012f564: 00000000 08000000 00000000 00140000 '................'
0012f574: 7c926abe 0012f5ac 7c96cde9 00140000 '.j.|.......|....'
0012f584: 00000000 20c2da08 00140000 20c2da10 '....... ....... '
0012f594: 0012f5a8 0012f60c 7c90ee18 00000000 '...........|....'
0012f5a4: 00140000 00000000 0012f61c 7c96e0f0 '...............|'
0012f5b4: 00140608 7c96e0d4 00140000 20c2da10 '.......|....... '
0012f5c4: 40000060 00610072 0064006e 00720070 '`..@r.a.n.d.p.r.'
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> [\grandprix4\CARS\CARLIGHTMAPCH2.TEX] 4 x 4
>> [\grandprix4\CARS\CARLIGHTMAPCH3.TEX] 4 x 4
>> [\grandprix4\maps\hockenheim2007\TVANIM.TEX] 256 x 256
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Leaving D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> [\grandprix4\CARS\CARLIGHTMAPCH2.TEX] 4 x 4
>> [\grandprix4\CARS\CARLIGHTMAPCH3.TEX] 4 x 4
>> [\grandprix4\maps\hockenheim2007\TVANIM.TEX] 256 x 256
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>> BLOCKS ALLOCATED TO 3D ON EXIT FROM 3D -------
>> ------- BLOCKS ALLOCATED TO 3D ON EXIT FROM 3D
>> Setting MenuEventCurrentScreenID
>> Game thread into win95_closedown(0)
>> in win95closedown -- main thread
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
base 0x0a000000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
base 0x09b00000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
base 0x09d00000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
base 0x09c00000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
base 0x02c70000
>> shutdown timer - main thread
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> [\grandprix4\CARS\CARLIGHTMAPCH2.TEX] 4 x 4
>> [\grandprix4\CARS\CARLIGHTMAPCH3.TEX] 4 x 4
>> [\grandprix4\maps\hockenheim2007\TVANIM.TEX] 256 x 256
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Leaving D3DUninit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>>
D3DDevice GetInfo Results [DESTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> D3D_Cleanup3DEnvironment() - ok>> D3D_DestroyD3DObject() ok>> Closing DINPUT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d64
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
base 0x10000000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
base 0x72210000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d68
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d70
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d78
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cac
base 0x6cc50000
>> win95_closedown() - main thread - Cleanup3DEnvironment() >> Game thread finishing win95 closedown(0)
>>

**************************************************************
>> DEBUG MEMORY CLEANUP --- LEAVING APPLICATION
>>

**************************************************************
>>
Memory Leak List

>> GPOS_DEBUG_MEMORY checking is OFF
>> No DEBUG memory allocation information can be displayed.
>> ** Add the GPOS_DEBUG_MEMORY define in 'Project Settings - under tab C/C++ - in the Preprocessor definitions box' to

turn it ON **
>>
>> Out of asm_win95_game - game thread
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000cb0
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d6c
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d20
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d28
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d40
Thread exit code = 0
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00000cac
Process exit code = 0
Re: The 2006 Mod **Final Released**
Date: May 06, 2007 10:54AM
Posted by: sadler
All my pit boxes and pit stands are now white in the 2006 mod after previously being ok a few days ago. Ive tried the 91&95 Mods and they are working fine, anyone any ideas why they aren't working no more?
Re: The 2006 Mod **Final Released**
Date: May 06, 2007 02:34PM
Posted by: JohnWarrington
dolinseks Wrote:
-------------------------------------------------------
> JohnWarrington Wrote:
> --------------------------------------------------
> -----
> > I have a problem...whenever i press Esc the
> game
> > ctds. The game also CTDs when i finish a
> session.
> > Is there a solution? The track is Monaco on
> the
> > track pack btw
>
>
> Try to run the game in low verbosity mode. I had
> the same problem. But then I selected low
> verbosity in CSM, in GPxPatch option, and it
> works. :)

no luck :(
Re: The 2006 Mod **Final Released**
Date: May 06, 2007 02:55PM
Posted by: b-tone
@jeda - can't see anything sorry. when does it crash?

@sadler - have you got the 2006 plus season update installed? and 2007?

@john - if its noly monaco then its probably a bug in the track. my game used to crash all the time at those points, but with a new graphics card it is fixed, so it could be hardware related

____
Tony

Re: The 2006 Mod **Final Released**
Date: May 06, 2007 04:29PM
Posted by: Fin_Eagle
Hey guys. Thanks for this awesome masterpiece. You really showed your true potential ;-)

Just one question.. I would like to use the "2006 TV graphic panel" by 32BOBO32, but i cannot get it work?! I put the files in the mod's gpxpatch folder, and add them with csm's gpxpatch tab... but it doesn't work. So can you help me?
Re: The 2006 Mod **Final Released**
Date: May 06, 2007 05:08PM
Posted by: JohnWarrington
Heres another problem i have

Re: The 2006 Mod **Final Released**
Date: May 06, 2007 05:22PM
Posted by: rosberg91
the panel by 32Bobo32 works only for the race so
it will not display in pratice and qualify .
anyway check the slot of gpxpatch that are free .
Re: The 2006 Mod **Final Released**
Date: May 06, 2007 06:48PM
Posted by: Sapo
@John Warringtonn:

there is a helmet on your T-cam, try firing your current pit crew ;)

Stupid joke, try adjusting your f1gfx.cfg file, by turning off visors?

________________________________________

Some say... he's even smaller than 20kb.
And some say... he's so offensive he could get you into trouble...
The only thing we know is that he's called...

THE SIG


Felipe Massa, World Champion 15:34:11pm- 15:34:21pm.
Re: The 2006 Mod **Final Released**
Date: May 06, 2007 07:23PM
Posted by: JohnWarrington
yeh that did the trick thanks!
Re: The 2006 Mod **Final Released**
Date: May 06, 2007 09:23PM
Posted by: Gené and Tonic
Ok I have a small problem.
The pitbox tex's aren't showing up.
The only reason I can think of this is that I installed the tracks and then the plus trackset afterwards. Are there any other explainations?
Re: The 2006 Mod **Final Released**
Date: May 07, 2007 12:01AM
Posted by: sadler
b-tone Wrote:
-------------------------------------------------------
> @jeda - can't see anything sorry. when does it
> crash?
>
> @sadler - have you got the 2006 plus season update
> installed? and 2007?
>
> @john - if its noly monaco then its probably a bug
> in the track. my game used to crash all the time
> at those points, but with a new graphics card it
> is fixed, so it could be hardware related


Yeah i have everything installed correctly. Everything was working fine until yesterday then all of a sudden the pit boxes are white. Checked some other mods and they work fine so im a bit lost as to whats wrong..
Re: The 2006 Mod **Final Released**
Date: May 07, 2007 07:25AM
Posted by: b-tone
Is it at all tracks? What abour 2006 Monza for instance?

@G&T - the order doesn't matter. Check you have files in Tracks\PLUS\2006

____
Tony

Re: The 2006 Mod **Final Released**
Date: May 07, 2007 10:41AM
Posted by: Webber Fan
Why it cant be download from gp4italia? Its to slow to download from gp4db.

____________________________________________

[webberfanscreens.blogspot.com]
Re: The 2006 Mod **Final Released**
Date: May 07, 2007 10:47AM
Posted by: Gené and Tonic
ahh, no I just have them in a 2007 folder.
I assume I just create a 2006 folder and copy the files in there?
Re: The 2006 Mod **Final Released**
Date: May 07, 2007 10:52AM
Posted by: b-tone
Install the 2006 plus update :)

@webberfan, it should be available on gp4italia

____
Tony

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