How do i design my own helmets?

Posted by toyo_161 
How do i design my own helmets?
Date: April 14, 2013 11:19AM
Posted by: toyo_161
Hello guys.

I am a veteran here. I have been designed helmets for gp4 few years ago actually my last time was in 2008. I forgot how i can design them.
What is the proccedure. Which programs i have to use?
Gp4 master is not working, zmodeler v2 can not load my textures.

Can anybody help me please?

Kindly regards Andreas
Re: How do i design my own helmets?
Date: April 14, 2013 06:11PM
Posted by: JohnMaverick
You need:

1) A painting program (Photoshop or Gimp (Freeware))
2) The texture map of a helmet
3) ZModeler 1.07 (better than V2 for such simple tasks

Procedure:
Paint the helmet in the texture map with the painting program. To check how it's looking, open ZModeler 1.07, load the z3d file (if available) into the program, or if not try to import the .gp4 file into it. Then press 'E' to open the material editor and allocate the textures on to respective mesh parts in the list. Be aware that ZModeler only can handle .tga files, along with the usual .psd and .jpg. NO .psd files! You'll have to save the texturemaps as .tga files in order to allocate them in ZModeler. TGA can't handle layers, however, so make sure always to save as .psd first, and then export it to TGA, if you want to work along on this file later on!


GPGSL : Team Owner of 'Maverick Track Performance' (MTP)
Re: How do i design my own helmets?
Date: April 14, 2013 06:21PM
Posted by: toyo_161
thank you mate
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