It's just the beginning cause i dream to do it since GP4's release one year ago.
Now that many tools have been released and that i have on my hands 3DEditor to help me to modify every aspect i wish, i can start really working on it : building the best Monaco Track for GP4.
It's ambitious and for now, i don't speak about changing layout, only textures at first but as soon as new editing features will be discovered, i will use them to enhance other aspects than just texture.
But on the texture side, there's far enough work with more than 800 texture to rebuild.
For now, i just changed rails textures but as you can see, it has some immersive effect with opened rails.
Well, i hope i could lead that project to its term whatever all the works i have on other sides (3DEditor is progressing, i added vertices and normals basic editing as the ability to add/delete any command in any sector/pitlane, and more...)
UPDATEHere is a comparative animate pic (you might have to wait 1 minute at worst) to better show the following differences :
1- Ricardo Lampert 2003 adverts (with his prior accord)
2- New Rails Textures
3- Displaced bus stop signs
4- New bus stop texture
Here is the shot :
Post Edited (10-30-03 13:54)