rFactor to GP4 problem (Solved)

Posted by RenaultRS10 
rFactor to GP4 problem (Solved)
Date: January 15, 2013 12:11AM
Posted by: RenaultRS10
Hi guys, i have a problem. I'm trying to spend a couple of cars from rFactor to GP4 and I have two problems, first the textures not loading and second the car is reversed. The front is in the tail and the tail of the car in front.
Anyone know how to fix it?

Thanks and regards!





Edited 1 time(s). Last edit at 01/15/2013 02:18AM by RenaultRS10.
Re: rFactor to GP4 problem
Date: January 15, 2013 01:13AM
Posted by: kerleyf1
Use zmodeler or gp4builder to rotate de car with ZXY axis.

I prefer the second option.

For textures you need to conver them to .TEX format (i use the slimtex program that come in the ZaZ Tools), and you can and "hi_" before the file name, example:

hi_ferrari.tex

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Edited 1 time(s). Last edit at 01/15/2013 01:14AM by kerleyf1.
Re: rFactor to GP4 problem (Solved)
Date: January 15, 2013 01:48AM
Posted by: RenaultRS10
Thanks Kerley! Now it works!

One last question, the car was too high, is there any way down the car?

EDIT: Solved

Thanks for everything and greetings!





Edited 2 time(s). Last edit at 01/15/2013 02:19AM by RenaultRS10.
Re: rFactor to GP4 problem (Solved)
Date: January 15, 2013 12:41PM
Posted by: kerleyf1
Your welcome!

If you can, share a screenshoot of your conversion.

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Re: rFactor to GP4 problem (Solved)
Date: January 15, 2013 05:55PM
Posted by: RenaultRS10
First I have to finish it. This is the first time I convert a rFactor mod for GP4 and good, are in total 5 different shapes (of whom perhaps do only the 3 most important) with 5 drivers each (I'll have to make 4 of each). And I also need the permission to publish it. For now I'll do the mod personal, if I get permission I publish.

Re: rFactor to GP4 problem (Solved)
Date: January 24, 2013 12:38PM
Posted by: nhorry
Sorry to hijack your thread Emanuel, but I have a problem with converting too.

I've converted the shape, made and named the 28 parts, now gp4 builder says, that the shape will crash the game, because it has too many faces (the .gp4 file is more than 7MB).
Is there a way to reduce the number of faces with not loosing too much quality?



Edited 1 time(s). Last edit at 01/24/2013 12:38PM by nhorry.
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