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james84 wrote:
Are you going to release a med-res version of the pack as well?
I have all the textures for the helmets, but they are all 2048x512
for the main texture and 512x1024 for the top, which is too big for my PC, though the helmets look better: GP4 takes a lot to load with these textures and once loaded goes damn slow!
I tried to use TexResizer to make the helmet textures smaller (respectively
1024x256 an256x512), which definitely made GP4 more fluent both in playing
and loading, but here is what happens with almost all the drivers
I resized all my helmets with TexResizer and
had never problems.
Maybe you did something wrong with TexResizer.
Here is how to do it:
1.) Start TexResizer.
2.) Click on open icon - open the first tex file (driverXX_1.tex)
3.) Click on Save all 4 tgas
4.) Nake a right click on the biggest picture (left side) -
load tga file - load second tga file which begins with 1.
5.) Click on Downsamplen - then Save tex file.
Do the same with second tex file
(for second tex file - load tga file - load second tga file
which begins with 2.
With this the helmes are 1024 x 256 (first tex file)
and 512 x 1024 (second tex file).
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(respectively 1024x256 and 256x512)
I think that could be the problem - first size
of the second tex file is x 2 smaller then first size
of the first tex file.
is 2 times smaller than the first.
Edited 1 time(s). Last edit at 04/07/2007 08:05PM by Harry.