In this thread I'll talk about my latest experience with corner data that I've been testing extensively lately. At the end you will find a short quiz (two questions).
Corner data are displayed in the circuit selection menu under track information / track data.
In the left part of the screen for every corner a name (optional) and the recommended gear and speed is displayed. In the right part you see a trackmap. Eventually it has corner number tooltip graphics that will display the corner name, if you hover the mouse cursor over them.
How to change corner dataTo change corner data, two methods exist.
1) Using GPaedia files. Providing GPS files with new data is the method used by most mods.
Example of GPaedia corner data:
972 [NAK]monza corner data
1: Variante del Rettifilo
1st Gear
55mph/86kmh
...
The advantage is, that the number of corners is not restricted so much, that an actual track with 23 corners like Singapore doesn't fit into the display. But is has the disadvantage, that the tooltips are not available anymore.
2) Using the GPxTrack part of GPxPatch. This is described in the
GPxTrack file of the GPxPatch help. The information is put into the tracks INI file. Example for corner 1:
[Corner1]
Name=Coin Senna
Desc1=Gear 2
Desc2=70mph/112km/h
X=0.845
Y=0.601667
The method does support the corner data info with the Name and Desc specificatons as well as the tooltips with the X and Y specifications. Unfortunately this is only possible in a restricted way. GPxTrack can display a maximum of 20 corner data infos. The number of tooltips is even more limited, because they are hardcoded in GP4 and their maximum is slot dependend, i.e. a new track can only have as many tooltip graphics as the original track in the same slot. A comparison between the original 2001 tracks and the 2019 tracks shows the problem:
Slot 2001 2019
Num. Tracks Corners Tracks
---------------------------------------
1 Melbourne 16 16 Melbourne
2 Sepang 15 15 Sakhir
3 Interlagos 15 16 Shanghai
4 Imola 9 20 Baku
5 Barcelona 15 16 Barcelona
6 A1-Ring 10 19 Monaco
7 Monaco 14 13 Montreal
8 Montreal 12 15 Paul Ricard
9 Nürburgring 13 8 Red Bull Ring
10 Magny-Cours 12 18 Silverstone
11 Silverstone 17 13 Hockenheim
12 Hockenheim 13 14 Hungaroring
13 Hungaroring 14 19 Spa-Francorchamps
14 Spa-Francor. 13 11 Monza
15 Monza 12 23 Singapore
16 Indianapolis 13 19 Sochi
17 Suzuka 12 18 Suzuka
1 16 17 Mexico City
2 15 20 Austin
3 15 15 Interlagos
4 9 21 Abu Dhabi
Monza 2019 with tooltipsBecause I thought it would be very time consuming to figure out the coordinates, I never tried to make corner data using GPxTrack before. But now I found that it can be done quite easily and made a Monza 2019 corner data display with tooltips. The trick is to use a 1000x1000px resolution in GP4 with GPxPatch. To do this, I edited the GP4 file "f1graphics.cfg":
1 ; f1graphics.cfg controls all settings (default 0)
1000 ; [RELEASE] Game 3D Horizontal Resolution
1000 ; [RELEASE] Game 3D Vertical Resolution
...
1 ; [RELEASE] Run in a window
First I started the original GP4, got the Monza2001 corner data display and made a 1000x1000px screenshot of it.
Second I run the 2019mod and did the same with Monza2019. The trackmap is different, so the tooltip coordinates have to be explored.
To do this, I opened both images in PAINT.NET. Then I selected a tooltip graphic from the zoomed in first image and copied and pasted it into a new layer of the second. I moved the copied tooltip into the areas of the new trackmap, where I wanted the tooltip numbers to be. If I found such a position, I zoomed in until the pixels could be seen clearly. Then I moved the cursor to the upper left of the tooltip area and read the pixel coordinates from the bottom status line. For corner1 this was 597 and 410, so I got X=0.597 and Y=0.410. It's easy, isn't it?
If you want to try it in a mod (the 2018mod by kedy89 and the 2019mod by MSchumi are using the fitting Monza trackmap), copy the following data into your Monza track INI file:
;Monza 2019 corner data
[Corner1]
Name=Rettifilo Tribune
Desc1=Gear 1
Desc2=55mph/86km/h
X=0.781
Y=0.390
[Corner2]
Name=Variante del Rettifilo
Desc1=Gear 1
Desc2=45mph/74km/h
X=0.767
Y=0.443
[Corner3]
Name=Curve Biassono
Desc1=Gear 6
Desc2=190mph/305km/h
X=0.874
Y=0.457
[Corner4]
Name=Variante della Roggia
Desc1=Gear 2
Desc2=75mph/120km/h
X=0.814
Y=0.619
[Corner5]
Name=Variante della Roggia
Desc1=Gear 2
Desc2=85mph/133km/h
x=0.811
Y=0.669
[Corner6]
Name=Curve di Lesmos
Desc1=Gear 4
Desc2=120mph/193km/h
X=0.740
Y=0.678
[Corner7]
Name=Curve di Lesmos
Desc1=Gear 3
Desc2=110mph/178km/h
X=0.734
Y=0.614
[Corner8]
Name=Variante Ascari
Desc1=Gear 3
Desc2=105mph/169km/h
X=0.694
Y=0.477
[Corner9]
Name=Variante Ascari
Desc1=Gear 4
Desc2=130mph/212kmh
X=0.706
Y=0.431
[Corner10]
Name=Variante Ascari
Desc1=Gear 4
Desc2=145mph/235km/h
X=0.667
Y=0.449
[Corner11]
Name=Curva Parabolica
Desc1=Gear 4
Desc2=135mph/215km/h
X=0.507
Y=0.283
The tooltips do not show up? Well, in a mod with more than 17 tracks it is normal to deactivate them, because else in the track selection menu in tracklist b (2019: 18-21 = 1-4), where some tracks (5 to 17) are not used, those will display the tooltips of the original tracks. To avoid this the 20 tooltip number images 155.gpi to 174.gpi are cleared by the mod. You will normally find them in the Data/Teamart folder, from where they are swapped into GP4s image folder even without an entry in the swap.ini of the mod.
If you put them from Teamart into another folder like Teamart/Numbers, they will now not be swapped and the tooltips are shown.
With TSM you can also use all GPxTrack specification in the settings.ini files. Because the TSM GUI does not support this, you have to edit the INI file manually. While TSM is able to use multiple INI files in one folder, GPxTrack does not, so it is best to have only one settings.ini file in a folder, if GPxTrack specifications are used.
How to get corner data infosIntense internet research is unavoidable.
I prefer videos like
* youtube - 2009/2010
F1 track simulator (Red Bull)
* youtube - 2016/2017
F1 bird's eye view* youtube -
F1 Circuit Guide & Qualifying Pole Lap 2019Images do not always have infos of all corners, e.g.
f1mix/circuits .
Corner data limitsCorner data entries have limits. If you go behind one, GP4 will just display until the limit and cut of the rest.
Try to guess (or even check out) the following:
1) Using GPaedia, how many corners can be put into the corner data information?
- a) 20
- b) 25
- c) it depends on the total number of lines that the display is using
- d) it only depends on the available text memory
2) Using GPaedia or GPxTrack: if in the first corner data line the name of the corner is given, what is the maximum length of this entry?
- a) 20 characters
- b) 32 characters
- c) 295 characters
- d) 500 characters
Solutions will be given after 1 week.
petrus' gpaedia filesEdited 8 time(s). Last edit at 02/04/2020 04:49PM by petrus.