fongu's thread

Posted by fongu 
Re: fongu's thread - 1994 Mod & 2023 helmets & cars
Date: April 24, 2023 06:28PM
Posted by: jcgrj
Fantastic.

Thanks a lot!!!!
Re: fongu's thread - 1994 Mod & 2023 helmets & cars
Date: April 25, 2023 01:37PM
Posted by: kerleyf1
Thank you again Kev! Top work.

------------------------------------------------------------------------------------------------


PLEASE VISIT: Grand Prix Mods Blog
Re: fongu's thread - 1994 Mod & 2023 helmets & cars
Date: April 26, 2023 04:01PM
Posted by: plamen68
Hello guys!
Can someone provide me with a texture for hans, for fongu's helmet models.
Re: fongu's thread - 1994 Mod & 2023 helmets & cars
Date: April 26, 2023 04:15PM
Posted by: fongu
It's included in this pack from Jvinu
[www.mediafire.com]


Re: fongu's thread - 1994 Mod & 2023 helmets & cars
Date: April 26, 2023 04:26PM
Posted by: plamen68
Thanks(Y)
Hi guys!
Does anyone has the tweaks for Kev's RedBull?
Thanks in advance

Paulo
I'm having an issue with the 1994 mod

I'm selecting 09 Germany Hockenheim as the circuit configurable in CSM and it is not loading Hockenheim's cars into the wad and when i exit the mod gpx patch is saying error 0x7753afeb -> <unknown assertion>



Edited 1 time(s). Last edit at 05/01/2023 07:28PM by kyle24427.
Re: fongu's thread - 1994 Mod & 2023 helmets & cars
Date: May 02, 2023 04:46PM
Posted by: fongu
Quote

kyle24427 Wrote:
-------------------------------------------------------
> I'm having an issue with the 1994 mod
>
> I'm selecting 09 Germany Hockenheim as the circuit
> configurable in CSM and it is not loading
> Hockenheim's cars into the wad and when i exit the
> mod gpx patch is saying error 0x7753afeb ->

Do you have a screenshot of the issue, or any more details?
There's not that much Hockenheim specific things in there, except the Ligier, a low downforce Jordan and some liveries.




In other news, I've released Ocon's Azerbaijan helmet:



https://fongugp4.blogspot.com






Edited 1 time(s). Last edit at 05/02/2023 04:47PM by fongu.
fongu Wrote:
-------------------------------------------------------
> kyle24427 Wrote:
> --------------------------------------------------
> -----
> > I'm having an issue with the 1994 mod
> >
> > I'm selecting 09 Germany Hockenheim as the
> circuit
> > configurable in CSM and it is not loading
> > Hockenheim's cars into the wad and when i exit
> the
> > mod gpx patch is saying error 0x7753afeb ->
>
> Do you have a screenshot of the issue, or any more
> details?
> There's not that much Hockenheim specific things
> in there, except the Ligier, a low downforce
> Jordan and some liveries.
>
>
>
> In other news, I've released Ocon's Azerbaijan
> helmet:
>
> [blogger.googleusercontent.com]
> xl/AVvXsEjn52YO1Ht_9IHBGvm34_mfYGAxayMMJICbXgznZAK
> sZiV4i4C8U9FW8sSYzvgY3FXlsP-wPhLSylbWzOWSHqpRH4PCY
> bKGcsrUoZ9O83KP3cDm-Wlz3Z5q7OagzbcokST_vdBp8xGV7aP
> hAdU-sGL-rpNrjBl9FNXi9UOTKbM8VHo_yZaK_IB0BD4hJQ/s6
> 00/render104.png
>
> [fongugp4.blogspot.com]


i have the gpx log the cars i think are loading on closer inspection but the williams and tyrell are tobacco livery and when i tried to use NT liverys by creating new folders or using the .ini files it wouldn't load into the mod :(



Edited 2 time(s). Last edit at 05/03/2023 01:24AM by kyle24427.
Re: fongu's thread - 1994 Mod & 2023 helmets & cars
Date: May 26, 2023 02:05PM
Posted by: fongu
Two announcements for you.

The first one is an update to the 1995 mod already announced in mod thread.

Info & Link: [www.grandprixgames.org] | Update v2.3


This is an update, so you will need the original version 2.2 install for this to work.




The second announcement is a brand new mod along with integrated track pack, bringing you right into the 2011 season.

2011 MOD Version 1.0


This mod started out with my CSM 'empty mod' and I've been asking around for as much available content related to the 2011 season I could find - and even then I couldn't fit it all into the mod.
Almost every car has different and interchangeable playable versions, whether you like the Codemasters cars converted by Josekast or by Jucksman, or whether you prefer scratch made cars or F1MG cars - they're all available to be selected.
This has team specific rims, driver specific helmet shapes, collision files and thanks to 32bobo32, all new marshalls and pit director textures.
There's too much to list every detail here, but you can read more about it on my blog below, along with download links and installation guides.

Info & Link: [fongugp4.blogspot.com]


fongu Wrote:
-------------------------------------------------------
> Two announcements for you.
>
> The first one is an update to the 1995 mod already
> announced in mod thread.
>
> Info & Link:
> [www.grandprixgames.org]
> 72103 | Update v2.3
> [blogger.googleusercontent.com]
> xl/AVvXsEhkQNFcjUS26qkzK55HzXRYsKp_EVuLLQc0B4YMQcL
> QlkZf9gp_0Yo2_HycEE-hYVcsV3kkzEOH-OdRPOnEJ_SObVo8p
> 32TgmMerM4lDOjeEyL4n9bV7Nzf_ibijvmkPgvG4bD1p7yM-96
> Go-scGjV9vcVOI9VPo-rLMC_g7VvyG77LsknAAbKbjezr_g/s4
> 00/1995%20Mod%20V2.3.png
>
> This is an update, so you will need the original
> version 2.2 install for this to work.
>
>
>
> The second announcement is a brand new mod along
> with integrated track pack, bringing you right
> into the 2011 season.
>
> 2011 MOD Version 1.0
> [blogger.googleusercontent.com]
> iy1fvVJqrTHhyVDsQuNtjQLg4jD0s2cZcGdJtRUwNiot_0aKgH
> 6UQGEsvau0h6q8MCNTz3mV335GxUBt9OQEBoyPrcNdPb8KqXLs
> 22zODf2ZTylir6xJlB1CQPvb-cwk08ZF2Lg_OcafogcfUMx_pQ
> 8Lxk1Yo0pRtqa4v0QHr8Fm4A6Ph4B8_GX31QxQ=s400
>
> This mod started out with my CSM 'empty mod' and
> I've been asking around for as much available
> content related to the 2011 season I could find -
> and even then I couldn't fit it all into the mod.
>
> Almost every car has different and interchangeable
> playable versions, whether you like the
> Codemasters cars converted by Josekast or by
> Jucksman, or whether you prefer scratch made cars
> or F1MG cars - they're all available to be
> selected.
> This has team specific rims, driver specific
> helmet shapes, collision files and thanks to
> 32bobo32, all new marshalls and pit director
> textures.
> There's too much to list every detail here, but
> you can read more about it on my blog below, along
> with download links and installation guides.
>
> Info & Link:
> [fongugp4.blogspot.com]
> -trackpack-compiled-by-fongu.html


Fantastic, congratulations Kev!
fongu Scritto:
-------------------------------------------------------
> Two announcements for you.
>
> The first one is an update to the 1995 mod already
> announced in mod thread.
>
> Info & Link:
> [www.grandprixgames.org]
> 72103 | Update v2.3
> [blogger.googleusercontent.com]
> xl/AVvXsEhkQNFcjUS26qkzK55HzXRYsKp_EVuLLQc0B4YMQcL
> QlkZf9gp_0Yo2_HycEE-hYVcsV3kkzEOH-OdRPOnEJ_SObVo8p
> 32TgmMerM4lDOjeEyL4n9bV7Nzf_ibijvmkPgvG4bD1p7yM-96
> Go-scGjV9vcVOI9VPo-rLMC_g7VvyG77LsknAAbKbjezr_g/s4
> 00/1995%20Mod%20V2.3.png
>
> This is an update, so you will need the original
> version 2.2 install for this to work.
>
>
>
> The second announcement is a brand new mod along
> with integrated track pack, bringing you right
> into the 2011 season.
>
> 2011 MOD Version 1.0
> [blogger.googleusercontent.com]
> iy1fvVJqrTHhyVDsQuNtjQLg4jD0s2cZcGdJtRUwNiot_0aKgH
> 6UQGEsvau0h6q8MCNTz3mV335GxUBt9OQEBoyPrcNdPb8KqXLs
> 22zODf2ZTylir6xJlB1CQPvb-cwk08ZF2Lg_OcafogcfUMx_pQ
> 8Lxk1Yo0pRtqa4v0QHr8Fm4A6Ph4B8_GX31QxQ=s400
>
> This mod started out with my CSM 'empty mod' and
> I've been asking around for as much available
> content related to the 2011 season I could find -
> and even then I couldn't fit it all into the mod.
>
> Almost every car has different and interchangeable
> playable versions, whether you like the
> Codemasters cars converted by Josekast or by
> Jucksman, or whether you prefer scratch made cars
> or F1MG cars - they're all available to be
> selected.
> This has team specific rims, driver specific
> helmet shapes, collision files and thanks to
> 32bobo32, all new marshalls and pit director
> textures.
> There's too much to list every detail here, but
> you can read more about it on my blog below, along
> with download links and installation guides.
>
> Info & Link:
> [fongugp4.blogspot.com]
> -trackpack-compiled-by-fongu.html


Mamma mia! :-O What a huge job! Thank you so so much Kev, really!! (Y)(Y)(Y)
Re: fongu's thread
Date: May 26, 2023 04:00PM
Posted by: MaisonTeles
I am very happy with such nuclear weapons, many cars that are in your CSM file, I already considered them extinct, congratulations once again friend, this is the same thing as the discovery of Atlantis



Edited 1 time(s). Last edit at 05/26/2023 04:09PM by MaisonTeles.
Re: fongu's thread
Date: May 26, 2023 06:24PM
Posted by: MaisonTeles
My god what beautiful helmets, beautiful visor, you are a Fongu legend
Re: fongu's thread
Date: May 26, 2023 06:37PM
Posted by: kyle24427
im only able to load one track how do i load 17
Re: fongu's thread
Date: May 26, 2023 07:19PM
Posted by: superman77m
(B)



Edited 1 time(s). Last edit at 05/26/2023 07:22PM by superman77m.
Re: fongu's thread
Date: May 26, 2023 07:19PM
Posted by: superman77m
Great work than ever Fongu.
Finally, other CSM MOD with the tracks integrated. Great improvements of the 2011 MOD. Thank u so much!
Re: fongu's thread
Date: May 26, 2023 07:46PM
Posted by: jcgrj
I have no words to thank you for this huge GP4 content.

Live long ;)

Best

Jose
Re: fongu's thread
Date: May 26, 2023 09:34PM
Posted by: JRAJ1999
As always thank you for your work, keeping this game alive.
Re: fongu's thread
Date: May 27, 2023 12:35AM
Posted by: fongu
kyle24427 Wrote:
-------------------------------------------------------
> im only able to load one track how do i load 17

Sadly it's not possible to load all 17 tracks at once with the way I've integrated the tracks in with the mod.


Sorry, only registered users may post in this forum.

Click here to login

Maintainer: mortal, stephan | Design: stephan, Lo2k | Moderatoren: mortal, TomMK, Noog, stephan | Downloads: Lo2k | Supported by: Atlassian Experts Berlin | Forum Rules | Policy