comparing cars

Posted by b-tone 
comparing cars
Date: June 27, 2003 01:09AM
Posted by: b-tone
how do you do it?
i've just loaded the williams of ctdp and eldl into gp4 genius and i'm flicking between them.

they are quite different, but its hard to pick which is better.
the ctdp has 1.35mb of lods, and the other 1.03.
that might prove it, but i'll have a look in game i guess.

and the new jag has one lod of 600kb!



____
Tony

Re: comparing cars
Date: June 27, 2003 01:40AM
Posted by: variante_ascari
let's just say that CDTP's cars uses 5000+ polys ;)



Re: comparing cars
Date: June 27, 2003 01:47AM
Posted by: b-tone
and erik and duco's?
what about damage?



____
Tony

Re: comparing cars
Date: June 27, 2003 01:52AM
Posted by: bojan_tarticchio
It's not all in polygon count. Wai managed to make great looking and accurate Sauber, with antenas and some other perversions (rear hook?! Wai, what's that!?) in about 4000 polys, and it looks to me that everything more it's a waist of polys, except maybe Ferrari which is very rounded.



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Bojan Tarticchio
Re: comparing cars
Date: June 27, 2003 02:12AM
Posted by: variante_ascari
:)
and the wheels too (CDTP's)
having those wheels is like having another 2 extra cars driving side by side with you throughout the whole race ;)



Post Edited (06-27-03 09:21)

Re: comparing cars
Date: June 28, 2003 02:09AM
Posted by: watercolours
can we see them through gpgenius?




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Re: comparing cars
Date: June 28, 2003 02:30AM
Posted by: variante_ascari
yep! both gp4genius and zmodeler, and also any other modeling program that has GP4 plugin :)



Re: comparing cars
Date: June 28, 2003 03:14AM
Posted by: Spike02
"Wai managed to make great looking and accurate Sauber, with antenas and some other perversions (rear hook?! Wai, what's that!?) in about 4000 polys"

actually, it's 3302 poly's to be exact :)

Re: comparing cars
Date: June 28, 2003 03:47AM
Posted by: bojan_tarticchio
Even better!



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Bojan Tarticchio
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