What Grand Prix 4 really needs.....

Posted by Lemming 
What Grand Prix 4 really needs.....
Date: October 01, 2005 10:32PM
Posted by: Lemming
Carmageddon mode!




Get rid of those silly faceless marshalls waving their flags at inappropriate and unhelpful times!

I'm bored and tired.



Re: What Grand Prix 4 really needs.....
Date: October 01, 2005 10:36PM
Posted by: The Lopper
Definitely. Kill as many marshalls as you can in 2 minutes. There goes the +3 rating, so what F*ck it!
Re: What Grand Prix 4 really needs.....
Date: October 01, 2005 10:46PM
Posted by: -Mikey-
I like to "run over" the finish flag marshall at the start/finish grid. Makes me feel better for such a crappy result hehe. Nice puma's the marshall has there btw.

Re: What Grand Prix 4 really needs.....
Date: October 01, 2005 10:52PM
Posted by: Lemming
it's good that they have marshalls that actually appear to do something, but it's so stupid that you just drive through them.... same with the polystyrene marker boards, they should do same thing they do in TOCA games... everyone mods it to try and make it realistic, then GP4 has something stupid like this built into it that just takes it all away!



Re: What Grand Prix 4 really needs.....
Date: October 02, 2005 12:15AM
Posted by: Covfan
Why does it actually have a 3+ rating? Little simple minded Beckham isn't going to play it, and neither are his children either.
Re: What Grand Prix 4 really needs.....
Date: October 02, 2005 03:34AM
Posted by: mh_84
@ Covfan

Love your sig :)



Edited 1 time(s). Last edit at 10/02/2005 03:40AM by mh_84.
Re: What Grand Prix 4 really needs.....
Date: October 02, 2005 04:59PM
Posted by: Anonymous User
This is a good topic...if the marshalls were solid objects. a lot of people would spend most of the time knocking them down... i'd like to see solid moveable tyre walls, 3d trackside marshalls.... more aggressive ai.. better relistic failures.. warm up lap.. no chance though ....
Re: What Grand Prix 4 really needs.....
Date: October 02, 2005 07:50PM
Posted by: Lemming
a safety car would be amazing. i've only ever seen a safety car in F199 for the PS1, but that was a sony game so doesn't count. neither was it any good.







Edited 1 time(s). Last edit at 10/02/2005 07:51PM by Lemming.
Re: What Grand Prix 4 really needs.....
Date: October 02, 2005 08:43PM
Posted by: Ruboy
I had F1'99 for PS1 - the saftey car was probably the greatest part of the game - it was amazing fun to change my strategy quickly and thus gain positions:)
But I don't think that this feature is possible for GP4:(

Re: What Grand Prix 4 really needs.....
Date: October 03, 2005 12:06AM
Posted by: darcy
I ONCE saw a safety car in F1 Challenge 99-02, came out after a crash at turn 1 at spa.

I like the moveable tire fences ideas, sounds better than what is currently the same as hitting any cement wall around the track.
Re: What Grand Prix 4 really needs.....
Date: October 03, 2005 12:30AM
Posted by: MDBSnake
i saw a safety car in a movie in the ps2 game F105 :D but not in the game self


If you are racing, keep on racing and get some points!

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Re: What Grand Prix 4 really needs.....
Date: October 03, 2005 06:23AM
Posted by: tpreitzel
... is a version for the Linux operating system. :) Unfortunately, GP4 on Linux never happened. If Crammond ever updates the GPx series, I hope his distributor includes a version for Linux. With one anonymous exception, I've decided to end any direct purchases of software for Windows. Personally, I'd like to see the audio environment expanded in a future release of GPx.

________________________________________________

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Re: What Grand Prix 4 really needs.....
Date: October 03, 2005 03:56PM
Posted by: Anonymous User
Forgot to say what any game needs is updates / mods... cars n Tracks...



[www.realgpx.com]



Re: What Grand Prix 4 really needs.....
Date: October 03, 2005 04:08PM
Posted by: Floris_Koop_GP4Freak
The only game I can remember that has a safety car is FIA GT.

I really love that game.. If I had money...

_________________________________

Re: What Grand Prix 4 really needs.....
Date: October 03, 2005 04:26PM
Posted by: Anonymous User
Floris_Koop_GP4Freak Wrote:
-------------------------------------------------------
> The only game I can remember that has a safety car
> is FIA GT.
>
> I really love that game.. If I had money...
>
>
> Let The Battle Begin Between Our Future Fighters -
> Support Them - And Enjoy The Action !!GP4Freak -
> "If Anybody Had Doubts About Our Kimi, I Hope
> 2005 Has Opened Up Their Eyes.. It's Our Champion"


also nascar racing 2003
Re: What Grand Prix 4 really needs.....
Date: October 03, 2005 04:37PM
Posted by: justagamer
Anyone who knows what happened to Tom Pryce, 1977, South African GP..? Find yourself a video of that and see how fun it actually is..
Re: What Grand Prix 4 really needs.....
Date: October 03, 2005 04:42PM
Posted by: DannyG
F1 Career Challenge on PS2/X-Box also had a safety car.
Re: What Grand Prix 4 really needs.....
Date: October 03, 2005 04:44PM
Posted by: Floris_Koop_GP4Freak
yeah.. I have seen multipal accidents with track marshalls and you don't want to see the details.. Justagamer is right and let's stop lauginh about those things. I only think 1 thing, is it possible for track designers to change the place where the marshalls come at the track to behind the rail?

_________________________________

Re: What Grand Prix 4 really needs.....
Date: October 03, 2005 06:36PM
Posted by: assadof1
surely safety car
maybe a warmup lap too

and the chance to go back in the menu when u don't like the weather
mostly i like half wet races and i cann't get it normaly so i need to go
in the game and out again to restar the race


speed freak
Re: What Grand Prix 4 really needs.....
Date: October 03, 2005 07:02PM
Posted by: crax
I think, Gp4 needs more REALISTIC damage in crashes!! :P! DIRT & damage on tyres when the cars goes to the grass, ground (like f1rc), or a big braking!, dirt on the car, better smoke, fire, dust & skids too, and a good online playing :D


what about driver's health meter ;)? 100% to death :P (in a crash for example)

cu



Edited 5 time(s). Last edit at 10/03/2005 07:18PM by crax.
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