edit: further probs with anim.wad! :(

Posted by Muttley 
edit: further probs with anim.wad! :(
Date: September 12, 2004 10:12PM
Posted by: Muttley
after reinstalling the game i am having lots of trouble getting my anim.wad file to work with the 2004 pitcrews. if there is anyone who has a working 2004 anim.wad, and would be willing to email it to me, please send me a private message. thanks in advance!



Edited 2 time(s). Last edit at 09/13/2004 05:12PM by Muttley.
Re: a request for an anim.wad file
Date: September 12, 2004 10:34PM
Posted by: Dinga
Make sure you resize the 2004 .tga files to the correct sizes in the default anim.wad before importing the images - had this problem too a long while back.
Re: a request for an anim.wad file
Date: September 13, 2004 12:38AM
Posted by: eddycrazy
don't use GP4Master V1.0 it corrupt the wad.
Re: a request for an anim.wad file
Date: September 13, 2004 03:17AM
Posted by: Bigbrother
Look in your private message box mate!
Re: edit: further probs with anim.wad! :(
Date: September 13, 2004 05:13PM
Posted by: Muttley
edit:

even with the new cars.wad installed i get no pitcrews!! in qualy there is no jackman or people pushing the car back in the garage, and in the race the pitstops are carried out by an invisible pitcrew! help!!!!
Re: edit: further probs with anim.wad! :(
Date: September 13, 2004 05:20PM
Posted by: Bigbrother
Hmmmm i would backup your files and reinstall the game!

After the reinstall just put file by file back in and watch when the problem starts again or mayby complete not!
Re: edit: further probs with anim.wad! :(
Date: September 13, 2004 05:22PM
Posted by: Eugenio Faria
delete your f1graphics.cfg,f1graphics.BAK,f1gstate.sav and f1gstate.bak from your Gp4 main folder.
Then start the game and recalibrate the graphics.
Re: edit: further probs with anim.wad! :(
Date: September 13, 2004 06:38PM
Posted by: Muttley
@eugenio - cheers, that worked!!!
Re: edit: further probs with anim.wad! :(
Date: September 13, 2004 09:59PM
Posted by: Eugenio Faria
Glad,I could help.
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