Thanks for the thanks but i might have found those t-cam values long ago, i found them in fact, but i tried, by a bad hazard, to change Y value and nothing changed of course, so i left it away
But i now found all t-cam values and will only need some time to add them to cameditor (not quite long for sure).
The only bad thing is that only Y and Z pos are team relatives, so X pos and rotation values will need to use the same values for all teams.
I will check for lenses sizes but i can't promise anything and even worse rims colours are still far away for me : /