New problem..tarmac problem

Posted by ASWinner 
New problem..tarmac problem
Date: June 24, 2013 10:00AM
Posted by: ASWinner
The brake mark dissappeard


Appeared again in TV mode


tried to set clipping distance to 0 but that doesnt work.:(



Edited 1 time(s). Last edit at 06/25/2013 06:14PM by ASWinner.
Re: Object disappeared on track
Date: June 24, 2013 10:18AM
Posted by: klausfeldmann
Have you set the camera-setting to 0 already ;-)?
Re: Object disappeared on track
Date: June 24, 2013 02:42PM
Posted by: KGrant
Whatever track that is looks awesome!

Kx
--------------------------------------------------------------------------------
Re: Object disappeared on track
Date: June 24, 2013 04:37PM
Posted by: ASWinner
klausfeldmann Wrote:
-------------------------------------------------------
> Have you set the camera-setting to 0 already ;-)?


that works thx
Re: Object disappeared on track
Date: June 25, 2013 03:29AM
Posted by: davegp4
Hey ASwinner is there a link to that track:-o
Re: Object disappeared on track
Date: June 25, 2013 02:27PM
Posted by: ASWinner
davegp4 Wrote:
-------------------------------------------------------
> Hey ASwinner is there a link to that track:-o

just adding something detail to make the track prefect. will be release soon~
Re: New problem..tarmac problem
Date: June 25, 2013 06:17PM
Posted by: ASWinner



minutes before after i add some guandstands and ads board in to the .gp4 and have an ingame test.tarmac bacome flashed with white color..
tried to re-create .bins and .col but that doesnt work.,
Re: New problem..tarmac problem
Date: June 25, 2013 06:21PM
Posted by: Lo2k
Don't you have twice TRACKxx objects in your track ?

Re: New problem..tarmac problem
Date: June 25, 2013 06:26PM
Posted by: klausfeldmann
Lo2k schrieb:
-------------------------------------------------------
> Don't you have twice TRACKxx objects in your track
> ?


Either this or you might have another object with exactly the same z-value as the tarmac has (most common: a GoogleEarth pic inserted on z-value = 0,000).
Re: New problem..tarmac problem
Date: June 25, 2013 06:28PM
Posted by: ASWinner
Lo2k Wrote:
-------------------------------------------------------
> Don't you have twice TRACKxx objects in your track
> ?


not quite understand. haven't modify any TRACK_xx objects .After I add some building objects,the problem appeared
Re: New problem..tarmac problem
Date: June 25, 2013 06:32PM
Posted by: klausfeldmann
Maybe you or GP4Builder itself (e.g. when adding a new scene) created a new object with the same height (probably height = 0 metres) of the tarmac of your track. That causes trouble in GP4, because the game doesn't know which object to display and leads to exactly these flickering parts, shown in your pics above ;-).
Re: New problem..tarmac problem
Date: June 25, 2013 06:56PM
Posted by: ASWinner
klausfeldmann Wrote:
-------------------------------------------------------
> Maybe you or GP4Builder itself (e.g. when adding a
> new scene) created a new object with the same
> height (probably height = 0 metres) of the tarmac
> of your track. That causes trouble in GP4, because
> the game doesn't know which object to display and
> leads to exactly these flickering parts, shown in
> your pics above ;-).


no new scene has been created. searched all objects. no objects like what you ve noticed.
then i deleted all TRACK_trackxx problems appears again.but the location problem start to appear changed
Re: New problem..tarmac problem
Date: June 26, 2013 04:54AM
Posted by: ASWinner
ok....remember i've made a mistake that scale all three scenes carelessly..so what i have to do is to export all the object added before and import them into the backuped one..
Sorry, only registered users may post in this forum.

Click here to login

Maintainer: mortal, stephan | Design: stephan, Lo2k | Moderatoren: mortal, TomMK, Noog, stephan | Downloads: Lo2k | Supported by: Atlassian Experts Berlin | Forum Rules | Policy