gp4 crashing...
Starting log
GPxPatch version: 3.91
GPx version detected: decrypted GP4 v1.00
Verbosity level is 2
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 255 MB (free: 151 MB)
Debugging gp4.exe
Process created:
Process ID = 0x00000e38
Process handle = 0x00000098
Main thread ID = 0x00000e68
Main thread handle = 0x0000009c
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00000e68
Entry point = 0x005db0b6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path ntdll.dll
base 0x7c910000
size 733184
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\kernel32.dll
base 0x7c800000
size 1048576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\d3d8.dll
base 0x6de70000
size 1179648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\d3d8thk.dll
base 0x6de60000
size 8192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\GDI32.dll
base 0x77ef0000
size 278016
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\USER32.dll
base 0x77d10000
size 578048
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\msvcrt.dll
base 0x77be0000
size 343040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\ADVAPI32.dll
base 0x77da0000
size 685056
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\RPCRT4.dll
base 0x77e50000
size 581120
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\VERSION.dll
base 0x77bd0000
size 18944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\DINPUT8.dll
base 0x6d2d0000
size 187904
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\WINSPOOL.DRV
base 0x72f50000
size 146944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\ole32.dll
base 0x774a0000
size 1281024
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\DINPUT.dll
base 0x721f0000
size 165376
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\WINMM.dll
base 0x76ae0000
size 180736
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\DSOUND.dll
base 0x73e60000
size 367616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\Program Files\Infogrames\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\WSOCK32.dll
base 0x71a10000
size 25088
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\WS2_32.dll
base 0x719f0000
size 82944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\WS2HELP.dll
base 0x719e0000
size 19968
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000e68
First chance exception
Exception address: 0x7c911230
Module name: 'ntdll.dll' (base 0x7c910000, size 733184)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005db0b6)
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000e68
First chance exception
Exception address: 0x005db0b6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x01040000...
Injection succesful
Setting instruction pointer to injected code (0x01040000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\Program Files\Infogrames\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c40000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x76c40000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c40000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x76c40000
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\uxtheme.dll
base 0x5b090000
size 219648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\MSCTF.dll
base 0x74690000
size 294400
>> WM_ACTIVATE (active)(not minimized)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\ctagent.dll
base 0x10000000
size 61440
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000003cc
Thread handle = 0x00000110
Start address = 0x7c810856
Thread local base = 0x7ffde000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\CLBCATQ.DLL
base 0x76f80000
size 501248
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\OLEAUT32.dll
base 0x770e0000
size 553472
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\COMRes.dll
base 0x77000000
size 851968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\dplayx.dll
base 0x6cc00000
size 229888
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6cbf0000
size 24064
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000006cc
Thread handle = 0x00000128
Start address = 0x7c810856
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e60000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\SHLWAPI.dll
base 0x77f40000
size 474112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\rtutils.dll
base 0x76e30000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
base 0x77390000
size 1050624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x6cbf0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x76e60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x76e30000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6cbf0000
size 24064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e60000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\rtutils.dll
base 0x76e30000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\Secur32.dll
base 0x77fc0000
size 55808
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000758
Thread handle = 0x0000014c
Start address = 0x7c810856
Thread local base = 0x7ffdc000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000758
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x6cbf0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x76e60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x76e30000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\dpwsockx.dll
base 0x59780000
size 57856
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x59780000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\dpwsockx.dll
base 0x59780000
size 57856
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\mswsock.dll
base 0x71990000
size 247808
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\hnetcfg.dll
base 0x62e40000
size 347648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\System32\wshtcpip.dll
base 0x719d0000
size 19968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\dpnhupnp.dll
base 0x6cb80000
size 60928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\rsaenh.dll
base 0x0ffd0000
size 152576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\iphlpapi.dll
base 0x76d10000
size 95744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\rasapi32.dll
base 0x76e90000
size 237056
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\rasman.dll
base 0x76e40000
size 61440
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\NETAPI32.dll
base 0x6fee0000
size 332288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e60000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\rtutils.dll
base 0x76e30000
size 44032
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000003a4
Thread handle = 0x00000180
Start address = 0x7c810856
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\dpnhpast.dll
base 0x6cba0000
size 35328
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x6cba0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000e64
Thread handle = 0x00000188
Start address = 0x7c810856
Thread local base = 0x7ffdb000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x76d10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x6cb80000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000e64
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x719d0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000003a4
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x62e40000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x59780000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000006cc
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\DNSAPI.dll
base 0x76ed0000
size 148480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\System32\winrnr.dll
base 0x76f60000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f10000
size 172544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\rasadhlp.dll
base 0x76f70000
size 8192
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x76f60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x76f10000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\mscat32.dll
base 0x73240000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\WINTRUST.dll
base 0x76be0000
size 176640
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\CRYPT32.dll
base 0x779e0000
size 604672
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\MSASN1.dll
base 0x77a80000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\IMAGEHLP.dll
base 0x76c40000
size 144384
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000a88
Thread handle = 0x000001a4
Start address = 0x7c810856
Thread local base = 0x7ffdd000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000008b4
Thread handle = 0x000001a8
Start address = 0x7c810856
Thread local base = 0x7ffdc000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000008a8
Thread handle = 0x000001ac
Start address = 0x7c810856
Thread local base = 0x7ffdb000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\xpsp2res.dll
base 0x20000000
size 2986496
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000868
Thread handle = 0x000001b4
Start address = 0x7c810856
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\userenv.dll
base 0x76960000
size 731136
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\cryptnet.dll
base 0x75ed0000
size 63488
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000071c
Thread handle = 0x000001c0
Start address = 0x7c810856
Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f10000
size 172544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\WINHTTP.dll
base 0x4d5e0000
size 351232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\SensApi.dll
base 0x72220000
size 6656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x73240000
>> ati2dvag.dll>>
>> RADEON 9550 >>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\mscat32.dll
base 0x73240000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x73240000
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
>> D3DDevice created = >> HAL (hw vp): RADEON 9550 >>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\HID.DLL
base 0x68d50000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\SETUPAPI.DLL
base 0x778e0000
size 1003520
>> Device doesn't support Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device doesn't support deadband
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000021c
Thread handle = 0x000001dc
Start address = 0x7c810856
Thread local base = 0x7ffd8000
>> Device doesn't support Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device doesn't support deadband
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 35328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\Program Files\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxivibe.gxm
base 0x0a100000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\wdmaud.drv
base 0x72c70000
size 23552
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x72c70000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\wdmaud.drv
base 0x72c70000
size 23552
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000008c8
Thread handle = 0x00000200
Start address = 0x7c810856
Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\msacm32.drv
base 0x72c60000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\MSACM32.dll
base 0x77bb0000
size 72192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\midimap.dll
base 0x77ba0000
size 18944
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000838
Thread handle = 0x00000210
Start address = 0x7c810856
Thread local base = 0x7ffd6000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\KsUser.dll
base 0x73e30000
size 4096
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c0c
Thread handle = 0x00000218
Start address = 0x7c810856
Thread local base = 0x7ffd5000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path
base 0x029a0000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Volume = 45 - >> MUSIC:Start Music!
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000008f8
Thread handle = 0x00000220
Start address = 0x7c810856
Thread local base = 0x7ffaf000
>> Fading!
>> Volume = 0 - >> MUSIC:Stop Music!
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Fading!
>> Volume = 3 - >> MUSIC:Start Music!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Faded Out
>> Faded Out Complete!
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000008fc
Thread handle = 0x00000224
Start address = 0x7c810856
Thread local base = 0x7ffae000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Faded Out
>> Fade Back Up Complete!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Faded Out
>> Faded Out Complete!
>> Setting MenuEventCurrentScreenID
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Faded Out
>> Fade Back Up Complete!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Faded Out
>> Faded Out Complete!
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000008fc
Thread exit code = 0
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Faded Out
>> Fade Back Up Complete!
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
path C:\WINDOWS\system32\mscat32.dll
base 0x73240000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e68
base 0x73240000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
>> Volume = 2 - >> MUSIC:Stop Music!
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>> *WARNING* Emissive material via illuminated diffuse
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000008f8
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000868
Thread exit code = 0
>> *WARNING* Emissive material via illuminated diffuse
>> *WARNING* Emissive material via illuminated diffuse
>>
SETTING OBJECT CLASS FLAGS
>> ** WARNING ** Failed to match object to class :: >> fuell_team01>>
>> ** WARNING ** Failed to match object to class :: >> fuell_team02>>
>> ** WARNING ** Failed to match object to class :: >> fuell_team03>>
>> ** WARNING ** Failed to match object to class :: >> fuell_team04>>
>> ** WARNING ** Failed to match object to class :: >> fuell_team05>>
>> ** WARNING ** Failed to match object to class :: >> fuell_team06>>
>> ** WARNING ** Failed to match object to class :: >> fuell_team07>>
>> ** WARNING ** Failed to match object to class :: >> fuell_team08>>
>> ** WARNING ** Failed to match object to class :: >> fuell_team09>>
>> ** WARNING ** Failed to match object to class :: >> fuell_team10>>
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 16
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Closing DINPUT
>> Device doesn't support Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device doesn't support deadband
>> Device doesn't support Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device doesn't support deadband
>> Device doesn't support Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device doesn't support deadband
>> Device doesn't support Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device doesn't support deadband
>>
ReAquiringDebug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000e68
First chance exception
Exception address: 0x0043beb7
Exception flags: 0x00000000
Exception code: 0xc000001d
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000e68
Unhandled exception
Exception address: 0x0043beb7
Exception flags: 0x00000000
Exception code: 0xc000001d
Stack trace:
0043BEB7: Program Files\Infogrames\Grand Prix 4\GPxPatch.exe! <no symbol>
Registers:
EAX=00004286 ECX=00000000 ESI=0066A510
EBX=00000000 EDX=00004187 EDI=008E4CE0
CS:EIP=001B:0043BEB7
SS:ESP=0023:0012FA64 EBP=00000097
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200286
Stack dump:
0012fa64: 00000000 00667f2a 0043c09a 008e4ce0 '....*.f...C..L..'
0012fa74: 0066a510 00000000 0012fa90 00667f2a '..f.........*.f.'
0012fa84: 00000000 00000000 00003ef3 00408c74 '.........>..t.@.'
0012fa94: 00408dd2 0040d7e8 0040d82f 00632b78 '..@...@./.@.x+c.'
0012faa4: 00667ed0 00000001 0012fac0 00000058 '.~f.........X...'
0012fab4: 0000001f 00000000 00000000 004084e2 '..............@.'
0012fac4: 008d0860 00667ed0 00000001 0012fae4 '`....~f.........'
0012fad4: 00000058 0000001f 00000000 00000001 'X...............'
0012fae4: 00520a10 09a0212b 00520cd4 00521180 '..R.+!....R...R.'
0012faf4: 0050ec26 0050f3c1 0050ff88 0051bdc8 '&.P...P...P...Q.'
0012fb04: 00534a41 7c859b5c 77d20554 00400000 'AJS.\..|T..w..@.'
0012fb14: 0012fb28 00000000 019cd800 7c859e18 '
..............|'
0012fb24: 00000e68 005062f8 0012db70 00000000 'h....bP.p.......'
0012fb34: 0012ffc0 02100210 02100210 02100210 '................'
0012fb44: 02140214 03120210 02100210 02140210 '................'
0012fb54: 02100312 02100210 02100210 03010301 '................'
0012fb64: 03010301 03010301 03010301 03010301 '................'
0012fb74: 03010301 03010301 03010301 03010301 '................'
0012fb84: 03010301 03010301 02100301 03010301 '................'
0012fb94: 03010301 03010301 00144d40 7c959b34 '........@M..4..|'
0012fba4: 00144f70 00001090 00000000 00140000 'pO..............'
0012fbb4: 00000025 00000000 0012fca8 00000000 '%...............'
0012fbc4: 01150000 011523c8 00000000 0012fcbc '.....#..........'
0012fbd4: 00000000 0012fcbc 7c936a44 01150000 '........Dj.|....'
0012fbe4: 7c936abe 01150000 00000110 00000027 '.j.|........'...'
0012fbf4: 0012fc28 7c97cde9 01150000 00000000 '
......|........'
0012fc04: 011524f8 01150000 011523d0 0012fcb0 '.$.......#......'
0012fc14: 7c91ee18 7c927bb8 00000000 01150000 '...|.{.|........'
0012fc24: 00000000 0012fcc0 7c97dd41 01150608 '........A..|....'
0012fc34: 7c97dd25 01150000 011523d0 40000060 '%..|.....#..`..@'
0012fc44: 01150178 00000001 00000202 0012fcb0 'x...............'
0012fc54: 7c81eb33 0012fc60 009e7b9d 40010006 '3..|`....{.....@'
0012fc64: 00000000 00000000 7c81eb33 00000002 '........3..|....'
0012fc74: 00000012 009e7b9c 0012feb0 7c91ee18 '.....{.........|'
0012fc84: 01150000 00000138 01150000 7c97cde9 '....8..........|'
0012fc94: 011524f8 011523c8 7c920000 011523d0 '.$...#.....|.#..'
0012fca4: 0192b686 0012fc38 01150000 0012fe98 '....8...........'
0012fcb4: 7c91ee18 7c97dd48 ffffffff 7c97dd25 '...|H..|....%..|'
0012fcc4: 7c95c651 01150000 50000161 011523d0 'Q..|....a..P.#..'
0012fcd4: 7c927bb0 00000000 00000120 011523d0 '.{.|.... ....#..'
0012fce4: 07060504 0b0a0908 00000220 00144d40 '........ ...@M..'
0012fcf4: 00140000 1b1a1918 1f1e1d1c 00000458 '............X...'
0012fd04: 011523c8 01150000 0012fdf4 7c91ee18 '.#.............|'
0012fd14: 0101e0f8 0012fcd0 7c97e0d4 0012fe08 '...........|....'
0012fd24: 7c91ee18 7c97e0f8 ffffffff 7c97e0d4 '...|...|.......|'
0012fd34: 7c95a5d0 01150000 50000061 7c936abe '...|....a..P.j.|'
0012fd44: 01150000 011523d0 40000060 73727170 '.....#..`..@pqrs'
0012fd54: 77767574 7b7a7978 7f7e7d7c 83828180 'tuvwxyz{|}~.....'
0012fd64: 87868584 8b9a8988 8f9e8d9c 93929190 '................'
0012fd74: 97969594 9b9a9998 ff9e9d9c a3a2a1a0 '................'
0012fd84: a7a6a5a4 abaaa9a8 afaeadac b3b2b1b0 '................'
0012fd94: b7b6b5b4 bbbab9b8 bfbebdbc e3e2e1e0 '................'
0012fda4: e7e6e5e4 ebeae9e8 efeeedec f3f2f1f0 '................'
0012fdb4: d7f6f5f4 fbfaf9f8 dffefdfc 7c8043fc '.............C.|'
0012fdc4: 0012fe92 7c80262c 0000022b 0012fe20 '....,&.|+... ...'
0012fdd4: 7c929bd3 0012fe92 000003b5 7c800000 '...|...........|'
0012fde4: 7c803528 7c8043fc 00000000 00000001 '
5.|.C.|........'
0012fdf4: 0012fe90 00000000 00000001 7c800000 '...............|'
0012fe04: 7c8000e8 0012fdf8 00000001 0012fe30 '...|........0...'
0012fe14: 7c920895 00000120 00000120 011523c8 '...| ... ....#..'
0012fe24: 7c96db5c 011524f0 7c96dbac 00000008 '\..|.$.....|....'
0012fe34: 011523d0 01150000 011523c8 0012fe54 '.#.......#..T...'
0012fe44: 7c97cd11 00000008 01150000 011523d0 '...|.........#..'
0012fe54: 0012fea8 7c97e6a9 7c97e723 01150608 '.......|#..|....'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000003cc
Thread exit code = -1073741795
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000008c8
Thread exit code = -1073741795
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000838
Thread exit code = -1073741795
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c0c
Thread exit code = -1073741795
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000021c
Thread exit code = -1073741795
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000a88
Thread exit code = -1073741795
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000008b4
Thread exit code = -1073741795
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000008a8
Thread exit code = -1073741795
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000071c
Thread exit code = -1073741795
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00000e68
Process exit code = -1073741795
PЯuИNИ
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prunn.wordpress.com]
Edited 1 time(s). Last edit at 09/20/2005 10:03PM by prunn.