Windows 8 64-bit
- A lot of horrific flickering as I'm stationary waiting in pitlane but this stops once I leave
- small gap at the same bit as SDI above, but the tarmac prior to that was fine.
I crashed at that bend, so escaped and reloaded the track. Just about to turn left out of the garage so I could attempt lap number 2, and....
Starting log
GPxPatch version: 4.20
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows 8 build 9200
Total physical memory: 3985 MB (free: 2378 MB)
Debugging gp4.exe
Process created:
Process ID = 0x000011ec
Process handle = 0x000003c8
Main thread ID = 0x00001458
Main thread handle = 0x00000430
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00001458
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path
base 0x77e10000
size 1408896
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x00b60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x779a0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x00b60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x00b60000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\KERNEL32.DLL
base 0x779a0000
size 974848
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\KERNELBASE.dll
base 0x75ce0000
size 665600
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\apphelp.dll
base 0x6ea20000
size 675840
>> SHIMVIEW: ShimInfo(Complete)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\AppPatch\AcGenral.DLL
base 0x6da50000
size 2360320
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\msvcrt.dll
base 0x75f60000
size 709632
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\sechost.dll
base 0x77570000
size 199168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\SspiCli.dll
base 0x75450000
size 98816
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\SHLWAPI.dll
base 0x777c0000
size 246784
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\UxTheme.dll
base 0x74cb0000
size 534528
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\USER32.dll
base 0x77af0000
size 1126912
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\GDI32.dll
base 0x76270000
size 1022464
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\WINMM.dll
base 0x74890000
size 125440
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\samcli.dll
base 0x73890000
size 62976
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\ole32.dll
base 0x75470000
size 1150160
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\OLEAUT32.dll
base 0x775c0000
size 551936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\MSACM32.dll
base 0x74af0000
size 71680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\VERSION.dll
base 0x74a90000
size 16384
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\SHELL32.dll
base 0x76440000
size 17561600
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\USERENV.dll
base 0x74850000
size 93184
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\dwmapi.dll
base 0x74b20000
size 92160
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\urlmon.dll
base 0x77820000
size 1130496
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\ADVAPI32.dll
base 0x77ca0000
size 702464
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\WINSPOOL.DRV
base 0x74100000
size 379904
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\MPR.dll
base 0x74780000
size 66560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\RPCRT4.dll
base 0x76390000
size 694272
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\CRYPTBASE.dll
base 0x75440000
size 21504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\WINMMBASE.dll
base 0x740d0000
size 157184
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\combase.dll
base 0x75e20000
size 1247232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\profapi.dll
base 0x74820000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\iertutil.dll
base 0x75a10000
size 2046976
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\WININET.dll
base 0x76020000
size 1767424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\bcryptPrimitives.dll
base 0x753e0000
size 331952
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\SHCORE.DLL
base 0x75060000
size 460800
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\AppPatch\AcLayers.dll
base 0x6cd50000
size 311296
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\SETUPAPI.dll
base 0x75590000
size 1752064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\sfc.dll
base 0x73880000
size 3072
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\CFGMGR32.dll
base 0x75c80000
size 284456
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\DEVOBJ.dll
base 0x77800000
size 120200
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\sfc_os.DLL
base 0x737d0000
size 41984
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path
base 0x00d80000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x00d80000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path
base 0x00d80000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x00d80000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\IMM32.DLL
base 0x77ad0000
size 121344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\MSCTF.dll
base 0x75740000
size 890880
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\d3d8.dll
base 0x65200000
size 1012736
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\dinput8.dll
base 0x6d880000
size 144896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\dsound.dll
base 0x6f3c0000
size 523776
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Program Files (x86)\GP4\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\wsock32.dll
base 0x737c0000
size 15872
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\d3d8thk.dll
base 0x6ead0000
size 11776
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\POWRPROF.dll
base 0x73fc0000
size 244736
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\WS2_32.dll
base 0x75820000
size 310784
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\NSI.dll
base 0x75cd0000
size 12800
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001458
First chance exception
Exception address: 0x77eb04ca
Module name: '' (base 0x77e10000, size 1408896)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path
base 0x00250000
size 48640
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x00250000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001458
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x00250000...
Injection succesful
Setting instruction pointer to injected code (0x00250000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Program Files (x86)\GP4\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 28160
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Program Files (x86)\GP4\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 42496
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\imagehlp.dll
base 0x75c10000
size 58880
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001458
First chance exception
Exception address: 0x779c37c3
Module name: 'C:\Windows\SysWOW64\KERNEL32.DLL' (base 0x779a0000, size 974848)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c42151
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001458
First chance exception
Exception address: 0x779c37c3
Module name: 'C:\Windows\SysWOW64\KERNEL32.DLL' (base 0x779a0000, size 974848)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c44c05
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\imagehlp.dll
base 0x00260000
size 58880
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x00260000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x75c10000
>> D3D Constructor!
>> Starting WinMain
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001140
Thread handle = 0x0000072c
Start address = 0x74893ffa
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\clbcatq.dll
base 0x75d90000
size 454656
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\dplayx.dll
base 0x6d4f0000
size 211968
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000015e0
Thread handle = 0x000007f8
Start address = 0x6d51900a
Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\dpmodemx.dll
base 0x6d4e0000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\TAPI32.dll
base 0x6d4b0000
size 188928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9200.16579_none_8937eec6860750f5\comctl32.dll
base 0x74d40000
size 2050560
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x6d4b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x6d4e0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\dpmodemx.dll
base 0x6d4e0000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\TAPI32.dll
base 0x6d4b0000
size 188928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\rtutils.dll
base 0x6d4a0000
size 38400
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000013fc
Thread handle = 0x000004ac
Start address = 0x77e350a7
Thread local base = 0x7feaf000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ca0
Thread handle = 0x00000790
Start address = 0x6d4b2e5a
Thread local base = 0x7feac000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ca0
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x6d4b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x6d4a0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x6d4e0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\dpwsockx.dll
base 0x6d4e0000
size 44544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\mswsock.dll
base 0x751b0000
size 289280
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\dpnathlp.dll
base 0x6d4c0000
size 58880
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\CRYPTSP.dll
base 0x74800000
size 92672
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\rsaenh.dll
base 0x747c0000
size 252928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\iphlpapi.dll
base 0x74f60000
size 119808
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\WINNSI.DLL
base 0x74ae0000
size 16384
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\rasapi32.dll
base 0x6d460000
size 326656
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\rasman.dll
base 0x6d440000
size 81408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\dhcpcsvc.DLL
base 0x738c0000
size 60416
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000014cc
Thread handle = 0x000004dc
Start address = 0x751b74e5
Thread local base = 0x7feac000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000014c4
Thread handle = 0x000004d8
Start address = 0x6d4e44a5
Thread local base = 0x7fea9000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x6d440000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x6d460000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x6d4c0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000014c4
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000014cc
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x6d4e0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000015e0
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\napinsp.dll
base 0x73450000
size 52224
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\pnrpnsp.dll
base 0x73430000
size 67584
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\NLAapi.dll
base 0x733d0000
size 55296
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\DNSAPI.dll
base 0x75130000
size 461824
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\winrnr.dll
base 0x733c0000
size 21504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\fwpuclnt.dll
base 0x750e0000
size 245248
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\rasadhlp.dll
base 0x75120000
size 11264
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x73450000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x73430000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x733d0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x733c0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x750e0000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\igdumd32.dll
base 0x72750000
size 11049472
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x72750000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\mscat32.dll
base 0x6d4e0000
size 10752
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\WINTRUST.dll
base 0x75c30000
size 265216
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\CRYPT32.dll
base 0x75870000
size 1591808
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\MSASN1.dll
base 0x76370000
size 57344
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001590
Thread handle = 0x00000754
Start address = 0x758afecd
Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\bcrypt.dll
base 0x6cc70000
size 96256
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001540
Thread handle = 0x00000688
Start address = 0x77e350a7
Thread local base = 0x7feac000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\ncrypt.dll
base 0x6cc90000
size 88576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\NTASN1.dll
base 0x6cc40000
size 149504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\gpapi.dll
base 0x6ccb0000
size 95232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\cryptnet.dll
base 0x6cc20000
size 109056
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\WLDAP32.dll
base 0x77510000
size 338944
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000005e0
Thread handle = 0x000006a8
Start address = 0x77e350a7
Thread local base = 0x7fea9000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000790
Thread handle = 0x000006a4
Start address = 0x77e350a7
Thread local base = 0x7fea6000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x6d4e0000
>> igdumd32.dll>>
>> Intel(R) HD Graphics>>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\mscat32.dll
base 0x6d4e0000
size 10752
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x6d4e0000
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 600 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\igdumd32.dll
base 0x72750000
size 11049472
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x72750000
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 600 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\igdumd32.dll
base 0x72750000
size 11049472
>> D3DDevice created = >> HAL (hw vp): Intel(R) HD Graphics>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\HID.DLL
base 0x70b00000
size 24576
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Program Files (x86)\GP4\Grand Prix 4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 25600
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\imagehlp.dll
base 0x75c10000
size 58880
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x75c10000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Program Files (x86)\GP4\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 25600
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\imagehlp.dll
base 0x75c10000
size 58880
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x75c10000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Program Files (x86)\GP4\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 44544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\imagehlp.dll
base 0x75c10000
size 58880
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x75c10000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Program Files (x86)\GP4\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 66048
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\imagehlp.dll
base 0x75c10000
size 58880
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x75c10000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\gp4tweak.dll
base 0x40000000
size 70656
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\MMDevApi.dll
base 0x733e0000
size 307192
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000012b8
Thread handle = 0x00000694
Start address = 0x6f3c268d
Thread local base = 0x7fea3000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000012b8
path C:\Windows\SysWOW64\AUDIOSES.DLL
base 0x70a80000
size 324368
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000978
Thread handle = 0x000007a0
Start address = 0x77e1df08
Thread local base = 0x7fea0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000004cc
Thread handle = 0x00000680
Start address = 0x6f3c268d
Thread local base = 0x7fe9d000
>> Bink init completed
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001458
First chance exception
Exception address: 0x75cf4b32
Module name: 'C:\Windows\SysWOW64\KERNELBASE.dll' (base 0x75ce0000, size 665600)
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x02790000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001458
First chance exception
Exception address: 0x75cf4b32
Module name: 'C:\Windows\SysWOW64\KERNELBASE.dll' (base 0x75ce0000, size 665600)
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001004
Thread handle = 0x00000690
Start address = 0x7411d97d
Thread local base = 0x7fe9a000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Program Files (x86)\GP4\Grand Prix 4\gpxpdata\dx\gpxpdx8.dll
base 0x063a0000
size 532548
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000011e8
Thread handle = 0x00000748
Start address = 0x6d88937c
Thread local base = 0x7fe97000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000003f4
Thread handle = 0x00000778
Start address = 0x6f3df0b7
Thread local base = 0x7fe91000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000013e4
Thread handle = 0x0000068c
Start address = 0x77e24ba2
Thread local base = 0x7fe94000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000003f4
path C:\Windows\SysWOW64\avrt.dll
base 0x74840000
size 23656
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f00
Thread handle = 0x0000052c
Start address = 0x77e350a7
Thread local base = 0x7fe8e000
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000005d4
Thread handle = 0x000007d4
Start address = 0x3000d780
Thread local base = 0x7fe8b000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000978
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000005d4
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000974
Thread handle = 0x000002d4
Start address = 0x3000d780
Thread local base = 0x7fea0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001590
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000974
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ba4
Thread handle = 0x00000754
Start address = 0x3000d780
Thread local base = 0x7ffd7000
>> *** Track file not found in D3D_DESIGNATE_DRY_TRACK_AREAS()>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ba4
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\mscat32.dll
base 0x6d4e0000
size 10752
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000012f8
Thread handle = 0x00000518
Start address = 0x758afecd
Thread local base = 0x7ffd7000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x6d4e0000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000011e8
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000012f8
Thread exit code = 0
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
SETTING OBJECT CLASS FLAGS
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 9
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
>> EVENT (Time: 6001): Car Index 8 - >> event_core_car_START_ENGINE_START_SEQUENCE
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000005e0
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001004
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000790
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001104
Thread handle = 0x000006a4
Start address = 0x77e350a7
Thread local base = 0x7ffd7000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001104
Thread exit code = 0
>>
D3DDevice GetInfo Results [Entering D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> [\Program Files (x86)\GP4\Grand Prix 4\CARS\CARLIGHTMAPCH2.TEX] 4 x 4
>> [\Program Files (x86)\GP4\Grand Prix 4\CARS\CARLIGHTMAPCH3.TEX] 4 x 4
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Leaving D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000108c
Thread handle = 0x000006a4
Start address = 0x6d88937c
Thread local base = 0x7ffd7000
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000013e4
Thread exit code = 0
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> [\Program Files (x86)\GP4\Grand Prix 4\CARS\CARLIGHTMAPCH2.TEX] 4 x 4
>> [\Program Files (x86)\GP4\Grand Prix 4\CARS\CARLIGHTMAPCH3.TEX] 4 x 4
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>> BLOCKS ALLOCATED TO 3D ON EXIT FROM 3D -------
>> ------- BLOCKS ALLOCATED TO 3D ON EXIT FROM 3D
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000173c
Thread handle = 0x00000394
Start address = 0x3000d780
Thread local base = 0x7fea9000
>> **************************
*
* Font Created!
*
************************
>> *** Track file not found in D3D_DESIGNATE_DRY_TRACK_AREAS()>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000173c
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
path C:\Windows\SysWOW64\mscat32.dll
base 0x6d4e0000
size 10752
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000368
Thread handle = 0x00000394
Start address = 0x758afecd
Thread local base = 0x7fea9000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001458
base 0x6d4e0000
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000108c
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> [\Program Files (x86)\GP4\Grand Prix 4\CARS\CARLIGHTMAPCH2.TEX] 4 x 4
>> [\Program Files (x86)\GP4\Grand Prix 4\CARS\CARLIGHTMAPCH3.TEX] 4 x 4
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001658
Thread handle = 0x000006a4
Start address = 0x77e24ba2
Thread local base = 0x7ffd7000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d60
Thread handle = 0x0000068c
Start address = 0x77e350a7
Thread local base = 0x7fea6000
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000368
Thread exit code = 0
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000003c
Thread handle = 0x00000394
Start address = 0x77e350a7
Thread local base = 0x7fea9000
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
SETTING OBJECT CLASS FLAGS
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 7
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
>> EVENT (Time: 2200): Car Index 8 - >> event_core_car_START_ENGINE_START_SEQUENCE
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001458
First chance exception
Exception address: 0x004b566d
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0xeb1da4cc
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001458
Unhandled exception
Exception address: 0x004b566d
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0xeb1da4cc
Stack trace:
004B566D: Program Files (x86)\GP4\Grand Prix 4\GPxPatch.exe! <no symbol>
0049B409: Program Files (x86)\GP4\Grand Prix 4\GPxPatch.exe! <no symbol>
77E626E8: Windows\SYSTEM32\ntdll.dll! RtlAcquireSRWLockExclusive + 187 bytes
77E987BA: Windows\SYSTEM32\ntdll.dll! RtlCreateUserThread + 89504 bytes
Registers:
EAX=00000000 ECX=1432E9C0 ESI=02BD5D48
EBX=0000001E EDX=00000037 EDI=00000014
CS:EIP=0023:004B566D
SS:ESP=002B:0018F0DC EBP=BAADF00D
DS=002B ES=002B FS=0053 GS=002B
Flags=00210206
Stack dump:
0018f0dc: 00000000 3f181062 00000000 02bd5d48 '....b..?....H]..'
0018f0ec: 00000078 00000000 00000000 00000001 'x...............'
0018f0fc: 0049b409 02bd2e58 00000000 7489239e '..I.X........#.t'
0018f10c: 00000001 00a4fc48 00000000 0018f138 '....H.......8...'
0018f11c: 77e626e8 3ed81062 bf23d70a c330e9c6 '.&.wb..>..#...0.'
0018f12c: 3f0ef382 c48774b2 0000005c 00000000 '...?.t..\.......'
0018f13c: 3e9e353f bf000000 3f181062 77e987ba '?5.>....b..?...w'
0018f14c: 3fab9aa5 3f15f903 80000000 00000000 '...?...?........'
0018f15c: 3ecc8a4d 3e148002 3e948002 00000000 'M..>...>...>....'
0018f16c: bceaad9e 3da19eb2 3e219eb2 00000000 '.......=..!>....'
0018f17c: be1192e5 3ec8827b 3f48827b 00000000 '....{..>{.H?....'
0018f18c: 3f000001 00000000 00000000 3f800001 '...?...........?'
0018f19c: 3f70a2b4 00000000 3eaeb4b7 00000000 '..p?.......>....'
0018f1ac: bd8a0bc6 3f7af49a 3e3e241c 00000000 '......z?.$>>....'
0018f1bc: beab4368 be4a4810 3f6be4cc 00000000 'hC...HJ...k?....'
0018f1cc: 00000000 00000000 00000000 3f800001 '...............?'
0018f1dc: 0000000a 0018f2c8 00000000 00000000 '................'
0018f1ec: 00000400 00000300 77e655c5 04c0ea20 '.........U.w ...'
0018f1fc: 00000030 04c0e9fa bf38d4c0 3e4a480d '0.........8..HJ>'
0018f20c: 3f29c0cb 44139995 3da6f688 3dfb5500 '..)?...D...=.U.='
0018f21c: 3f7d34cf 4487b740 bf7a8541 3dfb5500 '.4}?@..DA.z..U.='
0018f22c: be292948 c3b0546f be79cb17 3f718cf8 'H)).oT....y...q?'
0018f23c: 3e656a7a 43465162 befcf3d0 bf3ddc3d 'zje>bQFC....=.=.'
0018f24c: 3ee8513a 43ca5fd3 3f38d8cb be49fe7a ':Q.>._.C..8?z.I.'
0018f25c: bf29c1df c615b1f1 00000003 00000004 '..).............'
0018f26c: 00000007 00000000 00000002 00000005 '................'
0018f27c: 00000003 00000004 00000001 00000006 '................'
0018f28c: 00000004 00000003 3fab9aa6 3f8953b2 '...........?.S.?'
0018f29c: 3ecccccd 460c90e8 3f35d645 3f3432ae '...>...FE.5?.24?'
0018f2ac: 3f7db148 c3315de2 3f956d3f c4876765 'H.}?.]1.?m.?eg..'
0018f2bc: 3f38d4bf be4a480e bf29c0ca bf631bd5 '..8?.HJ...)...c.'
0018f2cc: 00000000 3eec48eb 00000000 00000000 '.....H.>........'
0018f2dc: 3f800000 00000000 00000000 beec48eb '...?.........H..'
0018f2ec: 00000000 bf631bd5 00000000 00000000 '......c.........'
0018f2fc: 00000000 00000000 3f800000 3f59999a '...........?..Y?'
0018f30c: 00000000 00000000 00000000 00000000 '................'
0018f31c: 3f59999a 00000000 00000000 00000000 '..Y?............'
0018f32c: 00000000 3f59999a 00000000 00000000 '......Y?........'
0018f33c: 00000000 00000000 3f800000 3fa17491 '...........?.t.?'
0018f34c: 00000000 00000000 00000000 00000000 '................'
0018f35c: 3fd74617 00000000 00000000 00000000 '.F.?............'
0018f36c: 00000000 3f800175 3f800000 00000000 '....u..?...?....'
0018f37c: 00000000 becccf22 00000000 bf2d2a56 '....".......V*-.'
0018f38c: 3e14fb72 3f38d4c0 00000000 00000000 'r..>..8?........'
0018f39c: 3f7af498 be4a480e 00000000 bf3c8be2 '..z?.HJ.......<.'
0018f3ac: be08d425 bf29c0cb 00000000 c465724a '%.....).....Jre.'
0018f3bc: c2f02a3e c4137ffc 3f800000 00000003 '>*.........?....'
0018f3cc: 3f800000 3f800000 3f800000 3f800000 '...?...?...?...?'
0018f3dc: 3f4ccccd 3f4ccccd 3f4ccccd 3f800000 '..L?..L?..L?...?'
0018f3ec: 00000000 00000000 00000000 3f800000 '...............?'
0018f3fc: 00000000 00000000 00000000 3e9e353f '............?5.>'
0018f40c: bf000000 3f181062 5f7fffff 00000000 '....b..?..._....'
0018f41c: 00000000 00000000 00000000 00000000 '................'
0018f42c: 00000000 00000007 00000000 00000002 '................'
0018f43c: 00000005 00000003 00000004 00000001 '................'
0018f44c: 00000006 00000004 00000003 3fab9aa6 '...............?'
0018f45c: 3f8953b2 3ecccccd 460c90e8 3f35d645 '.S.?...>...FE.5?'
0018f46c: 3f3432ae 3f7db148 c3315de2 3f956d3f '.24?H.}?.]1.?m.?'
0018f47c: c4876765 3f38d4bf be4a480e bf29c0ca 'eg....8?.HJ...).'
0018f48c: 0000002e 50000163 00000005 2fb31160 '....c..P....`../'
0018f49c: c0ae951e 72c86b14 04bf5d00 00000005 '.....k.r.]......'
0018f4ac: 0352a094 00000030 0018f544 03550100 '..R.0...D.....U.'
0018f4bc: 0018f4ec 77eec187 00c80000 00000000 '.......w........'
0018f4cc: 50000163 00c80000 00a4fc88 13813dcc 'c..P.........=..'
0018f4dc: 00000000 03040007 0000007f 0018f508 '................'
0018f4ec: 77e61cb9 00c80000 23c356b0 000001e4 '...w.....V.#....'
0018f4fc: 00c80260 000001e4 00c80000 00000003 '`...............'
0018f50c: 03030c4c 03030a40 0018f524 65253881 'L...@...$....8%e'
0018f51c: 02bfbae0 00a50ac8 0018f588 65258fe2 '..............%e'
0018f52c: 00a50ac8 04b568b8 00000004 72780f3a '.....h......:.xr'
0018f53c: 000002ff 000003ff 00000000 3f800000 '...............?'
0018f54c: 00000004 03030a40 02bf4970 035502f0 '....@...pI....U.'
0018f55c: 00000000 43c00000 44000000 3f800000 '.......C...D...?'
0018f56c: c3c00000 44000000 0018f5b8 03030a40 '.......D....@...'
0018f57c: 04b568b8 72780f3a 000002ff 000003ff '.h..:.xr........'
0018f58c: 00000000 00000300 00000000 3f800000 '...............?'
0018f59c: 00000000 faf349b0 0018f5b0 72780e09 '.....I........xr'
0018f5ac: 02bf4970 0018f5c8 72767077 00000300 'pI......wpvr....'
0018f5bc: 00000000 00000400 00000000 0018f610 '................'
0018f5cc: 0018f650 0055d4b4 0018f5f4 0018f5f4 'P.....U.........'
0018f5dc: 0018f69c 13813dcc 00000000 3f2d2b17 '.....=.......+-?'
0018f5ec: 3b0a3abc 3f3c8afd 3f2d2b17 3b0a3abc '.:.;..<?.+-?.:.;'
0018f5fc: 3f3c8afd bf3c8a92 3be5571f 3f2d2964 '..<?..<..W.;d)-?'
0018f60c: 00a4fc48 00470f2e 0018f8cc 0018f650 'H.....G.....P...'
0018f61c: 0018f644 0018f638 0018fa8c 00a50b08 'D...8...........'
0018f62c: 00000000 3f800000 00000000 3b74516d '.......?....mQt;'
0018f63c: 3f7ffe3f bbce09ad c331a613 3f50bdc0 '?..?......1...P?'
0018f64c: 00000000 0018fa8c 00000000 0018f674 '............t...'
0018f65c: 77e66464 77a910c0 00000000 00000000 'dd.w...w........'
0018f66c: 7489239e 0018fa8c 0018f68c 75cedbc8 '.#.t...........u'
0018f67c: 7ffe0010 0018fa8c 7ffe0008 779c8e76 '............v..w'
0018f68c: 0049ed11 00000000 00a66440 00a51f58 '..I.....@d..X...'
0018f69c: 00a50ac8 ffffffff 00000000 00010000 '................'
0018f6ac: ffffffff 0066fef0 00866da8 00000001 '......f..m......'
0018f6bc: 00070000 01000002 00a4fc48 3d271a62 '........H...b.'='
0018f6cc: 00000016 00000001 be63464c 8cbef428 '........LFc.(...'
0018f6dc: 000000f5 00000001 3f800000 00000000 '...........?....'
0018f6ec: 00000000 00000000 00000000 3f800000 '...............?'
0018f6fc: 00000000 00000000 00000000 00000000 '................'
0018f70c: 3f800000 00000000 3ecf2be6 be7e648b '...?.....+.>.d~.'
0018f71c: 3f7f1b52 3f800000 00000000 00000000 'R..?...?........'
0018f72c: 0000d535 00000000 00000000 00000000 '5...............'
0018f73c: 00000000 00000000 00000000 00000000 '................'
0018f74c: 3e87cf51 3e888a50 3e8f8275 3e8fc18d 'Q..>P..>u..>...>'
0018f75c: 00000015 00000017 00000011 00000013 '................'
0018f76c: 3c62339b 3c62339b 3d3637cb 3d3637cb '.3b<.3b<.76=.76='
0018f77c: 00000016 00000018 00000012 00000014 '................'
0018f78c: 3f7ff4d8 bc9723ea 00000000 00000000 '...?.#..........'
0018f79c: 3c9723ea 3f7ff4d8 00000000 00000000 '.#.<...?........'
0018f7ac: 00000000 00000000 3f800000 00000000 '...........?....'
0018f7bc: 3ecf2652 be818ed5 3f7f1b52 3f800000 'R&.>....R..?...?'
0018f7cc: 3f79833e 3d22f578 3e6169c9 00000000 '>.y?x."=.ia>....'
0018f7dc: 3e0f44b0 3f28cef6 bf3d1845 00000000 '.D.>..(?E.=.....'
0018f7ec: be32bb52 3f402ff5 3f231b0e 00000000 'R.2../@?..#?....'
0018f7fc: 00000000 00000000 00000000 3f800000 '...............?'
0018f80c: 3f7a95e5 3e21b9dd 3e052882 00000000 '..z?..!>.(.>....'
0018f81c: be2aa73b 3f7bf772 3d71f569 00000000 ';.*.r.{?i.q=....'
0018f82c: bdf30378 bda2cd9b 3f7d601d 00000000 'x........`}?....'
0018f83c: 00000000 3c75c28f be23d70a 3f800000 '......u<..#....?'
0018f84c: 3f7cc439 3e21b9dd 3c4e5a30 00000000 '9.|?..!>0ZN<....'
0018f85c: be223d4d 3f7bf772 3da0bf2e 00000000 'M=".r.{?...=....'
0018f86c: 00000000 bda2cd9b 3f7f309a 00000000 '.........0.?....'
0018f87c: 00000000 00000000 00000000 3f800000 '...............?'
0018f88c: 3f7e2e0a 00000000 3df3c8f9 00000000 '..~?.......=....'
0018f89c: 00000000 3f800000 00000000 00000000 '.......?........'
0018f8ac: bdf3c8f9 00000000 3f7e2e0a 00000000 '..........~?....'
0018f8bc: 00000000 00000000 00000000 3f800000 '...............?'
0018f8cc: 3f2d2b17 3b7450f2 bf3c8a92 00000000 '.+-?.Pt;..<.....'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000004cc
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000003f4
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000012b8
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001140
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001458
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001658
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000003c
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001540
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f00
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d60
Thread exit code = 255
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x000013fc
Process exit code = 255