Anyone have a good GP2 Series physics file? I know that I should use 600 BHP and 9500 RPM. I was trying to do one but i can't get the values close to Real Life when it comes to Times, example Monaco should be something like 1:24. and i', lapping 1:30. If someone have a good physics for GP2 series let me know something. Thanks.
I did some experiences with the values but the problem is that the laps (Monaco for example) are on 1:30 when it should be 1:24 to match real life times. If I make the Downforce Coefficient lower the car gets more speed on straights but its very hard to control it on turns. That's why i asked some help :s
I haven't explored the world of Physic editing just yet :P although I was planning to try do something for the BTCC mod and get my Dad to test them since he has raced cars before and has better knowledge than me on how a car should handle. Idealy we could be done with a BTCC driver but I think that will be hard to get :P
I'd worry more about realism in the handling than 'accurate' times... besides, isn't the point to enjoy the game, not to have a car which is glued to the track everywhere in order to acheive 'accurate' lap times? not havin a dig at anyone btw... so chilllll, winston.