My non-CSM mods? Well I found out the trick:
It's as I stated in my post about transforming CSM to non-CSM , but: you have to intercept the GP4Tweak.bin file, if you don't copy this one the game will or crash or show weird grafic anomalies (helmet posibions wrong, wrong cockpit instrument placements, etc.).
What's amusing is: you have only about 5-10 seconds to go to your folder and copy/paste this file, wait longer and it's impossible to copy because Windows will not allow it saying GP4 is in usage , so you have to be quick
But to get this GP4tweak.bin, you can: go in the CSM mod, in the Data\Tweak folder, copy everything to your non-csm mod folder (after my ALT-TAB / copy trick in my post), then put it in your main dir (incl. the Sprite folder). Then ask CSM to build a CSM mod by pointing to your non-CSM folder. It will build the gp4tweak.bin file from the data. Take it and you can delete the built.
I have tested this with the 1991 mod, it works cheerfully.
XenonS
Edited 1 time(s). Last edit at 09/10/2016 09:48PM by XenonS.