I've had that before, it's almost as if the mapping object is going into the screen (which would make sense because of the curvature of the nose, but zm doesn't normally do that...)
six degrees Wrote: ------------------------------------------------------- > I've had that before, it's almost as if the > mapping object is going into the screen (which > would make sense because of the curvature of the > nose, but zm doesn't normally do that...) > > try moving the mapping object in D/Z axis... > >
i had this sometimes too and i just did: reset uv and then again assign uv it helped me so hope you fix it
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GPG Super League S11 | Driver #41 | Team-manager | Snake Motorsports Racing Group | Next Race: Emmeloord - Flevoland GP | Constructors: 10th | Best Race Finish: 1st GPG Super League Season 9 Testers Champion*