Mr Pibbs pitstands with muppets

Posted by Slasher 
Mr Pibbs pitstands with muppets
Date: April 09, 2007 09:58AM
Posted by: Slasher
Hi gents/gals,

Wondering if someone can help.

Installed Mr Pibbs muppets, most are fine, but Sepang, Silverstone and Brazil come up with an error log, which is below.

Sorry its a bit long winded, but here goes.

If someone could help that would be appreciated.

Starting log
GPxPatch version: 3.91
GPx version detected: decrypted GP4 v1.02
Verbosity level is 0
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 1021 MB (free: 545 MB)
Debugging GP4.exe
Process will run on CPU 1 only
Waiting for debug events...
Injecting DLL loading code...
Injection succesful
First chance exception
Exception address: 0x7c809e3a
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c42151
First chance exception
Exception address: 0x7c809e3a
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c44c05
First chance exception
Exception address: 0x005eb17c
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000001
Unhandled exception
Exception address: 0x005eb17c
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000001
Stack trace:
005EB17C: Program Files\Infogrames\Grand Prix 4\GPxPatch.exe! <no symbol>
004C79CA: Program Files\Infogrames\Grand Prix 4\GPxPatch.exe! <no symbol>
Registers:
EAX=00B47828 ECX=00000014 ESI=00000001
EBX=0000415A EDX=001220D4 EDI=0065F0E0
CS:EIP=001B:005EB17C
SS:ESP=0023:0012EA5C EBP=0012EA68
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200246
Stack dump:
0012ea5c: 00000001 0065f0e0 0065f0f5 00000000 '......e...e.....'
0012ea6c: 004c79ca 00000001 0065f0e0 00000014 '.yL.......e.....'
0012ea7c: 0bc36d40 0b2b007c 00000000 00000000 '@m..|.+.........'
0012ea8c: 003e49c0 009edce0 00000018 2c373231 '.I>.........127,'
0012ea9c: 574f5243 6f425f44 61333178 3033332c 'CROWD_Box13a,330'
0012eaac: 3031372e 2c353731 32332e38 36363138 '.710175,8.328166'
0012eabc: 35332d2c 3536322e 2c313333 372e3232 ',-35.265331,22.7'
0012eacc: 39393136 00000a39 0012eb08 6d9d9453 '61999.......S..m'
0012eadc: 00000000 00000001 0137dae0 00000000 '..........7.....'
0012eaec: 0137dae4 00000000 01d517d0 0012eae0 '..7.............'
0012eafc: 0012ffb0 6daac178 00000001 00000000 '....x..m........'
0012eb0c: 0044c967 0137dae0 01d517d0 ffffffff 'g.D...7.........'
0012eb1c: 0044e006 0137dae0 00000004 00000000 '..D...7.........'
0012eb2c: 0044e017 00000001 0b2aff94 0137dae4 '..D.......*...7.'
0012eb3c: 00000000 0012eb64 6d9eccb6 0137dae4 '....d......m..7.'
0012eb4c: 00000000 00000000 00000000 00000000 '................'
0012eb5c: 00000000 00000000 00000000 00000000 '................'
0012eb6c: 00000000 00000000 00000000 00000000 '................'
0012eb7c: 0000001b ffffffff 00000007 0064a3a0 '..............d.'
0012eb8c: 00000000 0012ebc8 005db0b6 004c7dce '..........]..}L.'
0012eb9c: 0012ee40 0b2aff94 0b2b007c 00000000 '@.....*.|.+.....'
0012ebac: 7c80ab00 0bc36d40 00000042 00140000 '...|@m..B.......'
0012ebbc: 0012e9b4 0012ffb0 005eda3e 00000000 '........>.^.....'
0012ebcc: 00497154 01d517d0 0b2afd50 00000000 'TqI.....P.*.....'
0012ebdc: 089704b8 01df7fd8 0012ee40 008ebcc0 '........@.......'
0012ebec: 007ef0d4 0012facc 0066d90a 3eb44263 '..~.......f.cB.>'
0012ebfc: bf6f0889 3d84d7f1 04894a78 7c90ee18 '..o....=xJ.....|'
0012ec0c: 00003800 3eb44263 bf6f0889 3d84d7f1 '.8..cB.>..o....='
0012ec1c: 04808468 00000238 04deb618 7c96cde9 'h...8..........|'
0012ec2c: 04894a70 00000000 04894a70 04894a78 'pJ......pJ..xJ..'
0012ec3c: 00000000 00000000 00140168 00000000 '........h.......'
0012ec4c: 00140178 00000238 00140000 00000000 'x...8...........'
0012ec5c: 00000000 00140168 00030000 00140178 '....h.......x...'
0012ec6c: 00000238 00140000 0012ea70 7c96d8a2 '8.......p......|'
0012ec7c: 0012ed00 2070614d 6867696c 676e6974 '....Map lighting'
0012ec8c: 63657620 20726f74 2e30203a 2c323533 ' vector : 0.352,'
0012ec9c: 392e302d 302c3433 3536302e 35312820 '-0.934,0.065 (15'
0012ecac: 6420312e 65726765 76207365 61697261 '.1 degrees varia'
0012ecbc: 2065636e 68746977 6f654720 73276666 'nce with Geoff's'
0012eccc: 33504720 30303228 0a292930 00000000 ' GP3(2000)).....'
0012ecdc: 00000000 00000000 00000000 7c90ee18 '...............|'
0012ecec: 00000000 04894a78 0196d886 0012eca0 '....xJ..........'
0012ecfc: 00140000 0012ef30 7c90ee18 7c96d8a8 '....0......|...|'
0012ed0c: ffffffff 7c96d886 7c949d18 00140000 '.......|...|....'
0012ed1c: 50000161 7c91b686 00000000 0012f498 'a..P...|........'
0012ed2c: 00140000 065a0108 065a0000 00140000 '......Z...Z.....'
0012ed3c: 7c910833 00000000 065a02f0 7c90e25e '3..|......Z.^..|'
0012ed4c: 7c90ec3f 0012f040 0012ed5c 00000001 '?..|@...\.......'
0012ed5c: 00010007 0012ee30 7c90ee18 7c926ac8 '....0......|.j.|'
0012ed6c: ffffffff 7c926abe 7c9268ad 00140000 '.....j.|.h.|....'
0012ed7c: 40000060 bf0f37d0 b2f03890 bf5430a5 '`..@.7...8...0T.'
0012ed8c: 00000000 3f501d54 3e47bafa bf0c77a0 '....T.P?..G>.w..'
0012ed9c: 00000000 3e258ccb bf7b1548 bddf79f8 '......%>H.{..y..'
0012edac: 00000000 00000000 00000000 00000000 '................'
0012edbc: 3f800000 61706553 3032676e 772e3130 '...?Sepang2001.w'
0012edcc: 00006461 0012effc 0012effc 7c91b5f4 'ad.............|'
0012eddc: 7c91b686 00000048 00140000 00000001 '...|H...........'
0012edec: 6d9b003b 775c0023 00000000 00000402 ';..m#.\w........'
0012edfc: 0012f0bc 00000068 00000000 04ded850 '....h.......P...'
0012ee0c: 0012f040 00000018 7c812a5b 04c6f2a8 '@.......[*.|....'
0012ee1c: 00000202 0012f03c 00000023 0012ed84 '....<...#.......'
0012ee2c: 0012ee7c 0012f910 7c90ee18 7c910570 '|..........|p..|'
0012ee3c: ffffffff 7370616d 7065535c 32676e61 '....maps\Sepang2'
0012ee4c: 5c313030 74616577 2e726568 00746477 '001\weather.wdt.'
Re: Mr Pibbs pitstands with muppets
Date: April 10, 2007 11:24AM
Posted by: Slasher
Re: Mr Pibbs pitstands with muppets
Date: April 10, 2007 12:01PM
Posted by: Robert
change debug verbosity to high in gpxpatch and post the new log



Batracer - the online racing manager game - join here :) [batracer.com]
Re: Mr Pibbs pitstands with muppets
Date: April 10, 2007 03:01PM
Posted by: Slasher
Thanks for the reply Robert, below is the new log.

Starting log
GPxPatch version: 3.91
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 1021 MB (free: 550 MB)
Debugging GP4.exe
Process created:
Process ID = 0x0000131c
Process handle = 0x00000070
Main thread ID = 0x00001320
Main thread handle = 0x00000074
Process will run on CPU 1 only
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00001320
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path ntdll.dll
base 0x7c900000
size 708096
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\kernel32.dll
base 0x7c800000
size 984064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\d3d8.dll
base 0x6d9a0000
size 1179648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\d3d8thk.dll
base 0x6d990000
size 8192
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001328
Thread handle = 0x0000008c
Start address = 0x7c810659
Thread local base = 0x7ffde000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\GDI32.dll
base 0x77f10000
size 281600
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\USER32.dll
base 0x7e410000
size 577536
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\msvcrt.dll
base 0x77c10000
size 343040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\ADVAPI32.dll
base 0x77dd0000
size 616960
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\RPCRT4.dll
base 0x77e70000
size 581120
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\VERSION.dll
base 0x77c00000
size 18944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\dinput8.dll
base 0x6ce10000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\winspool.drv
base 0x73000000
size 146432
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\ole32.dll
base 0x774e0000
size 1285120
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\winmm.dll
base 0x76b40000
size 176128
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\dsound.dll
base 0x73f10000
size 367616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\Program Files\Infogrames\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\wsock32.dll
base 0x71ad0000
size 22528
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\WS2_32.dll
base 0x71ab0000
size 82944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\WS2HELP.dll
base 0x71aa0000
size 19968
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001320
First chance exception
Exception address: 0x7c901230
Module name: 'ntdll.dll' (base 0x7c900000, size 708096)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\serwvdrv.dll
base 0x5cd70000
size 14848
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\umdmxfrm.dll
base 0x5b0a0000
size 13312
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001320
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x011a0000...
Injection succesful
Setting instruction pointer to injected code (0x011a0000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\Program Files\Infogrames\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c90000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x76c90000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001320
First chance exception
Exception address: 0x7c809e3a
Module name: 'C:\WINDOWS\system32\kernel32.dll' (base 0x7c800000, size 984064)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c42151
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001320
First chance exception
Exception address: 0x7c809e3a
Module name: 'C:\WINDOWS\system32\kernel32.dll' (base 0x7c800000, size 984064)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c44c05
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c90000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x76c90000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001328
path
base 0x012b0000
size 92960
>> D3D Constructor!
>> Starting WinMain
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001328
Thread exit code = 19595264
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\uxtheme.dll
base 0x5ad70000
size 218624
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\PROGRA~1\COMMON~1\SYMANT~1\ANTISPAM\ASOEHOOK.DLL
base 0x651b0000
size 123488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\MSVCR71.dll
base 0x7c340000
size 348160
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\SHLWAPI.dll
base 0x77f60000
size 474112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\Program Files\Common Files\Symantec Shared\ccL40.dll
base 0x6af90000
size 378016
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\OLEAUT32.dll
base 0x77120000
size 553472
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\MSVCP71.dll
base 0x7c3a0000
size 499712
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000132c
Thread handle = 0x00000100
Start address = 0x7c810659
Thread local base = 0x7ffde000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\CLBCATQ.DLL
base 0x76fd0000
size 498688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\COMRes.dll
base 0x77050000
size 792064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\dplayx.dll
base 0x6c750000
size 229888
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001330
Thread handle = 0x00000110
Start address = 0x7c810659
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6c740000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\TAPI32.dll
base 0x76eb0000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\rtutils.dll
base 0x76e80000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
base 0x773d0000
size 1054208
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x6c740000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x76eb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x76e80000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6c740000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\TAPI32.dll
base 0x76eb0000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\rtutils.dll
base 0x76e80000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\Secur32.dll
base 0x77fe0000
size 55808
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001334
Thread handle = 0x00000134
Start address = 0x7c810659
Thread local base = 0x7ffdc000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001334
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x6c740000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x76eb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x76e80000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\dpwsockx.dll
base 0x669a0000
size 57344
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x669a0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\dpwsockx.dll
base 0x669a0000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\mswsock.dll
base 0x71a50000
size 245248
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\hnetcfg.dll
base 0x662b0000
size 344064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\System32\wshtcpip.dll
base 0x71a90000
size 19968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\dpnhupnp.dll
base 0x6c6d0000
size 60928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\rsaenh.dll
base 0x0ffd0000
size 152576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\iphlpapi.dll
base 0x76d60000
size 94720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\rasapi32.dll
base 0x76ee0000
size 236544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\rasman.dll
base 0x76e90000
size 61440
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\NETAPI32.dll
base 0x5b860000
size 332288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\TAPI32.dll
base 0x76eb0000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\rtutils.dll
base 0x76e80000
size 44032
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001364
Thread handle = 0x00000168
Start address = 0x7c810659
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\dpnhpast.dll
base 0x6c6f0000
size 35328
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x6c6f0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001378
Thread handle = 0x00000170
Start address = 0x7c810659
Thread local base = 0x7ffdb000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x76d60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x6c6d0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001378
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x71a90000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001364
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x662b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x669a0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001330
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\DNSAPI.dll
base 0x76f20000
size 148480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\System32\winrnr.dll
base 0x76fb0000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f60000
size 172032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\rasadhlp.dll
base 0x76fc0000
size 8192
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x76fb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x76f60000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\WINTRUST.dll
base 0x76c30000
size 176640
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\CRYPT32.dll
base 0x77a80000
size 597504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\MSASN1.dll
base 0x77b20000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\IMAGEHLP.dll
base 0x76c90000
size 144384
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000137c
Thread handle = 0x0000018c
Start address = 0x7c810659
Thread local base = 0x7ffdd000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001380
Thread handle = 0x00000190
Start address = 0x7c810659
Thread local base = 0x7ffdc000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001384
Thread handle = 0x00000194
Start address = 0x7c810659
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001388
Thread handle = 0x00000198
Start address = 0x7c810659
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\xpsp2res.dll
base 0x20000000
size 2897920
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\userenv.dll
base 0x769c0000
size 723456
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000013a0
Thread handle = 0x000001a4
Start address = 0x7c810659
Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\cryptnet.dll
base 0x75e60000
size 63488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f60000
size 172032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\WINHTTP.dll
base 0x4d4f0000
size 351232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\SensApi.dll
base 0x722b0000
size 6656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x732f0000
>> nv4_disp.dll>>
>> NVIDIA GeForce 6600>>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x732f0000
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
>> D3DDevice created = >> HAL (hw vp): NVIDIA GeForce 6600>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\HID.DLL
base 0x688f0000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\SETUPAPI.DLL
base 0x77920000
size 983552
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 35328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\gp4tweak.dll
base 0x40000000
size 48640
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\wdmaud.drv
base 0x72d20000
size 23552
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x72d20000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\wdmaud.drv
base 0x72d20000
size 23552
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001410
Thread handle = 0x000001e8
Start address = 0x7c810659
Thread local base = 0x7ffd8000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\msacm32.drv
base 0x72d10000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\MSACM32.dll
base 0x77be0000
size 71680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\midimap.dll
base 0x77bd0000
size 18944
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001418
Thread handle = 0x000001f8
Start address = 0x7c810659
Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\KsUser.dll
base 0x73ee0000
size 4096
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001420
Thread handle = 0x00000200
Start address = 0x7c810659
Thread local base = 0x7ffd6000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path
base 0x03d40000
size 35328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\SHELL32.dll
base 0x7c9c0000
size 8453632
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\msi.dll
base 0x745e0000
size 2890240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\comctl32.dll
base 0x5d090000
size 617472
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path
base 0x03d60000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000142c
Thread handle = 0x00000218
Start address = 0x7c810659
Thread local base = 0x7ffd4000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001430
Thread handle = 0x0000021c
Start address = 0x7c810659
Thread local base = 0x7ffaf000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001430
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001320
base 0x732f0000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok

>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000142c
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

>> *WARNING* Emissive material via illuminated diffuse
>>
SETTING OBJECT CLASS FLAGS
>> DONE.

Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001320
First chance exception
Exception address: 0x005eb17c
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000001
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001320
Unhandled exception
Exception address: 0x005eb17c
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000001
Stack trace:
005EB17C: Program Files\Infogrames\Grand Prix 4\GPxPatch.exe! <no symbol>
004C79CA: Program Files\Infogrames\Grand Prix 4\GPxPatch.exe! <no symbol>
Registers:
EAX=00B47828 ECX=00000014 ESI=00000001
EBX=0000415A EDX=001220D4 EDI=0065F0E0
CS:EIP=001B:005EB17C
SS:ESP=0023:0012EA5C EBP=0012EA68
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200246
Stack dump:
0012ea5c: 00000001 0065f0e0 0065f0f5 00000000 '......e...e.....'
0012ea6c: 004c79ca 00000001 0065f0e0 00000014 '.yL.......e.....'
0012ea7c: 0c0a11e8 08997e14 00000000 00000000 '.....~..........'
0012ea8c: 003e3560 009edce0 00000018 2c373231 '`5>.........127,'
0012ea9c: 574f5243 6f425f44 61333178 3033332c 'CROWD_Box13a,330'
0012eaac: 3031372e 2c353731 32332e38 36363138 '.710175,8.328166'
0012eabc: 35332d2c 3536322e 2c313333 372e3232 ',-35.265331,22.7'
0012eacc: 39393136 00000a39 0012eb08 6d9d9453 '61999.......S..m'
0012eadc: 00000000 00000001 013ea020 00000000 '........ .>.....'
0012eaec: 013ea024 00000000 01d41898 0012eae0 '$.>.............'
0012eafc: 0012ffb0 6daac178 00000001 00000000 '....x..m........'
0012eb0c: 0044c967 013ea020 01d41898 ffffffff 'g.D. .>.........'
0012eb1c: 0044e006 013ea020 00000004 00000000 '..D. .>.........'
0012eb2c: 0044e017 00000001 08997d2c 013ea024 '..D.....,}..$.>.'
0012eb3c: 00000000 0012eb64 6d9eccb6 013ea024 '....d......m$.>.'
0012eb4c: 00000000 00000000 00000000 00000000 '................'
0012eb5c: 00000000 00000000 00000000 00000000 '................'
0012eb6c: 00000000 00000000 00000000 00000000 '................'
0012eb7c: 0000001b ffffffff 00000007 0064a3a0 '..............d.'
0012eb8c: 00000000 0012ebc8 005db0b6 004c7dce '..........]..}L.'
0012eb9c: 0012ee40 08997d2c 08997e14 00000000 '@...,}...~......'
0012ebac: 7c80ab00 0c0a11e8 00000042 00140000 '...|....B.......'
0012ebbc: 0012e9b4 0012ffb0 005eda3e 00000000 '........>.^.....'
0012ebcc: 00497154 01d41898 08997ae8 00000000 'TqI......z......'
0012ebdc: 0b3087a0 01de6fb0 0012ee40 008ebcc0 '..0..o..@.......'
0012ebec: 007ef0d4 0012facc 0066d90a 3eb44263 '..~.......f.cB.>'
0012ebfc: bf6f0889 3d84d7f1 00000238 00140188 '..o....=8.......'
0012ec0c: 00003800 3eb44263 bf6f0889 3d84d7f1 '.8..cB.>..o....='
0012ec1c: 047e6700 00000238 04c87db8 7c96cde9 '.g~.8....}.....|'
0012ec2c: 04c6fd28 00000000 04c6fd28 04c6fd30 ';(.......(...0...'
0012ec3c: 00000000 00000000 00140168 01000004 '........h.......'
0012ec4c: 00140178 00000238 00140000 00000000 'x...8...........'
0012ec5c: 00000000 00140164 00030000 001403c0 '....d...........'
0012ec6c: 00000238 00140000 0012ea70 7c96d8a2 '8.......p......|'
0012ec7c: 0012ed00 2070614d 6867696c 676e6974 '....Map lighting'
0012ec8c: 63657620 20726f74 2e30203a 2c323533 ' vector : 0.352,'
0012ec9c: 392e302d 302c3433 3536302e 35312820 '-0.934,0.065 (15'
0012ecac: 6420312e 65726765 76207365 61697261 '.1 degrees varia'
0012ecbc: 2065636e 68746977 6f654720 73276666 'nce with Geoff's'
0012eccc: 33504720 30303228 0a292930 00000000 ' GP3(2000)).....'
0012ecdc: 00000000 00000000 00000000 7c90ee18 '...............|'
0012ecec: 00000000 04c6fd30 0196d886 0012eca0 '....0...........'
0012ecfc: 00140000 0012ef30 7c90ee18 7c96d8a8 '....0......|...|'
0012ed0c: ffffffff 7c96d886 7c949d18 00140000 '.......|...|....'
0012ed1c: 50000161 7c91b686 00000000 0012f498 'a..P...|........'
0012ed2c: 00140000 06580108 06580000 00140000 '......X...X.....'
0012ed3c: 7c910833 00000000 065802f0 7c90e25e '3..|......X.^..|'
0012ed4c: 7c90ec3f 0012f040 0012ed5c 00000001 '?..|@...\.......'
0012ed5c: 00010007 0012ee30 7c90ee18 7c926ac8 '....0......|.j.|'
0012ed6c: ffffffff 7c926abe 7c9268ad 00140000 '.....j.|.h.|....'
0012ed7c: 40000060 bf0f37d0 b2f03890 bf5430a5 '`..@.7...8...0T.'
0012ed8c: 00000000 3f501d54 3e47bafa bf0c77a0 '....T.P?..G>.w..'
0012ed9c: 00000000 3e258ccb bf7b1548 bddf79f8 '......%>H.{..y..'
0012edac: 00000000 00000000 00000000 00000000 '................'
0012edbc: 3f800000 61706553 3032676e 772e3130 '...?Sepang2001.w'
0012edcc: 00006461 7c949d79 0012effc 7c91b5f4 'ad..y..|.......|'
0012eddc: 7c91b686 00000048 00140000 00000001 '...|H...........'
0012edec: 6d9b003b 775c0023 00000000 00000018 ';..m#.\w........'
0012edfc: 00000001 00000000 00000000 00000000 '................'
0012ee0c: 0012f040 0012f090 7c812a5b 0012001b '@.......[*.|....'
0012ee1c: 00000202 0012f03c 00000023 0012ed84 '....<...#.......'
0012ee2c: 0012ee7c 0012f910 7c90ee18 7c910570 '|..........|p..|'
0012ee3c: ffffffff 7370616d 7065535c 32676e61 '....maps\Sepang2'
0012ee4c: 5c313030 74616577 2e726568 00746477 '001\weather.wdt.'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000132c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001410
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001418
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001420
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001320
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000013a0
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000137c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001380
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001384
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00001388
Process exit code = -1073741819
Re: Mr Pibbs pitstands with muppets
Date: April 10, 2007 04:54PM
Posted by: Viper-F1.com
I always look at this section

"0012ea5c: 00000001 0065f0e0 0065f0f5 00000000 '......e...e.....'
0012ea6c: 004c79ca 00000001 0065f0e0 00000014 '.yL.......e.....'
0012ea7c: 0c0a11e8 08997e14 00000000 00000000 '.....~..........'
0012ea8c: 003e3560 009edce0 00000018 2c373231 '`5>.........127,'
0012ea9c: 574f5243 6f425f44 61333178 3033332c 'CROWD_Box13a,330'
0012eaac: 3031372e 2c353731 32332e38 36363138 '.710175,8.328166'
0012eabc: 35332d2c 3536322e 2c313333 372e3232 ',-35.265331,22.7'
0012eacc: 39393136 00000a39 0012eb08 6d9d9453 '61999.......S..m'
0012eadc: 00000000 00000001 013ea020 00000000 '........ .>.....'
0012eaec: 013ea024 00000000 01d41898 0012eae0 '$.>.............'
0012eafc: 0012ffb0 6daac178 00000001 00000000 '....x..m........' "

To me, something is a miss in connection with a Crowd_Box.

But I'm maybe 100% wrong.
Re: Mr Pibbs pitstands with muppets
Date: April 17, 2007 06:38PM
Posted by: MJ2006
had a few problems with installing plus pitstands & muppets myself. i think the problem was to do with which scene you import them into in team editor.

Try importing them in scene 4, if that doesnt work try scene 5 (creating new scenes if need be)

eventually i got them working using this method.

one tip for you if your trying to create plus compatible new circuits.....somewhere in the gp4 downloads is the original tracks which have been made PLUS compatible...usig say silverstone for an example, export the plus pitstands and import them into your new silverstone, because the will still keep the same co-ordinates, which saves you messing about lining them up properly.

hope this helps :)
Re: Mr Pibbs pitstands with muppets
Date: April 17, 2007 06:41PM
Posted by: Anonymous User
i always import to a new scene and ive never had any problems that way..
Re: Mr Pibbs pitstands with muppets
Date: April 17, 2007 09:22PM
Posted by: gezere
Yes Lee you are right. Import them in a new scene and delete the old object.

I don't know what version of track you are trying to update but if it's the original's one, all the work has been done for all tracks and you have only to update the track.wad.
the updates are available in the download section of GP4World

Re: Mr Pibbs pitstands with muppets
Date: April 17, 2007 10:15PM
Posted by: Anonymous User
a lot of ctd's are caused by scenes being over loaded with objects
or conflict of objects class type....
i'd agree & suggest to create a new scene & import the stands into this.
don;t forget....mr pibbs says to delete the old stands..
but remember don't delete the old imola stands...displace them down out of view..
deleting objects in imola tracks can cause issues..



Edited 1 time(s). Last edit at 04/17/2007 10:17PM by jimbob1.
Re: Mr Pibbs pitstands with muppets
Date: April 18, 2007 11:00PM
Posted by: Mr Pibb
Yes, always import pitstands into a new scene. Delete old pitstands from whatever scene they were in.

In imola, you can also just change the old pitstands (and their lod's) to HIDDEN class. This is easier than displacing them all.

There are stands for all standard tracks, so there should be no need to move/rotate any of them. Just be sure to insert the correct stands for your track in a new scene and delete the old ones. The new version of GP4 builder even allows you to simply select the old stands, then delete them.

Regards,

Mr Pibb.

Re: Mr Pibbs pitstands with muppets
Date: April 19, 2007 07:49AM
Posted by: quickslick
is it possible to insert your pitstands in every track and update them with textures from other mods? i'm asking, because i want to use buenos for the mod 95 and there are only 2006 pitstands included, tried to update them with the tex files 95, but after this, the pitstands were all white
Re: Mr Pibbs pitstands with muppets
Date: April 19, 2007 02:39PM
Posted by: Mr Pibb
@quickslick. No, it's not possible to use other textures for these stands.

The only textures made for these pitstands are 1998 (by greg alexander), 2001, 2005, 2006 and 2007 (by me).

Regards,

Mr Pibb.

Re: Mr Pibbs pitstands with muppets
Date: April 19, 2007 03:00PM
Posted by: quickslick
ok, thanks for the reply :-)oh btw, where an i find those 98 pitstands? do you know it?
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