truecrysis schrieb:
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> For me the slipstream works perfectly well on the
> cc cars. Just ran a quick test on spa, and setting
> all the values to 99 for that specific track leads
> to a lot of overtakes, pretty much 2-3 every lap
> for the entire race, whereas having the values at
> 01 gives almost no overtakes as they cant get the
> speed up to get passed, so had huge sections of
> the race with no overtaking what so ever. It may
> be a little difficult to notice if the values are
> only changed by a slight amount, but it does
> effect them.
>
> You may want to try both SlipPlayer set to 1 and 0
> to see if that makes a difference.
Hm, I just played around with all values, but I did not notice any huge difference.
The slipstream effect seems to be splited into two parts:
1. The grip: This simulates the dirty air effect. Cars in the slipstream lose a part of their grip. This only works for the players car for sure! Even with values of 99 the cc-cars are able to go flatout through Eau Rouge right behind each other.
2. The drag reduction: Maybe this effect affects cc-cars as well, I'm not 100% sure. But if so, the difference even with values of 99 isn't very noticeable. I had a feeling, that drag-values of 01 really lead to less overtaking, but it was not a big effect.
Edited 1 time(s). Last edit at 04/06/2013 05:11PM by klausfeldmann.