Andrea's 2.0 Tyres with Viper's 3D Rims??

Posted by SchueyFan 
Andrea's 2.0 Tyres with Viper's 3D Rims??
Date: September 13, 2004 05:24AM
Posted by: SchueyFan
I am trying to use Andrea75's 2.0 Texture Set with Viper's 3D Rims

Can I use these together? And are there any bugs?


if I can in the f1graphics.cfg, in the line Rotate Wheels via Textures, Andrea's says to put 1 and Viper's says to put it to 0





X (@ed24f1)




Edited 1 time(s). Last edit at 09/13/2004 06:12AM by SchueyFan.
Re: Andrea's 2.0 Tyres with Viper's 3D Rims??
Date: September 13, 2004 08:30AM
Posted by: raztahz
alpha channels

i believe i think, i guess?

i can't remember specifically, but alpha channels will affect the outcome of how the textures will look like on your rims because viper's textures are design to be mapped on a 3d model not on a sprite

this happened before with "calaen's?" rim textures
try checking with zmodeler or lo2k's 3deditor with alpha on

Re: Andrea's 2.0 Tyres with Viper's 3D Rims??
Date: September 13, 2004 01:15PM
Posted by: SeiferNL
i cant find caelens update can someone give me link
Re: Andrea's 2.0 Tyres with Viper's 3D Rims??
Date: September 13, 2004 04:01PM
Posted by: Andrea75
SchueyFan Wrote:
-------------------------------------------------------
> I am trying to use Andrea75's 2.0 Texture Set with
> Viper's 3D Rims
>
> Can I use these together? And are there any bugs?
>
>
> if I can in the f1graphics.cfg, in the line Rotate
> Wheels via Textures, Andrea's says to put 1 and
> Viper's says to put it to 0

The problem, as raztahz says, is the correct texture mapping.
If you want to use only treads texture you will not have any kind of bugs or problem because this textures are fullt compatible with 3d Rims, but is not the same with rims/tyres textures because they uses different mapping system.
Anyway I will release in a future release both textures, one kind for 2D and one for 3D rims.
In the meantime you can use my treads textures on 3d set.
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