[1988 CSM mod] Weird screen hang-up at Hockenheim

Posted by Lucas78 
[1988 CSM mod] Weird screen hang-up at Hockenheim
Date: June 12, 2013 07:48PM
Posted by: Lucas78
Hey :)

Ok, this is what happens in my AI race: Patrese (Williams) is the first one that heads for a pitstop.

Right when he enters the lane (but before the horn warns that he's entering) the game simply hangs up, it DOESN'T crash, so I have to close it via the task manager: hence, I can't give you a crash log, I think.

- The game hangs up even if I try to skip that part by accelerating the time in the menu

- Pitlane worked fine for every car during qualifying;

- Pitlane works fine with other CSM mods.

- I modified the Williams in the basic 1988 mod with the ones provided by Filou, but again, they worked fine when entering the pitlane during qualifying

- Yes, I changed Gpx patch to the latest version.

- Debug mode is on, compatibility is at 1 core (which I found are the most stable and compatible settings for any CSM mod)

What strikes me as odd (correct me if I'm wrong), is the fact that, from what I understand, when you are in any menu of the game (so not in a race, qualifying, warm-up or whatever), of course the game is not "in-engine": but, like I said before, it hangs up even if I accelerate time when I assume it reaches that particular point when Patrese is entering the pitlane.

Now, before I try to re-install the mod altogether, anything else I could try? I also tried to disable the GPXsound extension altogether, to no avail.
Have you set debug verbosity to high?

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