GP4 &Sims Screenshots 2006 v1

Posted by Sniper 
Re: GP4 &Sims Screenshots 2006 v1
Date: January 24, 2006 11:22PM
Posted by: smorr
is anyone else having toruble getting into Dragon?

Here is some expermentation on motion blur.










The Flanker is gone. :(
Re: GP4 &Sims Screenshots 2006 v1
Date: January 24, 2006 11:28PM
Posted by: GLD
I have a problem when i load up the page, it takes me to one with the extension profile.php...

I just delete this bit and it works fine

Nice Pics




Please click my sig!
Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 12:01AM
Posted by: lobo288
Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 12:19AM
Posted by: Karan19
Yeah I cant get into Dragon Forums right now either :(





Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 12:38AM
Posted by: felipefbc
The Gp2 Mod is soo good!, some screenshot....










Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 03:28AM
Posted by: Karan19
Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 03:33AM
Posted by: MDBSnake
@enzojz: i dont think thats a fault from the game ;) wasn't it possible to lose the z_cockpit_insert object? i think that happend :D lol
as your driver body is the z_cockpit_insert object...


If you are racing, keep on racing and get some points!

GPG Super League S11 | Driver #41 | Team-manager | Snake Motorsports Racing Group | Next Race: Emmeloord - Flevoland GP | Constructors: 10th | Best Race Finish: 1st
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Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 05:03AM
Posted by: raisinberry777
Never really bothered with screenies before but



EDIT: I should've got a pic from when I had 3 wide at Rascasse :P



Edited 1 time(s). Last edit at 01/25/2006 05:07AM by raisinberry777.
Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 05:36AM
Posted by: montohitbmw
sure vesa!! i'll c u online then! i also need help with the new spa!

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Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 09:52AM
Posted by: b-tone
@enzo - the z_ objects should only be used in lod_0
but if you have lod_0 only, then when the car appears at the distance that lod_1 would normally show, the z_objects get attached to something else - suspension usually.
so its best not to use the z_ objects at all. well, visor and mirrors you need, but the 'insert' i just make one small, hidden poly. some make it the drivers body,and then at distance the body flies out of the car, just like your screen :)


@people having trouble with dragon racing - i've just discovered the 'BAN' button in the mod tools ;-)

just kdding. i guess it was just down for a bit. seems ok now.

great to see all these GP2 shots! :)

____
Tony

Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 01:19PM
Posted by: vesuvius
montohitbmw Wrote:
-------------------------------------------------------
> sure vesa!! i'll c u online then! i also need help
> with the new spa!
>
> ==================================================
> =======================
> montohitbmw
Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 02:14PM
Posted by: Anonymous User
@montohitbmw
-------------

the wheels are from vesuvius and the treads are mine..
thanks for the comments:)
Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 02:21PM
Posted by: Sniper
does anyone know what do I have to change in the graphics file to get that super-high reflection, like in the monaco tunnel?




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Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 02:24PM
Posted by: Anonymous User
@sniper
----------

1 main view - max number of dynamic envmaps



Edited 1 time(s). Last edit at 01/25/2006 02:25PM by lee1971.
Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 04:31PM
Posted by: fast_alonso






--> 2 times Worldchampion 2oo5 & 2oo6' <--

Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 04:41PM
Posted by: Karan19
Hey Sniper you need to have these lines enabled in your cfg file -

5 ; [MAIN VIEW] Enable dynamic environment reflections to X metres (for advanced carshader only) v3
0 ; [MAIN VIEW] Max number of dynamic envmaps to use (1 to 22(!), 0=>off - for advanced carshader only) v3


For the first line you can make it bigger too but then you can a lot of unnecessary reflections too. For the 2nd line typically go with 10-11 for most systems as higher values will cause much higher PO's


Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 07:41PM
Posted by: oliver_33
Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 07:56PM
Posted by: IL Dottore










Magic Senna
Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 08:41PM
Posted by: Anonymous User
Re: GP4 &Sims Screenshots 2006 v1
Date: January 25, 2006 08:49PM
Posted by: tuso
Hi everyone!!! I'm new on the website, and I have a question: where I can find the "motion blur" option for the GP4???? That's coming with the game??? It'a an external program?? It's a crack???

However, thanx and excuse me my English (if somebody don't understand my post).

Tuso2k6.
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