@faria
what u said is right there in the same size what u said.
i converted those tga to tex files. and opened in texresizer. but my doubt is to what size should i reduce the textures to get correct display in the game.
boc'z i tried 512X128 i got failed and even in 256X128 also.
please specify the correct texture size.
should i convert that tex to tga after resizing or i can directly export to cars.wad with helmet installer.
thanks in advance