I fixed all the normals last night (oh!that took me 4 hours while in ZM I just need 30 mintues to do the same!), it looks good .No polys added , so the total polycount should below 10000.
For each surfaces , I used four , one is logos and colors , one is bump map , one is for reflection and the rest is for light setting.
sadly my network had some problem at that time and now uploaded
I like the metal-look surface , not realistic carbon fiber one , it give me a feeling of weight and could be touched ! However I did some renders in carbon fiber look (white ones).
The render time , on average is 20 minutes , I'm using a Intel 845GM + Centrion 1.6M here
Yes , render in mental ray at 320x240 or 640x480 with only arae shadows not blured one is an effective way to test , you can get a main idea oh how it looks by 80% , then I set to 1600x1200 , blured shadows.
A
Racing and
Rail fan.
Edited 3 time(s). Last edit at 06/14/2006 04:11PM by Enzojz.