Error log - help

Posted by GP_maniac 
Error log - help
Date: June 10, 2014 07:55PM
Posted by: GP_maniac
can anyone help with the below:

Starting log
GPxPatch version: 4.23
GPx version detected: decrypted GP4 v1.02
Date/time: 10-06-2014 18:52
Verbosity level is 1
OS version info: Windows XP Service Pack 3 build 2600
Total physical memory: 1023 MB (free: 1023 MB)
Debugging GP4.exe
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> SHIMVIEW: ShimInfo(Complete)

Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> FTH: (3004): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x770dda8e
Exception flags: 0x00000000
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Injecting DLL loading code...
Injection succesful
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D Constructor!
>> Starting WinMain
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001a8
Start address = 0x70c038a4
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> WM_ACTIVATE (active)(not minimized)
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000026c
Start address = 0x72a4406a
Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000184
Start address = 0x6f2b9152
Thread local base = 0x7feaf000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000028c
Start address = 0x6f2536c1
Thread local base = 0x7feac000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000002d0
Start address = 0x7163a4c5
Thread local base = 0x7feac000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000002d8
Start address = 0x740e457a
Thread local base = 0x7fea9000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000318
Start address = 0x751b187e
Thread local base = 0x7feaf000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000314
Start address = 0x77046d91
Thread local base = 0x7feac000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000334
Start address = 0x77046d91
Thread local base = 0x7fea9000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000338
Start address = 0x77046d91
Thread local base = 0x7fea6000
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> igdumdim32.dll
>>
>> Intel(R) HD Graphics 4000
>>
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 600 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 600 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 600 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 600 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 600 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 600 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 600 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>>
Win95_Startup : 1366 x 768
>>
win95_initialiseD3D : 1366 x 768
>> Initialize3DEnvironment(1366 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> D3DDevice created =
>> HAL (hw vp): Intel(R) HD Graphics 4000
>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
>> Device doesn't support Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device doesn't support deadband
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000358
Start address = 0x6f2dc2d5
Thread local base = 0x7fea3000
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003f0
Start address = 0x6dd54a91
Thread local base = 0x7fea0000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000428
Start address = 0x77046d91
Thread local base = 0x7fe9d000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000430
Start address = 0x6dd54a91
Thread local base = 0x7fe9a000
>> Bink init completed
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x75341d4d
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
>> Application "\??\C:\WINDOWS\splwow64.exe" found in cache
>> Application "\??\C:\WINDOWS\splwow64.exe" Cache bypassed reason 0x2886
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000424
Start address = 0x70b6f884
Thread local base = 0x7fe97000
Debug event: LOAD_DLL_DEBUG_EVENT
>> D3D: Start of D3D_Init()
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> D3D: fontmanager
>> D3D: message manager
>> D3D: Add Animation Objects
>> Allocated 40000 bytes for animation replay storage.
>> D3D: Menu Init
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Menu Event List Not Cleared - Not enough room in F1 Event table
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000438
Start address = 0x77046d91
Thread local base = 0x7fe94000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000042c
Start address = 0x6dd5fb64
Thread local base = 0x7fe91000
Debug event: LOAD_DLL_DEBUG_EVENT
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000454
Start address = 0x3000d780
Thread local base = 0x7fe8e000
>> **************************
*
* Font Created!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000045c
Start address = 0x3000d780
Thread local base = 0x7feaf000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000460
Start address = 0x3000d780
Thread local base = 0x7feaf000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000460
Start address = 0x3000d780
Thread local base = 0x7feaf000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()

Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000464
Start address = 0x751b187e
Thread local base = 0x7feaf000
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok

>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>> D3D: Render texture manager [5%]
>> D3D: LOD manager [8%]
>> D3D: CarDynamicTexture init [9%]
>> D3D: CReflectedScene [10%]
>> D3D: Haze manager [12%]
>> D3D: CGP4Vdu [13%]
>> D3D: D3D_LoadCockpit [14%]
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

>> D3D: D3D_LoadCars [14%]
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>> D3D: InitVideoWallsMethod [45%]
>> D3D: InitialiseEnvMapManager [47%]
>> D3D: CGP4SkyText [48%]
>> D3D: CGP4Lcd [52%]
>> D3D: Track load [54%]
>> D3D: Load Collision Data [54%]
>> D3D: Load track [55%]
>> D3D: Quad tree generation (b) [59%]
>> D3D: Env map load [59%]
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x0044fbfd
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Debug event: EXCEPTION_DEBUG_EVENT
Unhandled exception
Exception address: 0x0044fbfd
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Stack trace:
0044FBFD: Program Files (x86)\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
77070B43: WINDOWS\SYSTEM32\ntdll.dll! RtlAllocateHeap + 802 bytes
7710FE78: WINDOWS\SYSTEM32\ntdll.dll! RtlpNtSetValueKey + 1548 bytes
Registers:
EAX=00000000 ECX=069F68E8 ESI=069F68E8
EBX=00003148 EDX=00000000 EDI=00000000
CS:EIP=0023:0044FBFD
SS:ESP=002B:0018E638 EBP=00000001
DS=002B ES=002B FS=0053 GS=002B
Flags=00210202
Stack dump:
0018e638: 00000000 069f6c88 00003148 069f68e8 '.....l..H1...h..'
0018e648: 000000a6 01000000 ffffffff 00000000 '................'
0018e658: 00000001 3f800000 00000000 00000050 '.......?....P...'
0018e668: 00000000 069fa618 ffffffff 04000001 '................'
0018e678: 0a637440 0a637448 0a637448 0a637110 '@tc.Htc.Htc..qc.'
0018e688: 5000016b 0a637440 0000007f 05000003 'k..P@tc.........'
0018e698: 00000000 00000000 00000000 00000011 '................'
0018e6a8: 0000007f 00003148 0018e79c 770baab5 '....H1.........w'
0018e6b8: 49402f92 fffffffe 0018e754 77070b43 './@I....T...C..w'
0018e6c8: 0a637442 00000088 000001dc 00000000 'Btc.............'
0018e6d8: 5000016b 00260000 00000000 00260000 'k..P..&.......&.'
0018e6e8: 0a637448 00000004 00000000 0a6374d0 'Htc..........tc.'
0018e6f8: 00000000 00000000 00000000 00000000 '................'
0018e708: 00000000 00000000 00000000 00000000 '................'
0018e718: 00000000 00000000 00000000 000000ff '................'
0018e728: 00000000 00000000 00000000 00000000 '................'
0018e738: 00000000 00260000 00000000 00260000 '......&.......&.'
0018e748: 00000000 0a637448 00260000 00000000 '....Htc...&.....'
0018e758: 0018e7ac 7710fe78 00260248 7710fe5c '....x..wH.&.\..w'
0018e768: 3e5fc1ee 00260000 00000070 0000000f '.._>..&.p.......'
0018e778: 00260000 5000016b 00260000 00000000 '..&.k..P..&.....'
0018e788: 0a6374c0 0a637448 01637438 0018e768 '.tc.Htc.8tc.h...'
0018e798: 015fc19e 0018e8f0 770baab5 4957d8b2 '.._........w..WI'
0018e7a8: fffffffe 7710fe5c 770a9a73 6f72505c '....\..ws..w\Pro'
0018e7b8: 6d617267 6c694620 28207365 29363878 'gram Files (x86)'
0018e7c8: 666e495c 6172676f 5c73656d 6e617247 '\Infogrames\Gran'
0018e7d8: 72502064 34207869 70616d5c 6f4d5c73 'd Prix 4\maps\Mo'
0018e7e8: 6572746e 30326c61 455c3130 6146766e 'ntreal2001\EnvFa'
0018e7f8: 49526563 2e544847 00414754 00000000 'ceRIGHT.TGA.....'
0018e808: 038574a0 037b2880 140a6784 00000000 '.t...({..g......'
0018e818: 5d89eb8e 5d89eb9e 00000000 00000000 '...]...]........'
0018e828: 00000000 00000000 00000000 0018e8dc '................'
0018e838: 40000062 00000000 00000000 0018e8f0 'b..@............'
0018e848: 00260000 0018e880 00260000 00260000 '..&.......&...&.'
0018e858: 002da338 0000002f 0018e948 770baab5 '8.-./...H......w'
0018e868: 49402f92 fffffffe 00000001 77070b43 './@I........C..w'
0018e878: 00000052 3e5fce8a 00000020 00000000 'R....._> .......'
0018e888: 00000000 00000000 00000000 0018e8c8 '................'
0018e898: 0018e8c8 3e5fceaa 00000020 00000000 '......_> .......'
0018e8a8: 70cf9008 770f6f8f 00000130 0018e8e8 '...p.o.w0.......'
0018e8b8: 0018e8e8 00190000 00000000 00000005 '................'
0018e8c8: 4000006a 019b0000 0018e89c 029b3428 'j..@........(4..'
0018e8d8: 00000000 770baab5 009b3538 70c2720c '.......w85...r.p'
0018e8e8: 0018e908 77037d57 0018ff7c 770baab5 '....W}.w|......w'
0018e8f8: 49402f92 fffffffe 0018e990 77070b43 './@I........C..w'
0018e908: 00000070 00000078 00000000 0018e92c 'p...x.......,...'
0018e918: 00000000 00000001 00260000 016373b8 '..........&..sc.'
0018e928: 0a637448 00000004 0000000f 70c2720c 'Htc..........r.p'
0018e938: 00000000 00000078 0018e960 77037d57 '....x...`...W}.w'
0018e948: 00000000 00000000 00000002 0a6373b8 '.............sc.'
0018e958: 000d1e08 70cf9088 0018e9b0 70bf71a8 '.......p.....q.p'
0018e968: 70cf9088 0018e9b0 0a637410 0a637410 '...p.....tc..tc.'
0018e978: 0a637430 0018e9b0 70bf6daf 70c2720c '0tc......m.p.r.p'
0018e988: 00000001 0a637498 00000001 00260000 '.....tc.......&.'
0018e998: 0018e9b4 70bf53d9 70c262f0 069f6c88 '.....S.p.b.p.l..'
0018e9a8: 00003148 069f6c3b 0a637448 0018ff7c 'H1..;l..Htc.|...'
0018e9b8: 005eca2b 00000000 00450b16 000000a6 '+.^.......E.....'
0018e9c8: 0a636994 0a636a7c 069f68e8 75a64e00 '.ic.|jc..h...N.u'
0018e9d8: 000000a6 004a2071 0064aa98 00000102 '....q J...d.....'
0018e9e8: 00000016 7fffffff 00000000 00000000 '................'
0018e9f8: 00000000 0a636994 0a636a7c 00000000 '.....ic.|jc.....'
0018ea08: 75a64e00 0400f6b2 ffffffff ffffffff '.N.u............'
0018ea18: 00000000 ffffffff 0018ea0c 0018ff7c '............|...'
0018ea28: 73055420 00000000 0018ea74 72fd450b ' T.s....t....E.r'
0018ea38: 037b3bbc 037b3d3c be935903 bf514e57 '.;{.<={..Y..WNQ.'
0018ea48: 00000000 3e99999a 0018eaa4 009fb2d4 '.......>........'
0018ea58: 000000ff 0a636994 0018ea5c 0000007c '.....ic.\...|...'
0018ea68: 00000000 00000000 00000000 00000000 '................'
0018ea78: 00000000 00000000 00000000 00000000 '................'
0018ea88: 00000000 00000000 00000000 00000000 '................'
0018ea98: 00000000 00000000 00000000 00000000 '................'
0018eaa8: 00000000 00000000 00000000 00000000 '................'
0018eab8: 00000000 00000000 00000000 00000000 '................'
0018eac8: 00000000 00000000 00000000 00000000 '................'
0018ead8: 00000000 00000000 00000000 00000000 '................'
0018eae8: 00000000 00000000 00000000 00000000 '................'
0018eaf8: 00000000 00000000 00000000 00000000 '................'
0018eb08: 00000000 00000000 00000000 00000000 '................'
0018eb18: 00000000 00000000 00000000 00000000 '................'
0018eb28: 00000000 00000000 00000000 00000000 '................'
0018eb38: 00000022 ffffffff 0000000c 006457c8 '"............Wd.'
0018eb48: 00000000 0018eb84 005db0b6 0018eb64 '..........].d...'
0018eb58: 0064a401 0018eba0 0a636a7c 0018ee32 '..d.....|jc.2...'
0018eb68: 7fffffdc 0018ee10 00000042 0a636a7c '........B...|jc.'
0018eb78: 0018ee32 7fffffdc 0018ee10 00497078 '2...........xpI.'
0018eb88: 0018ee10 0018ee10 0064a3f0 00a539c4 '..........d..9..'
0018eb98: 006457c8 006457c8 0018ee10 0064a3f0 '.Wd..Wd.......d.'
0018eba8: 00a539c4 006457c8 006457c8 0064a404 '.9...Wd..Wd...d.'
0018ebb8: 008e9bc0 007ebbb2 0018fa9c 0066d90a '......~.......f.'
0018ebc8: c027909e 00000000 00260000 00260000 '..'.......&...&.'
0018ebd8: 00260000 00002700 be935903 bf514e57 '..&..'...Y..WNQ.'
0018ebe8: beff5613 00000000 00260260 00260000 '.V......`.&...&.'
0018ebf8: 0a841120 0a841118 00260000 0018ed70 ' .........&.p...'
0018ec08: 00260000 00000000 00000000 00260000 '..&...........&.'
0018ec18: 770aa076 0a8410d0 00000034 00000000 'v..w....4.......'
0018ec28: 00000000 00260000 770aa076 06afb0e0 '......&.v..w....'
0018ec38: 00000020 00000069 00260260 00260000 ' ...i...`.&...&.'
0018ec48: 770598c7 00000000 7465530a 66656420 '...w.....Set def'
0018ec58: 746c7561 78657420 65727574 73657220 'ault texture res'
0018ec68: 6e697a69 6f742067 000a3020 00000000 'izing to 0......'
0018ec78: 00000000 00000000 00000000 47c35000 '.............P.G'
0018ec88: 47c35000 47c35000 bf333333 bf333333 '.P.G.P.G333.333.'
0018ec98: 00000000 447a0000 00000000 00000000 '......zD........'
0018eca8: 00000000 00000000 00000000 00000000 '................'
0018ecb8: 51040055 00000000 0208007c 00000104 'U..Q....|.......'
0018ecc8: 65040160 00000004 00000012 0000003e '`..e........>...'
0018ecd8: 00000000 0000003f 00260260 00260000 '....?...`.&...&.'
0018ece8: 65040160 0208005e 06040002 0118ee60 '`..e^.......`...'
0018ecf8: 8f04e863 fffffef5 00260260 00260000 'c.......`.&...&.'
0018ed08: 03766b18 03766b10 00260000 0018ee80 '.kv..kv...&.....'
0018ed18: 00260000 0000003f 0018ee80 00260000 '..&.?.........&.'
0018ed28: 770aa076 03766a70 00000090 770710cc 'v..wpjv........w'
0018ed38: 3e5fc8c2 00000098 00000090 00260000 '.._>..........&.'
0018ed48: 65040160 002604c6 bf5dbaa5 b156f4ac '`..e..&...]...V.'
0018ed58: 3effe869 00000000 bed13b0e 3f136699 'i..>.....;...f.?'
0018ed68: bf35493c 00000000 be935904 bf514e58 '<I5......Y..XNQ.'
0018ed78: beff5614 00000000 00000000 00000000 '.V..............'
0018ed88: 00000000 3f800000 746e6f4d 6c616572 '.......?Montreal'
0018ed98: 31303032 6461772e 770aa000 037669c8 '2001.wad...w.iv.'
0018eda8: 06040002 770710cc 8f04e863 00000098 '.......wc.......'
0018edb8: 00000090 00260000 002600c0 0000007f '......&...&.....'
0018edc8: 00260000 00000013 00000010 00000054 '..&.........T...'
0018edd8: 0026028c 037669c8 00260000 ffff17a2 '..&..iv...&.....'
0018ede8: 00260000 00000000 03766b08 00000290 '..&......kv.....'
0018edf8: 00260248 00000054 65040160 00000000 'H.&.T...`..e....'
0018ee08: 000000a8 01ffff09 7370616d 6e6f4d5c '........maps\Mon'
0018ee18: 61657274 3030326c 6f4d5c31 6572746e 'treal2001\Montre'
0018ee28: 30326c61 652e3130 0000766e 04000000 'al2001.env......'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Process exit code = -1073741819
Re: Error log - help
Date: June 10, 2014 08:24PM
Posted by: Foreverk
Check that all the Env***.tga files inside the Montreal2001.wad file have the same file size and resolution (ussually 256x256)
Re: Error log - help
Date: June 10, 2014 08:58PM
Posted by: SDI
Either that, or the wad file is missing completely.

René Smit, Independent Software Developer.
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