Here it is Ellis:
Known Bugs:
Will only mention the major ones....otherwise this file would be 1gb big....
1) No transparent textures on windows
I dont know how to do this yet...not sure if anyone knows yet. So i just used normal textures on the windows. If you know how
to put transparent textures into GP4, please email me
2) Wheel positions - the wheel base can NOT be edited yet to my knowledge....which means that rather than make
an accurate shape then fit the wheels in, i needed to fit the shape around the wheels. This means that
the shape is not 100% accurate....and until someone works out how to move the wheels, no shape will be 100% accurate. If you
know how to edit the wheel positions again, please email me
3) Reflections....as you can see by the preview pics, my skills in PSP7 are...well...crap! My alpha Layers are a MESS
which means that the reflections look REALLY weird in the game. Look at the preview from in the game and you will see exactly
what i mean. It does not appear in the editor like this because i used bmp files. In the game, u have to convert them into tga,
then put in an alpha layer, and then export as tex file. Obviously my alpha layers suck!!!
If you would like to work with me on textures, please drop me an email
I'm hoping to do a full mod soon
4) Merc Badge. As you will see on the screen shots, the merc badge refuses to texture properly. I dont understand why. I created it
the same way in which i created the rest of the car, yet the merc badge refuses to texture the same way the rest of the car would
Probably just me, but hey, if u know why, then my email is at the top of this file!!
5) Cameras. The onboard cameras dont work properly...they appear odd, simply because they are still the same co-ordinates, yet the
shape has changed. There is an onboard camera editor, but there is no point in editing the cameras for one car because it will
then effect them all. So its best to leave them for now.
6) Cockpit view. Looks exactly the same from the inside cockpit view. There is no apparent change until u view on the outside cameras
I haven't any idea how to change it..i think we need a cockpit editor first. Again, if anyone knows how to create an accurate
looking Touring car cockpit, email me and we will talk
7) Damage.....well....there is none!! the car body is all one object, and therefore can not fall to bits. If u hit something u will
rebound off of it taking no damage. Will be fixed in final car. I know how to fix it in theory, but its a long process i think.
8) Level of Detail. I have only done one file so far. This means the car will only work under certain circumstances
YOU must be DRIVING the car. It will NOT appear properly if the computer is driving as this is the HIGHEST detail level only
When the computer is driving cars, GP4 selects a lower detail model to help with game performance. And because i have only
supplied the highest detail level, it will only work properly if u are driving it. If u are not driving it, you will get a normal
arrows shape...and quite possibly you will get some odd textures on that shape.
You must be driving the car for it to work. Don't worry, this will be fixed in later versions. I will make low detail versions of
the model, which will allow the car to be driven by the computer properly
9) Texture - HIGH ONLY. If u run the game on low detail level, this car wont work properly. You have to have texture detail set to
high. If u have the set to a lower level, i don't think it will work...u will most likely get a white car, or a crash to the
desktop (hope you like your wallpaper).
10) This car is beta, its only 0.5 beta. Don't email if it crashes ur game, cos i expect it to happen to some people. I'm releasing this
for the hell of it. Its not finished, and it is a big change for GP4 to cope with. Don't email me if it crashes ur game, because i
honestly wont be able to help! Sorry guys!
11) Physics/Performance. This car has the same physics and pref as the normal GP4...therefore this merc can do 210 mph :P
Havent made a physics file for it...mainly cos i duno how an ITC car handles. Anyone want to help me make one?
12) meah....theres more, smaller ones involving small texture mapping problems. But remember, this is a beta, its ment to have those
kinda bugs
Fixed: 2,5,6,8,9
Fixing: 3,7,10,11
Not important now: 1,4,12
____
Tony