Hi guys
I'm trying to map some objects for my latest circuit, I've done it before, but this time whenever I try and map something I hit a huge snag!
I assign a material to the object, I see the mapping object in UV mapper view, so I zoom out and scale it down to fit in the texture.
The problem is, I can't zoom back in without the mapping object disappearing completely, almost as though it is clipping out of view. It means it's impossible to map my objects accurately.
Does anyone have any experience of this? Thanks in advance
===================================================================================
Tahitian GP Circuit
[
www.grandprixgames.org]
Easter Island Circuit
[
www.grandprixgames.org]