timtoffee Wrote:
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> Hi all. I recently did a fresh installation of
> windows on my laptop and was getting everything
> back so i can continue on the mod i'm working on.
> When I boot GP4 Builder and load any of the LOD's
> for a car It doesnt show any textures when i
> rename the texture I want to use.
>
> Before it used to show the texture on the car,
> jumbled as it may of been ready for use.. Is there
> something I'm doing wrong or am I missing
> something??
Perhaps stating the obvious, but have you checked that the LOD .tga filenames in GP4Builder match your actual .tga filenames in that folder? & that they are indeed in the same folder?
If necessary, I'd suggest, to get fresh copies of the .tga files from your cars.wad file.
Typically I would use Easywad to extract the textures, e.g sauber_1.tex, from the cars.wad and then use TexResizer to extract the sauber_1.tga from the sauber_1.tex. And then also make sure to extract into the same folder as the LOD files.
In GP4 Builder you could use the 'Tools->Rename Textures' dialog to confirm what files the LOD expects to see.
See a picture ... is worth a thousand words:
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