Hi iam playing the gp4 mod1993 HD from Mrmpleo. And must say its just great the grafics! What i wonder is, how does he make those Tarmac textures changings? I saw on the gp4builder the .gp4 and .dat, we cant see any differences, not jips, only in-game we see the big diferences. How you do that? Iam really curios.
I haven't touched on GP4 or GP4Builder a long time, (maybe 7-8 years) but if i remember right you have to flip normals on gp4builder to get darker parts to tarmac. :D ..Sorry if i remember wrong.
Edited 1 time(s). Last edit at 11/03/2017 07:44PM by TTM.
TTM Wrote: ------------------------------------------------------- > I haven't touched on GP4 or GP4Builder a long > time, (maybe 7-8 years) but if i remember right > you have to flip normals on gp4builder to get > darker parts to tarmac. :D ..Sorry if i remember > wrong. Thanks TTM, i will try
Turbo Lover Wrote: ------------------------------------------------------- > What about doing the same with the track BIN file?
BIG Thanks Turbo Lover and TTM, it works! But I thought when we modify the .gp4 it would change the .bin file by clicking "Create bin files". I use gp4builder2017b?