It is the same mimic as for loading track-specific performance files with CSM.
Lets assume that you have all track-specific performance and physics files in your mod's Data\Performance directory named Perf_Melbourne.txt, Physics_Melbourne.g3p etc.
You will have to do the following:
1. Your swap.ini must contain
...
[SwapFolder]
Folder1 =Performance,gpxpdata
...
This swaps the
entire Performance directory of your mod into the gpxpdata directory of your GP4 installation.
2. Your MergeINI.lst must contain
...
Files\Merge\gpxset.txt,gpxpdata\gpxset.ini
...
This merges
the contents of the file gpxset.txt in your mod's Data\Files\Merge directory with the contents of the file gpxset.ini of the gpxpdata directory of your GP4 installation.
3. In the Data\Files\Merge directory of your mod there must exist a file named gpxset.txt containing:
...
[PerfManager]
Path =gpxpdata\Perf_%trackname%.txt
[PhysicsManager]
Path =gpxpdata\Physics_%trackname%.g3p
...
CSM will replace the %trackname% variable with the name of the selected track (Melbourne) changing the above lines to
...
[PerfManager]
Path =gpxpdata\Perf_Melbourne.txt
[PhysicsManager]
Path =gpxpdata\Physics_Melbourne.g3p
...
then will merge it to the gpxset.ini file, telling gpxpatch to load that specific performance and physics files.
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