3DEditor 12.8 is online (p2)

Posted by Lo2k 
Re: Incoming 3DEditor 12.8
Date: May 10, 2005 10:50PM
Posted by: <Maverick>
hm, can you give an eta on how late you'll take it tonight? i can stay up late, or get out early tomorrow (school starts late anyway) :)

Re: Incoming 3DEditor 12.8
Date: May 10, 2005 11:08PM
Posted by: Lo2k
Well, wait for an hour, if it's not there, then you can go to sleep because if I release it tomorow, I doubt it will be much before 12h :)

Re: Incoming 3DEditor 12.8
Date: May 10, 2005 11:10PM
Posted by: <Maverick>
will do :)

Re: Incoming 3DEditor 12.8
Date: May 10, 2005 11:21PM
Posted by: Forgotten-Boy
Lo2k, about guimengo´s comments look on the image there is something + GUI

now look at Guimengo name ;-)

he is called here as Gui eheh
Re: Incoming 3DEditor 12.8
Date: May 10, 2005 11:26PM
Posted by: Lo2k
Sorry Maverick, I'm coming back to tell you not waiting anymore, it will never be ready for midnight whatever I do finally.
If I'm not that tired, I will try to prepare everything anyway but I sincerely don't know at what hour it will be ready...2, 3 o'clock ?
So let's sleeping :)

Re: Incoming 3DEditor 12.8
Date: May 10, 2005 11:27PM
Posted by: Lo2k
lol, ah ok :) Thanks for the explanations Forgotten-Boy ;)

Re: Incoming 3DEditor 12.8
Date: May 10, 2005 11:31PM
Posted by: <Maverick>
Lo2k Wrote:
-------------------------------------------------------
> Sorry Maverick, I'm coming back to tell you not
> waiting anymore, it will never be ready for
> midnight whatever I do finally.
> If I'm not that tired, I will try to prepare
> everything anyway but I sincerely don't know at
> what hour it will be ready...2, 3 o'clock ?
> So let's sleeping

ok, maybe you should get to bed too, it's not lifetreathening not finishing it tonight ;-) (would be nice though ;) )








Edited 1 time(s). Last edit at 05/10/2005 11:31PM by <Maverick>.
Re: Incoming 3DEditor 12.8
Date: May 11, 2005 12:12AM
Posted by: Xero
it's not lifetreathening not finishing it tonight

It might be! You'll be hounded by the GPx Community! ;)


@Lo2k: have you made any progress on the ccline initial section's ShiftAngle problems? It seems to be the only hurdle left for you!
Re: Incoming 3DEditor 12.8
Date: May 11, 2005 12:35AM
Posted by: Lo2k
@Xero: I thought the image at the beginning at this thread would have answered this question :)

Finally, and as I finished the doc update more quickly than I thought, it should be online in about half an hour if you're not aslept yet ;)

Re: Incoming 3DEditor 12.8
Date: May 11, 2005 01:26AM
Posted by: Lo2k
Here it is at last, I was a bit long because I added a "what's new" section to user guide to speed up your reading ;)

Well, not much bla-bla today as it's late (or soon depending the point of view :)).

So here is the history log you all waited for :

v12.8 (may 10th 2005)
New: Export .dat track to .3ds
New: Export .dat track tarmac to .col
New: Invert object normals feature
New: Invert object coordinates on 3 world axis
New: New HIDDEN class to hide objects (both in-game and in 3DEditor)
New: Show/Hide cc-line
New: Built-in screen capture
New: cc-line initial Tweak floating point angle
Enhanced: Independant display modes for .gp4 and .dat meshes
Enhanced: object class quick edition
Enhanced: Green tint of imported ZM .gp4 object is now automatically fixed
Enhanced: Better Plain+wireframe display for not.gp4 and not.dat files
Enhanced: Increased 3d view display on large monitors (1280 and more)
Fixed: Object's circle of sight was 2m too wide
Fixed: Object's coordinates are now computed when importing a .gp4 object
Fixed: "65530" value in status panel when engaging an edit mode
Fixed: imported .3ds objects no more crash game
Fixed: unreadable vrml file due to a space in an object name (ie: Monaco track)
Fixed: Incorrect bank display if bank width was smaller than verge width
Fixed: Incorrect cc-cars direction display
Fixed: error if a .dat file was opened after a .gp4 file
Fixed: empty left list bug
Fixed: OpenGL 2.0 support attempt


And here is the screenshot for this new version:



Have a good read and try everyone and see you tomorrow (well, later ;))

Lo2k





Edited 2 time(s). Last edit at 05/11/2005 01:39AM by Lo2k.
Re: 3DEditor 12.8 is online (p2)
Date: May 11, 2005 01:54AM
Posted by: six degrees
sweet :)

enjoy your sleep :p
Re: 3DEditor 12.8 is online (p2)
Date: May 11, 2005 02:04AM
Posted by: SHEEPY
how did u get the textures to show up in it
Re: 3DEditor 12.8 is online (p2)
Date: May 11, 2005 02:10AM
Posted by: Briere
you have to put the tgas (taken off the texs) in the same folder you put the .gp4 file in ;-)
Re: 3DEditor 12.8 is online (p2)
Date: May 11, 2005 02:42AM
Posted by: Ferrari_Fuhrer
Looks like it's gonna be fab :)

[Website]
Re: 3DEditor 12.8 is online (p2)
Date: May 11, 2005 04:43AM
Posted by: Xero
I thought the image at the beginning at this thread would have answered this question

Lol, I know... nobody caught on! Nevermind! ;)

Excellent work m8, your a legend! Track editing truly begins today! :)
Re: 3DEditor 12.8 is online (p2)
Date: May 11, 2005 05:25AM
Posted by: BenAD
Great work as always, your the saviour of the Gp4 community Lo2k ;)

Ben Driehuis
Hawkeye League Administrator
www.howc.net
Re: 3DEditor 12.8 is online (p2)
Date: May 11, 2005 06:24AM
Posted by: Buzz Hornet
Lo2K is the man. Downloading now
Re: 3DEditor 12.8 is online (p2)
Date: May 11, 2005 07:32AM
Posted by: b-tone
@<Maverick>

do you think you could write a very quick guids on making new tracks?
ie what files to start with, which to edit first, which to exprot as, which tool to edit each bit etc

just to get an insight to your process ;-)
thanks

____
Tony

Re: 3DEditor 12.8 is online (p2)
Date: May 11, 2005 09:11AM
Posted by: <Maverick>
b-tone Wrote:
-------------------------------------------------------
> @<Maverick>
>
> do you think you could write a very quick guids on
> making new tracks?
> ie what files to start with, which to edit first,
> which to exprot as, which tool to edit each bit
> etc
>
> just to get an insight to your process
> thanks

hm, i could do that. it is a nice idea.

@lo2k nice version, everything seems to work quite nicely, or even nice than i expected. :)




Re: 3DEditor 12.8 is online (p2)
Date: May 11, 2005 11:43AM
Posted by: vesuvius
Going to download now ,thanks Lo2k :)
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