GPxPatch 4.21 [released]

Posted by SDI 
Re: GPxPatch 4.21 [released]
Date: June 12, 2013 06:49PM
Posted by: Alessio88
Hi Renè,just a question,with the classic standings can i set from an .ini file on the side of the leader Lap 1 and then 2,3 and so on? the other drivers from the 2nd to 22th the classification show the gap,but i would like to show lap and the number next to the leader,can i do it?thanks

Greetings
Alessio


CoM3 oN McL4R3n.....:)
Re: GPxPatch 4.21 [released]
Date: June 12, 2013 07:07PM
Posted by: SDI
Sorry, I have no idea what you are trying to explain :)

René Smit, Independent Software Developer.
Download my GPx tools here.
Re: GPxPatch 4.21 [released]
Date: June 12, 2013 07:25PM
Posted by: klausfeldmann
SDI schrieb:
-------------------------------------------------------
> Can you try to _increase_ the max. distance? The
> max. distance is actually the distance at which
> the volume is no longer attenuated.
> You can also try to lower the min. distance, so
> the volume will be fade out quicker.

Thanks, now with 5m/500m it works fine (Y).
Re: GPxPatch 4.21 [released]
Date: June 12, 2013 08:03PM
Posted by: Alessio88
SDI Wrote:
-------------------------------------------------------
> Sorry, I have no idea what you are trying to
> explain :)


ok,here in that case you can see that alonso is the leader,can i add by myself next to the leader driver, example Lap 1 because in that case it's the first lap and after the end of that lap the classification will show lap 2,3 and so on?



Greetings
Alessio


CoM3 oN McL4R3n.....:)
Re: GPxPatch 4.21 [released]
Date: June 12, 2013 08:59PM
Posted by: SDI
Ok, should this always be shown? I didn't have much example material for this, I only saw it at the start of the 2nd lap and it didn't show "Lap 2".

René Smit, Independent Software Developer.
Download my GPx tools here.
Re: GPxPatch 4.21 [released]
Date: June 12, 2013 09:13PM
Posted by: tamburello
Thank you very much for a great update again, SDI. (B)
I noticed that the engine sound when playing T-Cam view is switching the whole time between right and left speaker. In other views (inside car e. g.) the sound is played correctly on both. Could you please check that? Thx in adv.
Cheers,
tamburello



Edited 1 time(s). Last edit at 06/12/2013 09:21PM by tamburello.
Re: GPxPatch 4.21 [released]
Date: June 12, 2013 09:20PM
Posted by: Alessio88
don't remember it xd,anyway it's a thing that i personally would like to see,so if something easy that i can make on my own i will change it,if not never mind ;)

Greetings
Alessio


CoM3 oN McL4R3n.....:)
Re: GPxPatch 4.21 [released]
Date: June 12, 2013 09:35PM
Posted by: SDI
Alessio88 Schreef:
-------------------------------------------------------
> don't remember it xd,anyway it's a thing that i
> personally would like to see,so if something easy
> that i can make on my own i will change it,if not
> never mind ;)

I've just implemented it. And there's an option to turn it off in case people don't want it :)

René Smit, Independent Software Developer.
Download my GPx tools here.
Re: GPxPatch 4.21 [released]
Date: June 12, 2013 09:36PM
Posted by: SDI
tamburello Schreef:
-------------------------------------------------------
> Thank you very much for a great update again, SDI.
> (B)
> I noticed that the engine sound when playing T-Cam
> view is switching the whole time between right and
> left speaker. In other views (inside car e. g.)
> the sound is played correctly on both. Could you
> please check that? Thx in adv.

I noticed it was stuttering. If it's indeed going from left to right then that's a good lead for further investigation.

It shouldn't happen when you turn 3D sound off in GP4.

René Smit, Independent Software Developer.
Download my GPx tools here.
Re: GPxPatch 4.21 [released]
Date: June 12, 2013 09:44PM
Posted by: nicki87
Sorry I must have lost some passage: what have you implemented? Which option are you talking about?
Re: GPxPatch 4.21 [released]
Date: June 12, 2013 11:17PM
Posted by: SDI
I implemented the current lap number behind the leader name in the 'normal' standings.

René Smit, Independent Software Developer.
Download my GPx tools here.
Re: GPxPatch 4.21 [released]
Date: June 12, 2013 11:19PM
Posted by: nicki87
Understood :)
Re: GPxPatch 4.21 [released]
Date: June 12, 2013 11:47PM
Posted by: laazio
hi, first of all thanks for the amazing work that makes gp4 awesome!!!
i have probably a silly question but anyway: in digital 2010 how can i change the gap overlay from front gap to rear gap with the other drivers? (with digital 2004 i used the "d" button but seems doesn't work in digital 2010)

thanks all.
Re: GPxPatch 4.21 [released]
Date: June 13, 2013 12:01AM
Posted by: SDI
Try 'S'. You can also use '1' to see all the key binds within the SAT mode.

René Smit, Independent Software Developer.
Download my GPx tools here.
Re: GPxPatch 4.21 [released]
Date: June 13, 2013 12:15AM
Posted by: MDBSnake
Someone asked earlier, or in one of the other topics about a last lap/best lap graphic? I found a few photo's. Is this what you meant?
And if yes, would it be possible to make something similar René?




If you are racing, keep on racing and get some points!

GPG Super League S11 | Driver #41 | Team-manager | Snake Motorsports Racing Group | Next Race: Emmeloord - Flevoland GP | Constructors: 10th | Best Race Finish: 1st
GPG Super League Season 9 Testers Champion*
Re: GPxPatch 4.21 [released]
Date: June 13, 2013 12:23AM
Posted by: SchueyFan
That was me, thanks so much for finding the photos, they are perfect!





X (@ed24f1)
Re: GPxPatch 4.21 [released]
Date: June 13, 2013 12:29AM
Posted by: SDI
I'm not sure about the tyres. But I don't have time to implement every screen. I'm also running out of key binds. I think only 'w' and 'e' are left, and some numbers.

René Smit, Independent Software Developer.
Download my GPx tools here.
Re: GPxPatch 4.21 [released]
Date: June 13, 2013 12:32AM
Posted by: SchueyFan
Yes, the tyre field would have to be blank i guess.





X (@ed24f1)
Re: GPxPatch 4.21 [released]
Date: June 13, 2013 01:14AM
Posted by: MDBSnake
I updated the texture for the winner, with the chequered flag since it was quite low-res compared to the rest of the graphics



Btw I saw the image when a fastest lap is done is 'animated', how is this done? And is this also possible for the bar in my screenshot, since the white blocks are slowly moving to the right on tv


If you are racing, keep on racing and get some points!

GPG Super League S11 | Driver #41 | Team-manager | Snake Motorsports Racing Group | Next Race: Emmeloord - Flevoland GP | Constructors: 10th | Best Race Finish: 1st
GPG Super League Season 9 Testers Champion*
Re: GPxPatch 4.21 [released]
Date: June 13, 2013 01:25AM
Posted by: SDI
If you have an improved version, I can include it in the next GPxPatch if you send it?

The fastest lap animation is done in code by painting the data_faster_medium.tga with changing alpha: (cos((t % interval) * 2 * PI / interval) - 1.0) / -2.0

The winner animation is harder. I could simply use 8 different tga's or something, but it seems overkill for such a small feature. If I had it separated in 2 tga's I could animate the chequered part to the right, but it shouldn't move outside of the border at the right, which is problematic. It has no priority for me.

René Smit, Independent Software Developer.
Download my GPx tools here.
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