GP2 2005 Mod *Released*

Posted by b-tone 
Re: GP2 2005 Mod *Released*
Date: February 06, 2006 08:40PM
Posted by: jawwad01
-



Edited 1 time(s). Last edit at 09/25/2017 08:04AM by jawwad01.
Re: GP2 2005 Mod *Released*
Date: February 06, 2006 08:41PM
Posted by: DJSKYLINE
double post



Edited 1 time(s). Last edit at 02/06/2006 08:42PM by DJSKYLINE.
Re: GP2 2005 Mod *Released*
Date: February 06, 2006 08:42PM
Posted by: DJSKYLINE
2nd question about gpxpatch

in csm, is the box at the bottom 'quickstart' unticked?
Re: GP2 2005 Mod *Released*
Date: February 06, 2006 08:46PM
Posted by: jawwad01
-



Edited 1 time(s). Last edit at 09/25/2017 08:04AM by jawwad01.
Re: GP2 2005 Mod *Released*
Date: February 07, 2006 03:20AM
Posted by: RMcConkey
tony did ya get my PM? I sent it like a week ago. Just wondering :)

Ryan McConkey
F1VWC
F2VWC
Re: GP2 2005 Mod *Released*
Date: February 07, 2006 06:17AM
Posted by: raisinberry777
Tony has said about 1 million times his PM's dont work
Re: GP2 2005 Mod *Released*
Date: February 07, 2006 08:34AM
Posted by: b-tone
actually they're working again :)
and i got it Ryan and want to do something like that, but i dont know when i'll have time

____
Tony

Re: GP2 2005 Mod *Released*
Date: February 07, 2006 09:11AM
Posted by: raisinberry777
I am sadly mistaken
Re: GP2 2005 Mod *Released*
Date: February 07, 2006 09:28PM
Posted by: reutemann05
b-tone, have u tried to disable the visors?? or have u seen if t´s possible?
Re: GP2 2005 Mod *Released*
Date: February 08, 2006 07:20AM
Posted by: RMcConkey
my bad, raisinberry777 ..... I didn't read that. My most sincere apologisies. Wow. :-p

Anyhoo, thats cool tony, I don't have much time these days either...I wish I could help in some way. Let me know.

Ryan McConkey
F1VWC
F2VWC
Re: GP2 2005 Mod *Released*
Date: February 08, 2006 10:11AM
Posted by: The Iceman
I still didn't got a answere on my question about the understeer behind the computercars.....

My post of page 8:

First of all i like to say that this is a great mod...

But I have 1 point of notice, while racing you cant get to close to the car in front, thats normal in racing, but in this mod its a bit to much i think, its alsmost inpossible to overtake, because you lose soooo much in every corner if you behind a other car, while the computer cars can get close behind me, its really anoing me cause its a great mod, i tried it whit physics off, but that doenst make a differance....

Please help me, is there a solution for this problem???
Re: GP2 2005 Mod *Released*
Date: February 08, 2006 10:18AM
Posted by: raisinberry777
Setups maybe?
Re: GP2 2005 Mod *Released*
Date: February 08, 2006 06:48PM
Posted by: Montie
Hi

I'm new to this CSM thing. I installed CSM and double clicked the on th GP 2005 Mod.cuh file and it installs in the CMS. But when I start up the games it still the same old default cars. What do I need to do?
Re: GP2 2005 Mod *Released*
Date: February 08, 2006 06:49PM
Posted by: Schumi O1
Hey b-tone, slighlty off topic, but looking at you CSM folder on ther first page , you seem to have all the different MODS in order i.e 1979-2005 the years don't seem to be mixed up like mine , how do you do that.
Thanks in advance
Re: GP2 2005 Mod *Released*
Date: February 10, 2006 08:59PM
Posted by: gp master (from germany)
Where can i have a german description of the installation for the tracks?

Sorry for my bad english

2. When i start GP4 GP2 Series Mod

Usually i play with 1024 * 768 and high details

I saved it

In every star, it goes back to 640 * 480
Re: GP2 2005 Mod *Released*
Date: February 14, 2006 11:30PM
Posted by: 00omalleys
Im just wondering, does everyone suffer really slow loading? Is there a way to fix it?

Thanks.
Re: GP2 2005 Mod *Released*
Date: February 15, 2006 12:21AM
Posted by: b-tone
@gp master. mowhere, but if anyone wants to translate that wold be great. maybe you should wait for csm 1.26 as it should be easier.
replace the data/files/f1graphics.sav files and try recalibrating the graphics

@00m - loading from csm to game, or in game? it shouldn't be worse than anything else. it is long though with hi res everything.

____
Tony

Re: GP2 2005 Mod *Released*
Date: February 15, 2006 12:33AM
Posted by: 00omalleys
Yeah it is when im loading a track. Its nothing major just annoying at times. Like I never want to enter setup because it has to load up again.

Great mod Tony ;)
Re: GP2 2005 Mod *Released*
Date: February 15, 2006 12:45AM
Posted by: paranoik0
I have to say this mod is fantastic, i'm having lots of fun with it, really well done!

Just one minor problem: i find the full list of times in GPxPatch (the lists you get when pressing the key '9' within the game) to be a bit annoying, anyone knows how to get it back to a small list of about 6 or 8 cars? I've messed around a bit with settings but couldn't get it to change.
Re: GP2 2005 Mod *Released*
Date: February 15, 2006 08:06AM
Posted by: b-tone
00malleys - buy some more ram or something :p

paranoika - use the TAB or SHIFT TAB to alter the lentgh of the list

____
Tony

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