Anyone Mind Telling Me What I Should Flipping Do??????!!!!!!!

Posted by Monza972 
I was bored for the day, and thought why not play gp4, but as always something is wrong with the tracks i'm playing. the story then, i start the 2005 mod via CSM, blah blah it loads, i select a track i want to play (istanbul), and then click drive. it loads and everything, i even get to the pit garage but then out of no where the whole game crashes. Gpxlog blah blah we know that story. i tried playing the same tracks VIA TSM only using my gp4 installation and they work. When I try it using the 2005 mod and 2006 mod aswell it always crashes...

this happens on

Indianapolis
Monaco
Istanbul

and loads more i havent had to time to check coz i dont it crashing all the time p***ing me off

So can anyone help me out with this issue?


Starting log
GPxPatch version: 3.91
GPx version detected: decrypted GP4 v1.02
Verbosity level is 1
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 447 MB (free: 108 MB)
Debugging Gp4.exe
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x7c901230
Exception flags: 0x00000000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Injecting DLL loading code...
Injection succesful
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000000ec
Start address = 0x7c810659
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000000fc
Start address = 0x7c810659
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000124
Start address = 0x7c810659
Thread local base = 0x7ffdb000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000178
Start address = 0x7c810659
Thread local base = 0x7ffdb000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000194
Start address = 0x7c810659
Thread local base = 0x7ffdc000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000198
Start address = 0x7c810659
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000019c
Start address = 0x7c810659
Thread local base = 0x7ffda000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001a0
Start address = 0x7c810659
Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001ac
Start address = 0x7c810659
Thread local base = 0x7ffd8000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> SiSGRV.dll>>
>> SiS 650>>
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 576 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 576 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 576 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 576 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 576 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 576 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 576 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:0)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> D3DDevice created = >> HAL (sw vp): SiS 650>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001ec
Start address = 0x7c810659
Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000200
Start address = 0x7c810659
Thread local base = 0x7ffd6000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000208
Start address = 0x7c810659
Thread local base = 0x7ffd5000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000228
Start address = 0x7c810659
Thread local base = 0x7ffd4000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> D3D_InitialiseGameFromMenus()

Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001a0
Start address = 0x7c810659
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000022c
Start address = 0x7c810659
Thread local base = 0x7ffd9000
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok

>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>> CGP4Cockpit::LoadMesh() No object found for name - Water_T_on

>> CGP4Cockpit::LoadMesh() No object found for name - Water_CapT_On

>> CGP4Cockpit::LoadMesh() No object found for name - Water_A_1

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_0

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_1

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_2

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_3

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_4

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_5

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_6

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_7

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_8

>> CGP4Cockpit::LoadMesh() No object found for name - Water_B_9

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_0

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_1

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_2

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_3

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_4

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_5

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_06

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_7

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_8

>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_9

>> CGP4Cockpit::LoadMesh() No object found for name - lap_time_colon_on

>> CGP4Cockpit::LoadMesh() No object found for name - lap_time_point_on

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_0

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_1

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_2

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_3

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_4

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_5

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_6

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_7

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_8

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_9

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_-

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_0

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_1

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_2

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_3

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_4

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_5

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_6

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_7

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_8

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_9

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_-

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_0

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_1

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_2

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_3

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_4

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_5

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_6

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_7

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_8

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_9

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_-

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_0

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_1

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_2

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_3

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_4

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_5

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_6

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_7

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_8

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_9

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_-

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_0

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_1

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_2

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_3

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_4

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_5

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_6

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_7

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_8

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_9

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_-

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_0

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_1

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_2

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_3

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_4

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_5

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_6

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_7

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_8

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_9

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_-

>> CGP4Cockpit::LoadMesh() No object found for name - Fuel_B_on

>> CGP4Cockpit::LoadMesh() No object found for name - Fuel_F_-

>> CGP4Cockpit::LoadMesh() No object found for name - Position_P_on

>> CGP4Cockpit::LoadMesh() No object found for name - Position_A_0

>> CGP4Cockpit::LoadMesh() No object found for name - Position_A_1

>> CGP4Cockpit::LoadMesh() No object found for name - Position_A_2

>> CGP4Cockpit::LoadMesh() No object found for name - Position_B_0

>> CGP4Cockpit::LoadMesh() No object found for name - Position_B_1

>> CGP4Cockpit::LoadMesh() No object found for name - Position_B_2

>> CGP4Cockpit::LoadMesh() No object found for name - Position_B_3

>> CGP4Cockpit::LoadMesh() No object found for name - Position_B_4

>> CGP4Cockpit::LoadMesh() No object found for name - Position_B_5

>> CGP4Cockpit::LoadMesh() No object found for name - Position_B_6

>> CGP4Cockpit::LoadMesh() No object found for name - Position_B_7

>> CGP4Cockpit::LoadMesh() No object found for name - Position_B_8

>> CGP4Cockpit::LoadMesh() No object found for name - Position_B_9

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_L_on

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_V_on

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_R_on

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_0

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_1

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_2

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_3

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_4

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_5

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_6

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_7

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_8

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_9

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_0

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_1

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_2

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_3

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_4

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_5

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_6

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_7

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_8

>> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_9

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_1_on

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_1_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_2_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_3_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_4_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_5_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_6_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_7_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_8_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_9_off

>> CGP4Cockpit::LoadMesh() No object found for name - Aid_7_Grey_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV1_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV1_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV2_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV2_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV3_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV3_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV4_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV4_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV5_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV5_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV1_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV2_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV3_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV4_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV5_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag1_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag1_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag2_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag2_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag3_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag3_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag1_on

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag1_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag2_on

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag2_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag3_on

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag3_off

>> CGP4Cockpit::LoadMesh() No object found for name - Speed_A_0

>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - LCD

Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> *WARNING* Emissive material via illuminated diffuse
>>
SETTING OBJECT CLASS FLAGS
>> DONE.

>> CSkyDome::CreateSkyVertexBuffers() - ok

>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 15
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x00475120
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0xbaadefc5
Debug event: EXCEPTION_DEBUG_EVENT
Unhandled exception
Exception address: 0x00475120
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0xbaadefc5
Stack trace:
00475120: Program Files\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
BAADF00D: <no module><no symbol>
01E3B1C0: <no module><no symbol>
6D9F7BC0: <no module><no symbol>
F7E6E950: <no module><no symbol>
Registers:
EAX=01C42BC0 ECX=00000010 ESI=BAADEFC5
EBX=00000000 EDX=BAADEFC5 EDI=01D80B58
CS:EIP=001B:00475120
SS:ESP=0023:0012EFFC EBP=01D81E58
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200202
Stack dump:
0012effc: baadefc5 0bc91538 00000004 00000001 '....8...........'
0012f00c: 004778e5 3df5c28f bdb851eb 3dcccccd '.xG....=.Q.....='
0012f01c: 0012f064 00000001 00000000 00000001 'd...............'
0012f02c: 00000002 00000002 00477b90 baadefc5 '.........{G.....'
0012f03c: baadefc5 0bdf1960 004829dd baadefc5 '....`....)H.....'
0012f04c: 00000000 00a66440 bdf5c28f 00000005 '....@d..........'
0012f05c: 3d23d70a ff7a7a7a 2d2d3a2d 2d2d2d2e '..#=zzz.-:--.---'
0012f06c: 01c48000 00000000 01c42bc0 01c42bc4 '.........+...+..'
0012f07c: 00000000 0012f0c0 6d9d7324 01c42bc0 '........$s.m.+..'
0012f08c: 00000005 00000000 00000002 00000000 '................'
0012f09c: 01c42bc0 00000001 01c42bc4 00000000 '.+.......+......'
0012f0ac: 00000004 0012f098 0012ffb0 6daabf38 '............8..m'
0012f0bc: 00000001 00000004 00482017 01c42bc0 '......... H..+..'
0012f0cc: 00000005 00000000 00000002 0bdf1668 '............h...'
0012f0dc: 00481c0a 00a66440 0049ba80 00a50b08 '..H.@d....I.....'
0012f0ec: 0012fac4 0012f6b0 00000001 0cd1befc '................'
0012f0fc: 00000000 3f800000 bf23d70a c3768093 '.......?..#...v.'
0012f10c: 4185ef90 c38bd5d9 0000005c 00000000 '...A....\.......'
0012f11c: 3f19999a bf4ccccd bda3d70a 00000000 '...?..L.........'
0012f12c: 3fa1da96 3f1f01d8 80000000 00000000 '...?...?........'
0012f13c: bed7e777 bd58e9aa bdd8e9aa 00000000 'w.....X.........'
0012f14c: 3a2baee3 bbaae419 bc2ae419 00000000 '..+:......*.....'
0012f15c: 3d58e568 bed7e33a bf57e33a 00000000 'h.X=:...:.W.....'
0012f16c: 3effffff 00000000 00000000 3f7fffff '...>...........?'
0012f17c: bf7e0140 b36c0004 bdff3104 00000000 '@.~...l..1......'
0012f18c: 3ac9faec 3f7ffafe bc490c59 00000000 '...:...?Y.I.....'
0012f19c: 3dff2c02 bc4aa096 bf7dfc44 00000000 '.,.=..J.D.}.....'
0012f1ac: 00000000 00000000 00000000 3f7fffff '...............?'
0012f1bc: 3f57e70d 00000000 00000000 00000000 '..W?............'
0012f1cc: 00000400 00000300 3f7dfdda bc2038ea '..........}?.8 .'
0012f1dc: 3dff3f80 00000000 3f778ab7 3c4aa095 '.?.=......w?..J<'
0012f1ec: 3e825e61 439a84a8 3f46dfe1 3bef7d0d 'a^.>...C..F?.}.;'
0012f1fc: bf212fff 42b331ee 3ebb6519 3bef7c50 './!..1.B.e.>P|.;'
0012f20c: 3f6e3abc 43899760 3ee90752 3f61dfbf '.:n?`..CR..>..a?'
0012f21c: 3df57355 43027bec 3ef3c313 bf5ed32f 'Us.=.{.C...>/.^.'
0012f22c: 3e0060c1 4326bf92 bf7787a6 bc4a8e40 '.`.>..&C..w.@.J.'
0012f23c: be8275a7 c6117548 00000007 00000000 '.u..Hu..........'
0012f24c: 00000006 00000001 00000007 00000000 '................'
0012f25c: 00000007 00000000 00000005 00000002 '................'
0012f26c: 00000000 00000007 3fa1da99 3f809ce9 '...........?...?'
0012f27c: 3ecccccd 460c90e8 3f3ccd95 3f2ce2b2 '...>...F..<?..,?'
0012f28c: 3f6a6ad2 c386b2a2 4186f5b3 c33de308 '.jj?.......A..=.'
0012f29c: bf778ab8 bc4aa096 be825e61 3e0755eb '..w...J.a^...U.>'
0012f2ac: 00000000 3f7dc11d 00000000 00000000 '......}?........'
0012f2bc: 3f800000 00000000 00000000 bf7dc11d '...?..........}.'
0012f2cc: 00000000 3e0755eb 00000000 00000000 '.....U.>........'
0012f2dc: 00000000 00000000 3f800000 3f59999a '...........?..Y?'
0012f2ec: 00000000 00000000 00000000 00000000 '................'
0012f2fc: 3f59999a 00000000 00000000 00000000 '..Y?............'
0012f30c: 00000000 3f59999a 00000000 00000000 '......Y?........'
0012f31c: 00000000 00000000 3f800000 3faebb32 '...........?2..?'
0012f32c: 00000000 00000000 00000000 00000000 '................'
0012f33c: 3fe8f998 00000000 00000000 00000000 '...?............'
0012f34c: 00000000 3f800175 3f800000 00000000 '....u..?...?....'
0012f35c: 00000000 becccf22 00000000 be8260ed '...."........`..'
0012f36c: bc43f2a1 bf778ab8 00000000 b36ae066 '..C...w.....f.j.'
0012f37c: 3f7ffafb bc4aa096 00000000 3f778f8f '...?..J.......w?'
0012f38c: bb4e63a5 be825e61 00000000 42e60da5 '.cN.a^.........B'
0012f39c: c1a58230 c39a5175 3f800000 00000003 '0...uQ.....?....'
0012f3ac: 3f800000 3f800000 3f800000 3f800000 '...?...?...?...?'
0012f3bc: 3f733333 3f733333 3f733333 3f800000 '33s?33s?33s?...?'
0012f3cc: 00000000 00000000 00000000 3f800000 '...............?'
0012f3dc: 00000000 00000000 00000000 3f19999a '...............?'
0012f3ec: bf4ccccd bda3d70a 5f7fffff 00000000 '..L........_....'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Process exit code = -1073741819



Edited 1 time(s). Last edit at 12/23/2006 04:30PM by Monza972.
Re: This Sucks! (Please Do Not Ignore)
Date: December 21, 2006 11:48PM
Posted by: Spidey
I have the same problem with CSM Mods!!

But i don't come on track....crashes while loading :(

But this kind of errors i have too:

....
>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV3_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV4_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV4_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV5_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV5_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV1_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV2_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV3_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV4_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV5_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag1_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag1_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag2_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag2_off

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag3_on

>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag3_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag1_on

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag1_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag2_on

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag2_off

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag3_on

>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag3_off

>> CGP4Cockpit::LoadMesh() No object found for name - Speed_A_0

>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - LCD
...

---------------------------------------------------------------------


“Notice that the stiffest tree is most easily cracked, while the bamboo or willow survives by bending with the wind.”




Edited 1 time(s). Last edit at 12/21/2006 11:49PM by Spidey.
Re: This Sucks! (Please Do Not Ignore)
Date: December 21, 2006 11:54PM
Posted by: SpykerMF1
I have the same problem but it crashes just as the loading screen appears. After many reinstalls updateing CSM. yet if I just run the original game it works. So I think it must be CSM causing it.
Re: This Sucks! (Please Do Not Ignore)
Date: December 21, 2006 11:57PM
Posted by: ralv585
solution? learn how to compile your own wad

Re: This Sucks! (Please Do Not Ignore)
Date: December 22, 2006 12:10AM
Posted by: Spidey
ralv585 schrieb:
-------------------------------------------------------
> solution? learn how to compile your own wad


-.-

Yeah thanks...but i wont have one thounsand wads!!
With CSM is very easy to play many different seasons :)

And i know how to compile my own wad. But when i would play 05 Season i must chnage everything and next day i would play another season than the whole thing again.
With CSM is that very easy. A couple of clicks ;)

By the way: I have the problem since i have installed the update

---------------------------------------------------------------------


“Notice that the stiffest tree is most easily cracked, while the bamboo or willow survives by bending with the wind.”




Edited 1 time(s). Last edit at 12/22/2006 12:12AM by Spidey.
Re: This Sucks! (Please Do Not Ignore)
Date: December 22, 2006 12:19AM
Posted by: Lo2k
Spidey and Monza972: don't blame tracks because from your logs, it clearly comes (for a good part at least) from this new wonderfull steering wheel you installed in your cars.wad (or that the mod installed for you)...





Edited 1 time(s). Last edit at 12/22/2006 12:21AM by Lo2k.
Re: This Sucks! (Please Do Not Ignore)
Date: December 22, 2006 12:22AM
Posted by: Spidey
Yeah??

Hmm...don't know...

So you guess we should change it to normal one?

---------------------------------------------------------------------


“Notice that the stiffest tree is most easily cracked, while the bamboo or willow survives by bending with the wind.”
Re: This Sucks! (Please Do Not Ignore)
Date: December 22, 2006 12:47AM
Posted by: ZaZ
it sucks because you don't read the forum for the beta mod and the beta tool
[www.grandprixx.com]





I'd rather have a bottle in front of me than a frontal lobotomy
Re: This Sucks! (Please Do Not Ignore)
Date: December 22, 2006 01:07AM
Posted by: SpykerMF1
Yes it works for me!!!

I had tried it before without success
Re: This Sucks! (Please Do Not Ignore)
Date: December 22, 2006 01:53AM
Posted by: Monza972
i've already done that and it still happens
Re: This Sucks! (Please Do Not Ignore)
Date: December 22, 2006 01:28PM
Posted by: Monza972
Spidey Wrote:
-------------------------------------------------------
> I have the same problem with CSM Mods!!
>
> But i don't come on track....crashes while loading
> :(
>
> But this kind of errors i have too:

> ....

Flo, take your own gp4 installation's f1gstate file, also the f1graphics one, and then copy it and put it into C:\Program Files\Infogrames\Grand Prix 4\GPSAVES\%Whatever thing you have named the 2006 mod%\Data\Files\Overwrite the gstate and cfg file. MAKE SURE U CREATE A BACKUP
2005 Mod Problem!!!!!!

Bored; the same story as above! What the hell should i do??? I tried playing different track, with csm but they always crash and its always with the 2005 mod no other mod! What the heck am I supposed to play?! I've already tried that fix for the 2006 mod of the locked files thing and it doesnt make a difference to 2005 mod just the 2006 mod as it states in the title! I never had this problem until i installed the beta4 of CSM beta3 was working up to its expectations. Now please could some one help me with this? Coz if I post this at GPx it'll just get ignored. This is really p***ing me off!!!!

Log:

Starting log
GPxPatch version: 3.91
GPx version detected: decrypted GP4 v1.02
Verbosity level is 1
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 447 MB (free: 269 MB)
Debugging Gp4.exe
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x7c901230
Exception flags: 0x00000000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Injecting DLL loading code...
Injection succesful
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000000ec
Start address = 0x7c810659
Thread local base = 0x7ffde000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000000fc
Start address = 0x7c810659
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000124
Start address = 0x7c810659
Thread local base = 0x7ffdc000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000178
Start address = 0x7c810659
Thread local base = 0x7ffdc000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000198
Start address = 0x7c810659
Thread local base = 0x7ffdd000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000019c
Start address = 0x7c810659
Thread local base = 0x7ffdc000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001a0
Start address = 0x7c810659
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001a4
Start address = 0x7c810659
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001b0
Start address = 0x7c810659
Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> SiSGRV.dll>>
>> SiS 650>>
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 576 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 576 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 576 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 576 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 576 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 576 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 576 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:0)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> D3DDevice created = >> HAL (sw vp): SiS 650>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok Debug event: LOAD_DLL_DEBUG_EVENT
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001f0
Start address = 0x7c810659
Thread local base = 0x7ffd8000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000204
Start address = 0x7c810659
Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000020c
Start address = 0x7c810659
Thread local base = 0x7ffd6000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001a4
Start address = 0x7c810659
Thread local base = 0x7ffda000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
>> WM_ACTIVATE (inactive)(not minimized)
>>
Lost device :: Pausing
>> WM_ACTIVATE (active)(minimized)
>> WM_ACTIVATE (active)(not minimized)
>> WM_SYSCOMMAND SC_RESTORE
>>
Regained device :: Unpausing
>> Calling GP2001Menu_GraphicsSwitchResolution with -1!!!
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Leaving D3DUninit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>>
D3DDevice GetInfo Results [DESTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> D3D_Cleanup3DEnvironment() - ok>> Initialize3DEnvironment(1024 x 768 TNL:0)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> D3DDevice created = >> HAL (sw vp): SiS 650>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok >>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Finished GP2001Menu_GraphicsSwitchResolution
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001a4
Start address = 0x7c810659
Thread local base = 0x7ffdc000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> D3D_InitialiseGameFromMenus()Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000224
Start address = 0x7c810659
Thread local base = 0x7ffda000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000228
Start address = 0x7c810659
Thread local base = 0x7ffd5000
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>> CGP4Cockpit::LoadMesh() No object found for name - Water_T_on >> CGP4Cockpit::LoadMesh() No object found for name - Water_CapT_On >> CGP4Cockpit::LoadMesh() No object found for name - Water_A_1 >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_0 >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_1 >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_2 >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_3 >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_4 >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_5 >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_6 >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_7 >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_8 >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_9 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_0 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_1 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_2 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_3 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_4 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_5 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_06 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_7 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_8 >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_9 >> CGP4Cockpit::LoadMesh() No object found for name - lap_time_colon_on >> CGP4Cockpit::LoadMesh() No object found for name - lap_time_point_on >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_0 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_1 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_2 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_3 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_4 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_5 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_6 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_7 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_8 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_9 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_A_- >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_0 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_1 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_2 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_3 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_4 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_5 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_6 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_7 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_8 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_9 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_B_- >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_0 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_1 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_2 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_3 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_4 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_5 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_6 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_7 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_8 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_9 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_C_- >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_0 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_1 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_2 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_3 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_4 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_5 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_6 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_7 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_8 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_9 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_D_- >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_0 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_1 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_2 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_3 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_4 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_5 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_6 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_7 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_8 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_9 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_E_- >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_0 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_1 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_2 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_3 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_4 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_5 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_6 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_7 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_8 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_9 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_Time_F_- >> CGP4Cockpit::LoadMesh() No object found for name - Fuel_B_on >> CGP4Cockpit::LoadMesh() No object found for name - Fuel_F_- >> CGP4Cockpit::LoadMesh() No object found for name - Position_P_on >> CGP4Cockpit::LoadMesh() No object found for name - Position_A_0 >> CGP4Cockpit::LoadMesh() No object found for name - Position_A_1 >> CGP4Cockpit::LoadMesh() No object found for name - Position_A_2 >> CGP4Cockpit::LoadMesh() No object found for name - Position_B_0 >> CGP4Cockpit::LoadMesh() No object found for name - Position_B_1 >> CGP4Cockpit::LoadMesh() No object found for name - Position_B_2 >> CGP4Cockpit::LoadMesh() No object found for name - Position_B_3 >> CGP4Cockpit::LoadMesh() No object found for name - Position_B_4 >> CGP4Cockpit::LoadMesh() No object found for name - Position_B_5 >> CGP4Cockpit::LoadMesh() No object found for name - Position_B_6 >> CGP4Cockpit::LoadMesh() No object found for name - Position_B_7 >> CGP4Cockpit::LoadMesh() No object found for name - Position_B_8 >> CGP4Cockpit::LoadMesh() No object found for name - Position_B_9 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_L_on >> CGP4Cockpit::LoadMesh() No object found for name - Lap_V_on >> CGP4Cockpit::LoadMesh() No object found for name - Lap_R_on >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_0 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_1 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_2 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_3 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_4 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_5 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_6 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_7 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_8 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_A_9 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_0 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_1 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_2 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_3 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_4 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_5 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_6 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_7 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_8 >> CGP4Cockpit::LoadMesh() No object found for name - Lap_B_9 >> CGP4Cockpit::LoadMesh() No object found for name - Aid_1_on >> CGP4Cockpit::LoadMesh() No object found for name - Aid_1_off >> CGP4Cockpit::LoadMesh() No object found for name - Aid_2_off >> CGP4Cockpit::LoadMesh() No object found for name - Aid_3_off >> CGP4Cockpit::LoadMesh() No object found for name - Aid_4_off >> CGP4Cockpit::LoadMesh() No object found for name - Aid_5_off >> CGP4Cockpit::LoadMesh() No object found for name - Aid_6_off >> CGP4Cockpit::LoadMesh() No object found for name - Aid_7_off >> CGP4Cockpit::LoadMesh() No object found for name - Aid_8_off >> CGP4Cockpit::LoadMesh() No object found for name - Aid_9_off >> CGP4Cockpit::LoadMesh() No object found for name - Aid_7_Grey_on >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV1_on >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV1_off >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV2_on >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV2_off >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV3_on >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV3_off >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV4_on >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV4_off >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV5_on >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV5_off >> CGP4Cockpit::LoadMesh() No object found for name - Right_REV1_off >> CGP4Cockpit::LoadMesh() No object found for name - Right_REV2_off >> CGP4Cockpit::LoadMesh() No object found for name - Right_REV3_off >> CGP4Cockpit::LoadMesh() No object found for name - Right_REV4_off >> CGP4Cockpit::LoadMesh() No object found for name - Right_REV5_off >> CGP4Cockpit::LoadMesh() No object found for name - Left_flag1_on >> CGP4Cockpit::LoadMesh() No object found for name - Left_flag1_off >> CGP4Cockpit::LoadMesh() No object found for name - Left_flag2_on >> CGP4Cockpit::LoadMesh() No object found for name - Left_flag2_off >> CGP4Cockpit::LoadMesh() No object found for name - Left_flag3_on >> CGP4Cockpit::LoadMesh() No object found for name - Left_flag3_off >> CGP4Cockpit::LoadMesh() No object found for name - Right_flag1_on >> CGP4Cockpit::LoadMesh() No object found for name - Right_flag1_off >> CGP4Cockpit::LoadMesh() No object found for name - Right_flag2_on >> CGP4Cockpit::LoadMesh() No object found for name - Right_flag2_off >> CGP4Cockpit::LoadMesh() No object found for name - Right_flag3_on >> CGP4Cockpit::LoadMesh() No object found for name - Right_flag3_off >> CGP4Cockpit::LoadMesh() No object found for name - Speed_A_0 >> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror >> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror >> CGP4Cockpit::LoadMesh() No object found for name - LCD Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>>
>> * A generic error occured while exporting this mesh
>> *WARNING* Emissive material via illuminated diffuse
>> *WARNING* Emissive material via illuminated diffuse
>> *WARNING* Emissive material via illuminated diffuse
>> *WARNING* Emissive material via illuminated diffuse
>> *WARNING* Emissive material via illuminated diffuse
>>
SETTING OBJECT CLASS FLAGS
>> ** WARNING ** Failed to match object to class :: >> hidden_haze00>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze01>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze02>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze03>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze04>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze05>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze26bis>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze07>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze08>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze09>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze10>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze11>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze12deleted>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze13>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze14>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze15>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze16>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze17>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze18>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze19>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze20>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze21>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze22>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze23>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze24>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze25>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze26>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze27>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze28>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze29>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze30>>
>> ** WARNING ** Failed to match object to class :: >> hidden_haze31>>
>> DONE.

>> CSkyDome::CreateSkyVertexBuffers() - ok>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 204
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x00475120
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0xbaadefc5
Debug event: EXCEPTION_DEBUG_EVENT
Unhandled exception
Exception address: 0x00475120
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0xbaadefc5
Stack trace:
00475120: Program Files\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
BAADF00D: <no module><no symbol>
0CAEE240: <no module><no symbol>
6D9F7BC0: <no module><no symbol>
F7E6E950: <no module><no symbol>
2712343E: <no module><no symbol>
Registers:
EAX=0CAE7500 ECX=00000010 ESI=BAADEFC5
EBX=00000000 EDX=BAADEFC5 EDI=01C53DA8
CS:EIP=001B:00475120
SS:ESP=0023:0012EFFC EBP=0CAED630
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200202
Stack dump:
0012effc: baadefc5 0caea2a0 00000004 00000001 '................'
0012f00c: 004778e5 3df5c28f bdb851eb 3dcccccd '.xG....=.Q.....='
0012f01c: 0012f064 00000001 00000000 00000001 'd...............'
0012f02c: 00000002 00000002 00477b90 baadefc5 '.........{G.....'
0012f03c: baadefc5 0ccd74d0 004829dd baadefc5 '.....t...)H.....'
0012f04c: 00000000 00a66440 bdf5c28f 00000005 '....@d..........'
0012f05c: 3d23d70a ff777777 2d2d3a2d 2d2d2d2e '..#=www.-:--.---'
0012f06c: 01c60000 00000000 0cae7500 0cae7504 '.........u...u..'
0012f07c: 00000000 0012f0c0 6d9d7324 0cae7500 '........$s.m.u..'
0012f08c: 00000005 00000000 00000002 00000000 '................'
0012f09c: 0cae7500 00000001 0cae7504 00000000 '.u.......u......'
0012f0ac: 00000006 0012f098 0012ffb0 6daabf38 '............8..m'
0012f0bc: 00000001 00000004 00482017 0cae7500 '......... H..u..'
0012f0cc: 00000005 00000000 00000002 0ccd7488 '.............t..'
0012f0dc: 00481c0a 00a66440 0049ba80 00a50b08 '..H.@d....I.....'
0012f0ec: 0012fac4 0012f6b0 00000001 0cb01d04 '................'
0012f0fc: 00000000 3f800000 bf23d70a 42957b56 '.......?..#.V{.B'
0012f10c: c15e8d37 43cf3e06 0000005c 00000000 '7.^..>.C\.......'
0012f11c: 3e6076c0 bf51d756 3f0779d9 00000000 '.v`>V.Q..y.?....'
0012f12c: 3fa1da96 3f1f01d8 00000000 00000000 '...?...?........'
0012f13c: 3eb2905a be78b6e3 bef8b6e3 00000000 'Z..>..x.........'
0012f14c: b892b410 b8d2a699 b952a699 00000000 '..........R.....'
0012f15c: 3e78b6e3 3eb29059 3f329059 00000000 '..x>Y..>Y.2?....'
0012f16c: 3f000000 00000000 00000000 3f800000 '...?...........?'
0012f17c: 3f52133c aeb80001 bf124d76 00000000 '<.R?....vM......'
0012f18c: b92c979a 3f800000 b977d30e 00000000 '..,....?..w.....'
0012f19c: 3f124d76 39970035 3f52133b 00000000 'vM.?5..9;.R?....'
0012f1ac: 00000000 00000000 00000000 3f800000 '...............?'
0012f1bc: bf329061 00000000 00000000 00000000 'a.2.............'
0012f1cc: 00000400 00000300 bf5211bb bbe87ba6 '..........R..{..'
0012f1dc: 3f124cbe 00000000 3e5b184c b9970034 '.L.?....L.[>4...'
0012f1ec: 3f7a1257 c3d2d35d 3f6a1a51 b932781b 'W.z?]...Q.j?.x2.'
0012f1fc: 3ecf3082 c39bbf62 bf295d7f b9327824 '.0.>b....]).$x2.'
0012f20c: 3f3ff79c c33b54c1 3dd31c2e 3f6054c5 '..??.T;....=.T`?'
0012f21c: 3ef0f536 c33eac6e 3dd2e38c bf6066f2 '6..>n.>....=.f`.'
0012f22c: 3ef0b493 c357c87b be5addd4 3996f142 '...>{.W...Z.B..9'
0012f23c: bf7a158b c605ede3 00000005 00000002 '..z.............'
0012f24c: 00000005 00000002 00000001 00000006 '................'
0012f25c: 00000007 00000000 00000005 00000002 '................'
0012f26c: 00000002 00000005 3fa1da98 3f809ce8 '...........?...?'
0012f27c: 3ecccccd 460c90e8 3f3ccd97 3f2ce2b0 '...>...F..<?..,?'
0012f28c: 3f6a6acc 43257a02 c16724a7 43c5e765 '.jj?.z%C.$g.e..C'
0012f29c: be5b184c 39970033 bf7a1256 bf6c8360 'L.[.3..9V.z.`.l.'
0012f2ac: 00000000 3ec3ef10 00000000 00000000 '.......>........'
0012f2bc: 3f800000 00000000 00000000 bec3ef10 '...?............'
0012f2cc: 00000000 bf6c8360 00000000 00000000 '....`.l.........'
0012f2dc: 00000000 00000000 3f800000 3f59999a '...........?..Y?'
0012f2ec: 00000000 00000000 00000000 00000000 '................'
0012f2fc: 3f59999a 00000000 00000000 00000000 '..Y?............'
0012f30c: 00000000 3f59999a 00000000 00000000 '......Y?........'
0012f31c: 00000000 00000000 3f800000 3faebb32 '...........?2..?'
0012f32c: 00000000 00000000 00000000 00000000 '................'
0012f33c: 3fe8f998 00000000 00000000 00000000 '...?............'
0012f34c: 00000000 3f800175 3f800000 00000000 '....u..?...?....'
0012f35c: 00000000 becccf22 00000000 bf7a1258 '....".......X.z.'
0012f36c: 38813b77 be5b184d 00000000 aecd28f6 'w;.8M.[......(..'
0012f37c: 3f7fffff 39970035 00000000 3e5b184e '...?5..9....N.[>'
0012f38c: 39938106 bf7a1258 00000000 4299ea48 '...9X.z.....H..B'
0012f39c: 416532c3 43d30691 3f800000 00000003 '.2eA...C...?....'
0012f3ac: 3f800000 3f800000 3f800000 3f800000 '...?...?...?...?'
0012f3bc: 3f733333 3f733333 3f733333 3f800000 '33s?33s?33s?...?'
0012f3cc: 00000000 00000000 00000000 3f800000 '...............?'
0012f3dc: 00000000 00000000 00000000 3e6076c0 '.............v`>'
0012f3ec: bf51d756 3f0779d9 5f7fffff 00000000 'V.Q..y.?..._....'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Process exit code = -1073741819
that looks like a track or graphics.cfg problem, not sure what though
the tracks work normally without CSM using TSM but as soon as I try to use the 2005 mod it just crashes
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