zeppelin101 schrieb:
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> Takes ages in zm, if you're rendering, do it in max. Convert to
> Editable Poly, select polygon mode, press F4 in any view, select ONE
> face of the driver, and ONE of each leg, then click grow until the
> number of polys no longer increases. That's the easiest way to do it
> for rendering.
>
> Oh and while you're there, press Ctrl-A and then go down to smoothing
> groups and click Auto Smooth, works a treat on lots of shapes
>
Similar thing in zmod, just go Select -> Seperated
This selects all faces which are connected in a way, might work quite well on the driver.
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