Car Physics

Posted by melnibonian 
Car Physics
Date: August 30, 2013 05:33PM
Posted by: melnibonian
Hello guys

can someone please explain to me how to alter the car's physics?

If I take the physics file from a mod that suits my style (that's the *.g3p file in the data\patch folder - Am I correct?) and use it to replace the equivalent physics file in another mod will the behaviour of the car change or not? Is this enough or I need to alter any other files as well?

Thanks a lot in advance
Re: Car Physics
Date: August 30, 2013 09:56PM
Posted by: Turbo Lover
Should be enough. You can double check in GPxPatch when the csm mod is loaded.



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: Car Physics
Date: August 30, 2013 10:51PM
Posted by: melnibonian
Turbo Lover Wrote:
-------------------------------------------------------
> Should be enough. You can double check in GPxPatch
> when the csm mod is loaded.

Thanks for that most appreciated



Edited 1 time(s). Last edit at 08/30/2013 11:16PM by melnibonian.
Sorry, only registered users may post in this forum.

Click here to login

Maintainer: mortal, stephan | Design: stephan, Lo2k | Moderatoren: mortal, TomMK, Noog, stephan | Downloads: Lo2k | Supported by: Atlassian Experts Berlin | Forum Rules | Policy