I just had a though you know when you go through the gravel you get dust and you also actually get some 3d particles that fly up I was wondering how to increase the amount of particles to give a much better gravel displacement effect. Does anyone have any ideas on what file contains teh partciless effects and how to edit it..
I did new smoke and dust effects with less white brake smoke, more dust when you're in gravels and white blowing trail when engine is blowing but GP4 is using 2 textures for near each effect and texture are somewhat bad assigned as brake smoke texture is also used for engine blow up...
Madman, i wanted to ask you about it and this post is reminding me this : do you have any idea where are store UV coordinates defined in the exe toward the smoke texture (onesmoke.tex in each track.wad) ?