Inserting helmets into game

Posted by shep34 
Inserting helmets into game
Date: March 20, 2004 06:11PM
Posted by: shep34
I know there is probably a real simple way to do this, but for some reason, i am having trouble doing it. Can someone explain it to me, in plain simple English??!! lol!! Hope someone can!
Re: Inserting helmets into game
Date: March 20, 2004 07:26PM
Posted by: Aranga
Este es el editor que se usa para instalar los cascos,
Solo funciona con "BAJA RESOLUCIóN"



"Helmet-Installer-v1.1_(Reinier Tetteroo)"


Aranga
Argentinashep34 wrote:

> I know there is probably a real simple way to do this, but
> for some reason, i am having trouble doing it. Can someone
> explain it to me, in plain simple English??!! lol!! Hope
> someone can!
Re: Inserting helmets into game
Date: March 21, 2004 11:13AM
Posted by: MercuryGP
If the helmet is tga, u need gp4master, then open the helmet.tex files and overwrite the images, downsize and save. if ur helmet files are tex, i just put them in your cars.wad





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Re: Inserting helmets into game
Date: March 21, 2004 11:11PM
Posted by: shep34
I tried using HelmetInstaller, and that was easy to use, but the helmets were distorted - the faces were on the top of the helmet, and on one side... is that may be due to a different helmet shape??!! Cant remember if i installed a new shape...
And as for GPMaster, do i need to place the tga gile into each tex file of that particular helmet? ie: all textures 0-3?? Then use the downsample textures?
Re: Inserting helmets into game
Date: March 22, 2004 09:27AM
Posted by: chet
I have got GP4 Master but when i try to launch, it says u need the decrypted GP4 exe, which i have, both and also GPxPatch, shall i uninstall GPxPatch or summut.
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